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For explicit interface tracking in three dimensions, we propose a linear MARS method that (a) represents the interface by a partially ordered set of glued surfaces and approximates each glued surface with a triangular mesh, (b) maintains an…

Numerical Analysis · Mathematics 2025-12-12 Yunhao Qiu , Qinghai Zhang

Industrial CAD workflows require robust, generalizable 3D geometric representations supporting accuracy and explainability. We introduce Shape, a self-supervised foundation model converting surface meshes into dense per-token embeddings.…

Computer Vision and Pattern Recognition · Computer Science 2026-04-28 Bayangmbe Mounmo , Sam Chien , Mile Mitrovic

It is well known that the solution of topology optimization problems may be affected both by the geometric properties of the computational mesh, which can steer the minimization process towards local (and non-physical) minima, and by the…

Numerical Analysis · Mathematics 2016-12-28 Paola F. Antonietti , Matteo Bruggi , Simone Scacchi , Marco Verani

Machine learning frameworks based on correlations of interatomic positions begin with a discretized description of the density of other atoms in the neighbourhood of each atom in the system. Symmetry considerations support the use of…

Chemical Physics · Physics 2023-05-25 Filippo Bigi , Kevin Huguenin-Dumittan , Michele Ceriotti , David E. Manolopoulos

We present a semi-sparsity model for 3D triangular mesh denoising, which is motivated by the success of semi-sparsity regularization in image processing applications. We demonstrate that such a regularization model can be also applied for…

Graphics · Computer Science 2023-05-09 Junqing Huang , Haihui Wang , Michael Ruzhansky

DeepAngle is a machine learning-based method to determine the contact angles of different phases in the tomography images of porous materials. Measurement of angles in 3--D needs to be done within the surface perpendicular to the angle…

Computer Vision and Pattern Recognition · Computer Science 2022-11-29 Arash Rabbani , Chenhao Sun , Masoud Babaei , Vahid J. Niasar , Ryan T. Armstrong , Peyman Mostaghimi

In this paper we propose a fast algorithm for trivariate interpolation, which is based on the partition of unity method for constructing a global interpolant by blending local radial basis function interpolants and using locally supported…

Numerical Analysis · Mathematics 2015-10-20 Roberto Cavoretto , Alessandra De Rossi

We propose DeMapGS, a structured Gaussian Splatting framework that jointly optimizes deformable surfaces and surface-attached 2D Gaussian splats. By anchoring splats to a deformable template mesh, our method overcomes topological…

Graphics · Computer Science 2025-12-12 Shuyi Zhou , Shengze Zhong , Kenshi Takayama , Takafumi Taketomi , Takeshi Oishi

Most 3D shape analysis methods use triangular meshes to discretize both the shape and functions on it as piecewise linear functions. With this representation, shape analysis requires fine meshes to represent smooth shapes and geometric…

Computer Vision and Pattern Recognition · Computer Science 2017-11-30 V. Estellers , F. R. Schmidt , D. Cremers

We study the folding of the regular two-dimensional triangular lattice embedded in the regular three-dimensional Face-Centred Cubic lattice, a discrete model for the crumpling of membranes. Possible folds are complete planar folds, folds…

Statistical Mechanics · Physics 2008-02-03 Mark Bowick , Olivier Golinelli , Emmanuel Guitter , Shintaro Mori

Motivated by applications in architecture and design, we present a novel method for increasing the developability of a B-spline surface. We use the property that the Gauss image of a developable surface is 1-dimensional and can be locally…

Graphics · Computer Science 2019-02-27 Konstantinos Gavriil , Alexander Schiftner , Helmut Pottmann

Tutte's celebrated barycentric embedding theorem describes a natural way to build straight-line embeddings (crossing-free drawings) of a (3-connected) planar graph: map the vertices of the outer face to the vertices of a convex polygon, and…

Computational Geometry · Computer Science 2026-03-10 Éric Colin de Verdière , Vincent Despré , Loïc Dubois

An extension of the Method of Regularized Stokeslets (MRS) in three dimensions is developed for triangulated surfaces with a piecewise linear force distribution. The method extends the regularized Stokeslet segment methodology used for…

Numerical Analysis · Mathematics 2024-11-05 Dana Ferranti , Ricardo Cortez

Bilevel optimization problems, encountered in fields such as economics, engineering, and machine learning, pose significant computational challenges due to their hierarchical structure and constraints at both upper and lower levels.…

Optimization and Control · Mathematics 2024-08-21 Mengwei Xu , Yu-Hong Dai , Xin-Wei Liu , Bo Wang

To definite and compute differential invariants, like curvatures, for triangular meshes (or polyhedral surfaces) is a key problem in CAGD and the computer vision. The Gaussian curvature and the mean curvature are determined by the…

Computational Geometry · Computer Science 2007-05-23 Jyh-Yang Wu , Sheng-Gwo Chen , Mei-Hsiu Chi

Recently, the mapping approach to surface hopping (MASH) was proposed as a method to simulate the non-adiabatic dynamics of two-level systems. It was shown that the method possesses many desirable qualities, both theoretically and through…

Chemical Physics · Physics 2025-07-08 Jan Vavřín

We present two algorithms for unfolding the surface of any polyhedron, all of whose faces are triangles, to a nonoverlapping, connected planar layout. The surface is cut only along polyhedron edges. The layout is connected, but it may have…

Computational Geometry · Computer Science 2010-01-21 Erik D. Demaine , David Eppstein , Jeff Erickson , George W. Hart , Joseph O'Rourke

We present a differentiable representation, DMesh, for general 3D triangular meshes. DMesh considers both the geometry and connectivity information of a mesh. In our design, we first get a set of convex tetrahedra that compactly tessellates…

Computer Vision and Pattern Recognition · Computer Science 2025-07-08 Sanghyun Son , Matheus Gadelha , Yang Zhou , Zexiang Xu , Ming C. Lin , Yi Zhou

Despite having achieved real-time performance in mesh construction, most of the current LiDAR odometry and meshing methods may struggle to deal with complex scenes due to relying on explicit meshing schemes. They are usually sensitive to…

Robotics · Computer Science 2023-12-27 Yanjin Zhu , Xin Zheng , Jianke Zhu

We present a new class of particle methods with deformable shapes that converge in the uniform norm without requiring remappings, extended overlapping or vanishing moments for the particles. The crux of the method is to use polynomial…

Numerical Analysis · Mathematics 2013-08-02 Martin Campos Pinto