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Algorithms that generate computer game content require game design knowledge. We present an approach to automatically learn game design knowledge for level design from gameplay videos. We further demonstrate how the acquired design…

Artificial Intelligence · Computer Science 2016-02-26 Matthew Guzdial , Mark Riedl

Creating 3D maps on robots and other mobile devices has become a reality in recent years. Online 3D reconstruction enables many exciting applications in robotics and AR/VR gaming. However, the reconstructions are noisy and generally…

Computer Vision and Pattern Recognition · Computer Science 2017-03-29 Maksym Dzitsiuk , Jürgen Sturm , Robert Maier , Lingni Ma , Daniel Cremers

We introduce a method for real-time navigation and tracking with differentiably rendered world models. Learning models for control has led to impressive results in robotics and computer games, but this success has yet to be extended to…

Machine Learning · Computer Science 2022-01-26 Baris Kayalibay , Atanas Mirchev , Patrick van der Smagt , Justin Bayer

SLAM is a fundamental component of modern autonomous systems, providing robots and their operators with a deeper understanding of their environment. SLAM systems often encounter challenges due to the dynamic nature of robotic motion,…

Robotics · Computer Science 2025-04-29 Leon Davies , Baihua Li , Mohamad Saada , Simon Sølvsten , Qinggang Meng

We consider the task of generating designs directly from natural language descriptions, and consider floor plan generation as the initial research area. Language conditional generative models have recently been very successful in generating…

Computation and Language · Computer Science 2023-11-28 Sicong Leng , Yang Zhou , Mohammed Haroon Dupty , Wee Sun Lee , Sam Conrad Joyce , Wei Lu

Optimizing warehouse layouts is crucial due to its significant impact on efficiency and productivity. We present an AI-driven framework for automated warehouse layout generation. This framework employs constrained beam search to derive…

Artificial Intelligence · Computer Science 2024-07-16 Atefeh Shahroudnejad , Payam Mousavi , Oleksii Perepelytsia , Sahir , David Staszak , Matthew E. Taylor , Brent Bawel

Modern autonomous driving algorithms often rely on learning the mapping from visual inputs to steering actions from human driving data in a variety of scenarios and visual scenes. The required data collection is not only labor intensive,…

Robotics · Computer Science 2018-03-20 Sascha Hornauer , Karl Zipser , Stella X. Yu

Robots are notoriously difficult to design because of complex interdependencies between their physical structure, sensory and motor layouts, and behavior. Despite this, almost every detail of every robot built to date has been manually…

Robotics · Computer Science 2023-12-01 David Matthews , Andrew Spielberg , Daniela Rus , Sam Kriegman , Josh Bongard

This paper presents a novel generative approach that outputs 3D indoor environments solely from a textual description of the scene. Current methods often treat scene synthesis as a mere layout prediction task, leading to rooms with…

Machine Learning · Computer Science 2025-02-12 Yao Wei , Matteo Toso , Pietro Morerio , Michael Ying Yang , Alessio Del Bue

In this paper, we propose an assistive model that supports professional interior designers to produce industrial interior decoration solutions and to meet the personalized preferences of the property owners. The proposed model is able to…

Computer Vision and Pattern Recognition · Computer Science 2020-08-06 Xinhan Di , Pengqian Yu , Hong Zhu , Lei Cai , Qiuyan Sheng , Changyu Sun

In this paper we describe a novel local algorithm for large statistical swarms using "harmonic attractor dynamics", by means of which a swarm can construct harmonics of the environment. This in turn allows the swarm to approximately…

Robotics · Computer Science 2017-06-14 Subhrajit Bhattacharya

This paper presents a method for online trajectory planning in known environments. The proposed algorithm is a fusion of sampling-based techniques and model-based optimization via quadratic programming. The former is used to efficiently…

Motion planning framed as optimisation in structured latent spaces has recently emerged as competitive with traditional methods in terms of planning success while significantly outperforming them in terms of computational speed. However,…

Robotics · Computer Science 2023-03-07 Jun Yamada , Chia-Man Hung , Jack Collins , Ioannis Havoutis , Ingmar Posner

Sampling-based planners are effective in many real-world applications such as robotics manipulation, navigation, and even protein modeling. However, it is often challenging to generate a collision-free path in environments where key areas…

Robotics · Computer Science 2021-11-24 Constantinos Chamzas , Anshumali Shrivastava , Lydia E. Kavraki

The generation of random spatial data on a computer is an important tool for understanding the behavior of spatial processes. In this paper we describe how to generate realizations from the main types of spatial processes, including…

Computation · Statistics 2013-08-05 Dirk P. Kroese , Zdravko I. Botev

Motion planning is an important and well-studied field of robotics. A typical approach to finding a route is to construct a {\em cell graph} representing a scene and then to find a path in such a graph. In this paper we present and analyze…

Distributed, Parallel, and Cluster Computing · Computer Science 2015-03-23 Krzysztof Kaczmarski , Paweł Rzążewski , Albert Wolant

In this paper, we present a fast, on-line mapping and planning solution for operation in unknown, off-road, environments. We combine obstacle detection along with a terrain gradient map to make simple and adaptable cost map. This map can be…

Robotics · Computer Science 2019-10-21 Timothy Overbye , Srikanth Saripalli

Genetic Algorithms are widely used in many different optimization problems including layout design. The layout of the shelves play an important role in the total sales metrics for superstores since this affects the customers' shopping…

Neural and Evolutionary Computing · Computer Science 2017-04-21 Hamide Ozlem Dalgic , Erkan Bostanci , Mehmet Serdar Guzel

The existence of a worldwide indoor floorplans database can lead to significant growth in location-based applications, especially for indoor environments. In this paper, we present CrowdInside: a crowdsourcing-based system for the automatic…

Other Computer Science · Computer Science 2012-09-19 Moustafa Alzantot , Moustafa Youssef

Ground robots navigating in complex, dynamic environments must compute collision-free trajectories to avoid obstacles safely and efficiently. Nonconvex optimization is a popular method to compute a trajectory in real-time. However, these…

Robotics · Computer Science 2024-10-07 Oscar de Groot , Laura Ferranti , Dariu M. Gavrila , Javier Alonso-Mora