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Related papers: Zero forcing for inertia sets

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Zero-determinant strategies are a class of strategies in repeated games which unilaterally control payoffs. Zero-determinant strategies have attracted much attention in studies of social dilemma, particularly in the context of evolution of…

Statistical Mechanics · Physics 2024-11-11 Masahiko Ueda

The maximum oriented $k$-forcing number of a simple graph $G$, written $\MOF_k(G)$, is the maximum directed $k$-forcing number among all orientations of $G$. This invariant was recently introduced by Caro, Davila and Pepper in…

Combinatorics · Mathematics 2017-09-25 Yair Caro , Ryan Pepper

We introduce a new two-player game on graphs, in which players alternate choosing vertices until the set of chosen vertices forms a dominating set. The last player to choose a vertex is the winner. The game fits into the scheme of several…

Combinatorics · Mathematics 2025-10-31 Sean Fiscus , Glenn Hurlbert , Eric Myzelev , Travis Pence

A graph is regularizable if it is possible to assign weights to its edges so that all nodes have the same degree. Weights can be positive, nonnegative or arbitrary as soon as the regularization degree is not null. Positive and nonnegative…

Social and Information Networks · Computer Science 2017-07-03 Massimo Franceschet , Enrico Bozzo

The isolation game is played on a graph $G$ by two players who take turns playing a vertex such that if $X$ is the set of already played vertices, then a vertex can be selected only if it dominates a vertex from a nontrivial component of $G…

Combinatorics · Mathematics 2026-04-02 Csilla Bujtás , Tanja Dravec , Michael A. Henning , Sandi Klavžar

This paper introduced a pursuit and evasion game to be played on a connected graph. One player moves invisibly around the graph, and the other player must guess his position. At each time step the second player guesses a vertex, winning if…

Combinatorics · Mathematics 2017-01-24 John Haslegrave

Counter reachability games are played by two players on a graph with labelled edges. Each move consists in picking an edge from the current location and adding its label to a counter vector. The objective is to reach a given counter value…

Computer Science and Game Theory · Computer Science 2013-07-22 Julien Reichert

The nullity of a graph is the multiplicity of the eigenvalue zero in its adjacency spectrum. In this paper, we give a closed formula for the minimum and maximum nullity among trees with the same degree sequence, using the notion of matching…

Combinatorics · Mathematics 2018-06-08 Gonzalo Molina , Daniel A. Jaume

A game starts with the empty graph on $n$ vertices, and two player alternate adding edges to the graph. Only moves which do not create a triangle are valid. The game ends when a maximal triangle-free graph is reached. The goal of one player…

Combinatorics · Mathematics 2014-09-30 Csaba Biró , Paul Horn , D. Jacob Wildstrom

Chung, Graham and Wilson defined a set of graphs $\mathcal{H}$ to be forcing, if any sequence of graphs $\{G_n\}_{n \geq 0}$ with $|G_n| = n$ must be quasirandom, whenever $hom(H, G_n)= (p^{|E(H)|}+o(1))n^{|V(H)|}$ for every $H \in…

Combinatorics · Mathematics 2023-12-12 Nikola Spasić

This paper deals with strong structural controllability of linear systems. In contrast to existing work, the structured systems studied in this paper have a so-called zero/nonzero/arbitrary structure, which means that some of the entries…

Optimization and Control · Mathematics 2019-03-11 Jiajia Jia , Henk J. van Waarde , Harry L. Trentelman , M. Kanat Camlibel

We consider bounds on maximum nullity of a graph via transversal numbers of compatible collections of forts. Results include generalizations of theorems from symmetric to combinatorially symmetric matrices, special bases of matrix…

Combinatorics · Mathematics 2024-07-08 Veronika Furst , John Hutchens , Lon Mitchell , Yaqi Zhang

Let $G_w$ be a weighted graph. The \textit{inertia} of $G_w$ is the triple $In(G_w)=\big(i_+(G_w),i_-(G_w), $ $ i_0(G_w)\big)$, where $i_+(G_w),i_-(G_w),i_0(G_w)$ are the number of the positive, negative and zero eigenvalues of the…

Combinatorics · Mathematics 2013-07-02 Guihai Yu , Xiao-Dong Zhang , Lihua Feng

Many interactions result in a socially suboptimal equilibrium, or in a non-equilibrium state, from which arriving at an equilibrium through simple dynamics can be impossible of too long. Aiming to achieve a certain equilibrium, we persuade,…

Computer Science and Game Theory · Computer Science 2023-12-07 Gleb Polevoy , Jonas Schweichhart

The semi-random graph process is a single player game in which the player is initially presented an empty graph on $n$ vertices. In each round, a vertex $u$ is presented to the player independently and uniformly at random. The player then…

Combinatorics · Mathematics 2024-05-14 David Gamarnik , Mihyun Kang , Pawel Pralat

Let ${\rm Z}(G)$ and ${\rm gp}(G)$ be the zero forcing number and the general position number of a graph $G$, respectively. Known results imply that ${\rm gp}(T)\ge {\rm Z}(T) + 1$ holds for every nontrivial tree $T$. It is proved that the…

Combinatorics · Mathematics 2021-12-21 Hongbo Hua , Xinying Hua , Sandi Klavžar

We consider games played on finite graphs, whose goal is to obtain a trace belonging to a given set of winning traces. We focus on those states from which Player 1 cannot force a win. We explore and compare several criteria for establishing…

Computer Science and Game Theory · Computer Science 2008-11-12 Marco Faella

In this paper we introduce and study {\em all-pay bidding games}, a class of two player, zero-sum games on graphs. The game proceeds as follows. We place a token on some vertex in the graph and assign budgets to the two players. Each turn,…

Computer Science and Game Theory · Computer Science 2019-11-20 Guy Avni , Rasmus Ibsen-Jensen , Josef Tkadlec

Throttling addresses the question of minimizing the sum or the product of the resources used to accomplish a task and the time needed to complete that task for various graph searching processes. Graph parameters of interest include various…

The maximum nullity $M(G)$ and the Colin de Verdi\`ere type parameter $\xi(G)$ both consider the largest possible nullity over matrices in $\mathcal{S}(G)$, which is the family of real symmetric matrices whose $i,j$-entry, $i\neq j$, is…

Combinatorics · Mathematics 2016-01-08 Jephian C. -H. Lin
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