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Related papers: Immersive VR Visualizations by VFIVE. Part 1: Deve…

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The current approach for new Advanced Driver Assistance System (ADAS) and Connected and Automated Driving (CAD) function development involves a significant amount of public road testing which is inefficient due to the number miles that need…

Robotics · Computer Science 2024-10-08 Xincheng Cao , Haochong Chen , Bilin Aksun-Guvenc , Levent Guvenc

Virtualization is a key technology used in a wide range of applications, from cloud computing to embedded systems. Over the last few years, mainstream computer architectures were extended with hardware virtualization support, giving rise to…

Hardware Architecture · Computer Science 2023-08-07 Bruno Sá , Luca Valente , José Martins , Davide Rossi , Luca Benini , Sandro Pinto

The Thinking Wave is an ongoing development of visualization concepts showing the real-time effort and confidence of semi-autonomous vehicle (AV) systems. Offering drivers access to this information can inform their decision making, and…

Human-Computer Interaction · Computer Science 2021-07-06 A. Koegel , C. Furet , T. Suzuki , Y. Klebanov , J. Hu , T. Kappeler , D. Okazaki , K. Matsui , T. Hiraoka , K. Shimono , K. Nakano , K. Honma , M. Pennington

Surveying is a core component of civil engineering education, requiring students to engage in hands-on spatial measurement, instrumentation handling, and field-based decision-making. However, traditional instruction often poses logistical…

Human-Computer Interaction · Computer Science 2025-08-01 Daniel Udekwe , Dimitrios Bolkas , Eren Erman Ozguven , Ren Moses , Qianwen Guo

As virtual reality (VR) technologies have improved in the past decade, more research has investigated how they could support more effective communication in various contexts to improve collaboration and social connectedness. However, there…

Human-Computer Interaction · Computer Science 2022-10-05 Xiaoying Wei , Xiaofu Jin , Mingming Fan

Communicating the complexity of oceanic phenomena-such as hypoxia and acidification-poses a persistent challenge for marine science. Despite advances in sensing technologies and computational models, conventional formats like static…

Human-Computer Interaction · Computer Science 2025-07-24 Yang Ouyang , Yuchen Wu , Xiyuan Wang , Laixin Xie , Weicong Cheng , Jianping Gan , Quan Li , Xiaojuan Ma

Recent research in deep learning methodology has led to a variety of complex modelling techniques in computer vision (CV) that reach or even outperform human performance. Although these black-box deep learning models have obtained…

Computer Vision and Pattern Recognition · Computer Science 2023-09-26 Anh Pham Thi Minh

In-vehicle edge computing is a much anticipated paradigm to serve ever-increasing computation demands originated from the ego vehicle, such as passenger entertainments. In this paper, we explore the unique idea of crowdsourcing passing-by…

Networking and Internet Architecture · Computer Science 2024-08-02 Jiahe Cao , Qiang Liu , Dawei Chen , Kyungtae Han

In this paper we show how advanced visualization tools can help the researcher in investigating and extracting information from data. The focus is on VisIVO, a novel open source graphics application, which blends high performance…

Bionic vision is a rapidly advancing field aimed at developing visual neuroprostheses ('bionic eyes') to restore useful vision to people who are blind. However, a major outstanding challenge is predicting what people 'see' when they use…

Human-Computer Interaction · Computer Science 2021-02-23 Justin Kasowski , Nathan Wu , Michael Beyeler

This paper presents Virtual Simulation Objects (VSO) concept which forms theoretical basis for building tools and framework that is developed for system-level simulations using existing software modules available within…

Systems and Control · Computer Science 2016-03-21 Sergey V. Kovalchuk , Pavel A. Smirnov , Sergey S. Kosukhin , Alexander V. Boukhanovsky

The complexity of today's visualization applications demands specific visualization systems tailored for the development of these applications. Frequently, such systems utilize levels of abstraction to improve the application development…

Designing effective user interfaces (UIs) for virtual reality (VR) is essential to enhance user immersion, usability, comfort, and accessibility in virtual environments. Despite the growing adoption of VR across domains, there is a…

Human-Computer Interaction · Computer Science 2026-04-22 Esin Mehmedova , Santiago Berrezueta-Guzman , Stefan Wagner

While Cave Automatic Virtual Environment (CAVE) systems have long enabled room-scale virtual reality and various kinds of interactivity, their content has largely remained predetermined. We present \textit{Storycaster}, a generative AI CAVE…

Human-Computer Interaction · Computer Science 2026-02-10 Naisha Agarwal , Judith Amores , Andrew D. Wilson

To fill the lack of research efforts in virtual assembly of modules and training, this paper presents a virtual manipulation of building objects in an Immersive Virtual Environment (IVE). A worker wearing a Virtual Reality (VR) head-mounted…

Computers and Society · Computer Science 2019-02-15 Mojtaba Noghabaei , Khashayar Asadi , Kevin Han

Recent years have witnessed the rapid development and wide adoption of immersive head-mounted devices, such as HTC VIVE, Oculus Rift, and Microsoft HoloLens. These immersive devices have the potential to significantly extend the methodology…

Graphics · Computer Science 2023-10-10 Chen Zhu-Tian , Yifang Wang , Tianchen Sun , Xiang Gao , Wei Chen , Zhigeng Pan , Huamin Qu , Yingcai Wu

The VirtualCube system is a 3D video conference system that attempts to overcome some limitations of conventional technologies. The key ingredient is VirtualCube, an abstract representation of a real-world cubicle instrumented with RGBD…

Computer Vision and Pattern Recognition · Computer Science 2021-12-30 Yizhong Zhang , Jiaolong Yang , Zhen Liu , Ruicheng Wang , Guojun Chen , Xin Tong , Baining Guo

Traditional methods for developing and evaluating autonomous driving functions, such as model-in-the-loop (MIL) and hardware-in-the-loop (HIL) simulations, heavily depend on the accuracy of simulated vehicle models and human factors,…

Robotics · Computer Science 2025-01-13 Haochong Chen , Xincheng Cao , Levent Guvenc , Bilin Aksun Guvenc

Facilitated meetings are an established practice for the requirements engineering activities elicitation and validation. Focus groups are one well-known technique to implement this practice. Several researchers already reported the…

Software Engineering · Computer Science 2020-11-03 Oliver Karras , Svenja Polst , Kathleen Späth

Improving object manipulation skills through hand-object interaction exercises is crucial for rehabilitation. Despite limited healthcare resources, physical therapists propose remote exercise routines followed up by remote monitoring.…

Human-Computer Interaction · Computer Science 2023-12-13 Trudi Di Qi , LouAnne Boyd , Scott Fitzpatrick , Meghna Raswan , Farnceli Cibrian