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Related papers: Sketch-to-Design: Context-based Part Assembly

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Automated understanding of user interfaces (UIs) from their pixels can improve accessibility, enable task automation, and facilitate interface design without relying on developers to comprehensively provide metadata. A first step is to…

Human-Computer Interaction · Computer Science 2021-09-21 Jason Wu , Xiaoyi Zhang , Jeff Nichols , Jeffrey P. Bigham

Understanding scene contexts is crucial for machines to perform tasks and adapt prior knowledge in unseen or noisy 3D environments. As data-driven learning is intractable to comprehensively encapsulate diverse ranges of layouts and open…

Computer Vision and Pattern Recognition · Computer Science 2025-08-01 Junho Kim , Gwangtak Bae , Eun Sun Lee , Young Min Kim

The ability to map descriptions of scenes to 3D geometric representations has many applications in areas such as art, education, and robotics. However, prior work on the text to 3D scene generation task has used manually specified object…

Computation and Language · Computer Science 2015-06-08 Angel Chang , Will Monroe , Manolis Savva , Christopher Potts , Christopher D. Manning

Recent advancements in 3D perception systems have significantly improved their ability to perform visual recognition tasks such as segmentation. However, these systems still heavily rely on explicit human instruction to identify target…

Computer Vision and Pattern Recognition · Computer Science 2024-04-08 Amrin Kareem , Jean Lahoud , Hisham Cholakkal

Existing methods for reconstructing interactive scenes primarily focus on replacing reconstructed objects with CAD models retrieved from a limited database, resulting in significant discrepancies between the reconstructed and observed…

Robotics · Computer Science 2023-08-02 Zeyu Zhang , Lexing Zhang , Zaijin Wang , Ziyuan Jiao , Muzhi Han , Yixin Zhu , Song-Chun Zhu , Hangxin Liu

Creating physically realistic content in VR often requires complex modeling tools or predefined 3D models, textures, and animations, which present significant barriers for non-expert users. In this paper, we propose SketchPlay, a novel VR…

Human-Computer Interaction · Computer Science 2025-12-29 Xiangwen Zhang , Xiaowei Dai , Runnan Chen , Xiaoming Chen , Zeke Zexi Hu

Generating sketches guided by reference styles requires precise transfer of stroke attributes, such as line thickness, deformation, and texture sparsity, while preserving semantic structure and content fidelity. To this end, we propose…

Computer Vision and Pattern Recognition · Computer Science 2025-10-21 Rui Yang , Huining Li , Yiyi Long , Xiaojun Wu , Shengfeng He

Text-to-image generative models have recently exploded in popularity and accessibility. Yet so far, use of these models in creative tasks that bridge the 2D digital world and the creation of physical artefacts has been understudied. We…

Artificial Intelligence · Computer Science 2023-02-02 Amy Smith , Hope Schroeder , Ziv Epstein , Michael Cook , Simon Colton , Andrew Lippman

To endow machines with the ability to perceive the real-world in a three dimensional representation as we do as humans is a fundamental and long-standing topic in Artificial Intelligence. Given different types of visual inputs such as…

Computer Vision and Pattern Recognition · Computer Science 2020-10-20 Bo Yang

Ongoing advancements in the fields of 3D modelling and digital archiving have led to an outburst in the amount of data stored digitally. Consequently, several retrieval systems have been developed depending on the type of data stored in…

Computer Vision and Pattern Recognition · Computer Science 2021-07-21 Bharadwaj Manda , Shubham Dhayarkar , Sai Mitheran , V. K. Viekash , Ramanathan Muthuganapathy

Scene understanding remains a significant challenge in the computer vision community. The visual psychophysics literature has demonstrated the importance of interdependence among parts of the scene. Yet, the majority of methods in computer…

Computer Vision and Pattern Recognition · Computer Science 2011-08-23 Jason J. Corso

Parametric computer-aided design (CAD) is the dominant paradigm in mechanical engineering for physical design. Distinguished by relational geometry, parametric CAD models begin as two-dimensional sketches consisting of geometric primitives…

Machine Learning · Computer Science 2020-07-17 Ari Seff , Yaniv Ovadia , Wenda Zhou , Ryan P. Adams

Animation of 2D hand-drawn sketches provides an effective medium for visual communication. However, these sketches pose challenges, particularly in handling occlusions and accurately mapping motion. While 3D animation naturally addresses…

Computer Vision and Pattern Recognition · Computer Science 2026-05-28 Gaurav Rai , Ojaswa Sharma

We propose a novel image-to-pencil translation method that could not only generate high-quality pencil sketches but also offer the drawing process. Existing pencil sketch algorithms are based on texture rendering rather than the direct…

Computer Vision and Pattern Recognition · Computer Science 2020-12-17 Zhengyan Tong , Xuanhong Chen , Bingbing Ni , Xiaohang Wang

Contextual Partitioning introduces an innovative approach to enhancing the architectural design of large-scale computational models through the dynamic segmentation of parameters into context-aware regions. This methodology emphasizes the…

Computation and Language · Computer Science 2025-08-11 Offa Kingsleigh , Alfred Abercrombie , David Woolstencroft , Beorhtric Meadowcroft , Marcus Irvin

Transferring the style from one image onto another is a popular and widely studied task in computer vision. Yet, style transfer in the 3D setting remains a largely unexplored problem. To our knowledge, we propose the first learning-based…

Computer Vision and Pattern Recognition · Computer Science 2021-05-19 Mattia Segu , Margarita Grinvald , Roland Siegwart , Federico Tombari

Inspired by traditional handmade crafts, where a person improvises assemblies based on the available objects, we formally introduce the Craft Assembly Task. It is a robotic assembly task that involves building an accurate representation of…

Computer Vision and Pattern Recognition · Computer Science 2025-12-05 Vitor Hideyo Isume , Takuya Kiyokawa , Natsuki Yamanobe , Yukiyasu Domae , Weiwei Wan , Kensuke Harada

Visual blends combine elements from two distinct visual concepts into a single, integrated image, with the goal of conveying ideas through imaginative and often thought-provoking visuals. Communicating abstract concepts through visual…

Human-Computer Interaction · Computer Science 2025-02-25 Zhida Sun , Zhenyao Zhang , Yue Zhang , Min Lu , Dani Lischinski , Daniel Cohen-Or , Hui Huang

Deep learning has made profound impacts in the domains of data mining and AI, distinguished by the groundbreaking achievements in numerous real-world applications and the innovative algorithm design philosophy. However, it suffers from the…

Machine Learning · Computer Science 2024-09-24 Di Wang , Shao-Bo Lin , Deyu Meng , Feilong Cao

The recent explosion of high-quality image-to-image methods has prompted interest in applying image-to-image methods towards artistic and design tasks. Of interest for architects is to use these methods to generate design proposals from…

Computer Vision and Pattern Recognition · Computer Science 2023-03-22 Eric Yeh , Briland Hitaj , Vidyasagar Sadhu , Anirban Roy , Takuma Nakabayashi , Yoshito Tsuji