Related papers: Pebbling in Split Graphs
The reversible pebble game is a combinatorial game played on rooted DAGs. This game was introduced by Bennett (1989) motivated by applications in designing space efficient reversible algorithms. Recently, Chan (2013) showed that the…
Graph Neural Networks (GNNs) offer a compact and computationally efficient way to learn embeddings and classifications on graph data. GNN models are frequently large, making distributed minibatch training necessary. The primary contribution…
Let $G$ be a connected graph with vertex set $V(G)$ and edge set $E(G)$. Pebbling shift is a deletion of two pebbles from a vertex and a placement of one pebble at a neighbouring vertex. The vertex cover set, $D_{vc}$ for graph $G$ is the…
Exploratory analysis over network data is often limited by the ability to efficiently calculate graph statistics, which can provide a model-free understanding of the macroscopic properties of a network. We introduce a framework for…
The crossing number of a graph is the minimum number of crossings in a drawing of the graph in the plane. Our main result is that every graph $G$ that does not contain a fixed graph as a minor has crossing number $O(\Delta n)$, where $G$…
A $\textit{sigma partitioning}$ of a graph $G$ is a partition of the vertices into sets $P_1, \ldots, P_k$ such that for every two adjacent vertices $u$ and $v$ there is an index $i$ such that $u$ and $v$ have different numbers of neighbors…
A set $V$ is said to be separated by subsets $V_1,\ldots,V_k$ if, for every pair of distinct elements of $V$, there is a set $V_i$ that contains exactly one of them. Imposing structural constraints on the separating subsets is often…
We study the percolation properties of graph partitioning on random regular graphs with N vertices of degree $k$. Optimal graph partitioning is directly related to optimal attack and immunization of complex networks. We find that for any…
We study the problem of treasure hunt in a graph by a mobile agent. The nodes in the graph are anonymous and the edges at any node $v$ of degree $deg(v)$ are labeled arbitrarily as $0,1,\ldots, deg(v)-1$. A mobile agent, starting from a…
The "slope-number" of a graph $G$ is the minimum number of distinct edge slopes in a straight-line drawing of $G$ in the plane. We prove that for $\Delta\geq5$ and all large $n$, there is a $\Delta$-regular $n$-vertex graph with…
Graph burning is a discrete-time process that models the spread of social contagion. Initially, all vertices are unburned. In each round, one unburned vertex is selected and burned, while any unburned vertex that has a burned neighbour from…
The cumulative pebbling complexity of a directed acyclic graph $G$ is defined as $\mathsf{cc}(G) = \min_P \sum_i |P_i|$, where the minimum is taken over all legal (parallel) black pebblings of $G$ and $|P_i|$ denotes the number of pebbles…
A bramble in an undirected graph $G$ is a family of connected subgraphs of $G$ such that for every two subgraphs $H_1$ and $H_2$ in the bramble either $V(H_1) \cap V(H_2) \neq \emptyset$ or there is an edge of $G$ with one endpoint in…
We introduce a new subclass of chordal graphs that generalizes split graphs, which we call well-partitioned chordal graphs. Split graphs are graphs that admit a partition of the vertex set into cliques that can be arranged in a star…
In this paper, we introduce the concept of curling subsequence of simple, finite and connected graphs. A curling subsequence is a maximal subsequence $C$ of the degree sequence of a simple connected graph $G$ for which the curling number…
Graph burning is a process of information spreading through the network by an agent in discrete steps. The problem is to find an optimal sequence of nodes which have to be given information so that the network is covered in least number of…
We study separating systems of the edges of a graph where each member of the separating system is a path. We conjecture that every $n$-vertex graph admits a separating path system of size $O(n)$ and prove this in certain interesting special…
The infinite tumbling block graph is a bipartite graph, where each vertex in one partite set is of degree 3 and each vertex in the other partite set is of degree 6. It is a 2-dimensional array of blocks of seven vertices and nine edges, a…
The crossing number is the smallest number of pairwise edge-crossings when drawing a graph into the plane. There are only very few graph classes for which the exact crossing number is known or for which there at least exist constant…
Zero forcing is a binary coloring game on a graph where a set of filled vertices can force non-filled vertices to become filled following a color change rule. In 2008, the zero forcing number of a graph was shown to be an upper bound on its…