Related papers: A Simple Algorithm for Computing BOCP
Connected and autonomous vehicles (CAVs), unlike conventional cars, will utilise the whole space of intersections and cross in a lane-free order. This paper formulates such a lane-free crossing of intersections as a multi-objective optimal…
Given a point $s$ and a set of $h$ pairwise disjoint polygonal obstacles of totally $n$ vertices in the plane, we present a new algorithm for building an $L_1$ shortest path map of size O(n) in $O(T)$ time and O(n) space such that for any…
In this paper we study the problem of computing the geodesic center of a simple polygon when the available workspace is limited. For an $n$-vertex simple polygon, we give a time-space trade-off algorithm that finds the geodesic center in…
We consider the problem of finding a geodesic disc of smallest radius containing at least $k$ points from a set of $n$ points in a simple polygon that has $m$ vertices, $r$ of which are reflex vertices. We refer to such a disc as a SKEG…
In the EDGE CLIQUE COVER (ECC) problem, given a graph G and an integer k, we ask whether the edges of G can be covered with k complete subgraphs of G or, equivalently, whether G admits an intersection model on k-element universe. Gramm et…
A $\textit{polygonal curve}$ is a collection of $m$ connected line segments specified as the linear interpolation of a list of points $\{p_0, p_1, \ldots, p_m\}$. These curves may be obtained by sampling points from an oriented curve in…
The Maximum Balanced Biclique Problem (MBBP) is a prominent model with numerous applications. Yet, the problem is NP-hard and thus computationally challenging. We propose novel ideas for designing effective exact algorithms for MBBP.…
The hierarchical overlap graph (HOG) is a graph that encodes overlaps from a given set P of n strings, as the overlap graph does. A best known algorithm constructs HOG in O(||P|| log n) time and O(||P||) space, where ||P|| is the sum of…
We devise a data structure that can answer shortest path queries for two query points in a polygonal domain $P$ on $n$ vertices. For any $\varepsilon > 0$, the space complexity of the data structure is $O(n^{10+\varepsilon })$ and queries…
The computational complexity of the Maximum Likelihood decoding algorithm in [1], [2] for orthogonal space-time block codes is smaller than specified.
We consider the problem of triangulating a polygon with $n$ vertices and $h$ holes, or relatedly the problem of computing the trapezoidal decomposition of a collection of $h$ disjoint simple polygonal chains with $n$ vertices total.…
This paper presents an $O(\log\log \bar{d})$ round massively parallel algorithm for $1+\epsilon$ approximation of maximum weighted $b$-matchings, using near-linear memory per machine. Here $\bar{d}$ denotes the average degree in the graph…
We present algorithms that extend the path-based hierarchical drawing framework and give experimental results. Our algorithms run in $O(km)$ time, where $k$ is the number of paths and $m$ is the number of edges of the graph, and provide…
This paper proposed a method to judge whether the point is inside or outside of the simple convex polygon by the intersection of the vertical line. It determined the point to an area enclosed by two straight lines, then convert the problem…
In this paper, we present a new algorithm for computing the linear recurrence relations of multi-dimensional sequences. Existing algorithms for computing these relations arise in computational algebra and include constructing structured…
This paper introduces an efficient algorithm for computing the best approximation of a given matrix onto the intersection of linear equalities, inequalities and the doubly nonnegative cone (the cone of all positive semidefinite matrices…
The bi-objective shortest-path (BOSP) problem seeks to find paths between start and target vertices of a graph while optimizing two conflicting objective functions. We consider the BOSP problem in the presence of correlated objectives. Such…
We design an algorithm to compute the Newton polytope of the resultant, known as resultant polytope, or its orthogonal projection along a given direction. The resultant is fundamental in algebraic elimination, optimization, and geometric…
In this paper we suggest analytical methods and associated algorithms for determining the sum of the subsets $X_m$ of the set $X_n$ (subset sum problem). Our algorithm has time complexity $T=O(C_{n}^{k})$ ($k=[m/2]$, which significantly…
We consider a quantum polynomial-time algorithm which solves the discrete logarithm problem for points on elliptic curves over $GF(2^m)$. We improve over earlier algorithms by constructing an efficient circuit for multiplying elements of…