Related papers: Stochastic Games on a Multiple Access Channel
We analyze the problem of distributed power allocation for orthogonal multiple access channels by considering a continuous non-cooperative game whose strategy space represents the users' distribution of transmission power over the network's…
We consider a Gaussian interference channel with independent direct and cross link channel gains, each of which is independent and identically distributed across time. Each transmitter-receiver user pair aims to maximize its long-term…
This paper considers a non-cooperative game in which competing users sharing a frequency-selective interference channel selfishly optimize their power allocation in order to improve their achievable rates. Previously, it was shown that a…
In this paper, we study the decentralized parallel multiple access channel (MAC) when transmitters selfishly maximize their individual spectral efficiency by selecting a single channel to transmit. More specifically, we investigate the set…
Decentralized multiple access channels where each transmitter wants to selfishly maximize his transmission energy-efficiency are considered. Transmitters are assumed to choose freely their power control policy and interact (through…
Inspired by the path coordination problem arising from robo-taxis, warehouse management, and mixed-vehicle routing problems, we model a group of heterogeneous players responding to stochastic demands as a congestion game under Markov…
Control of multi-agent systems via game theory is investigated. Assume a system level object is given, the utility functions for individual agents are designed to convert a multi-agent system into a potential game. First, for fixed…
This paper considers a time-varying game with $N$ players. Every time slot, players observe their own random events and then take a control action. The events and control actions affect the individual utilities earned by each player. The…
This paper investigates the problem of distributed medium access control in a time slotted wireless multiple access network with an unknown finite number of homogeneous users. Assume that each user has a single transmission option. In each…
We propose a new method for opportunistic power control in multi-carrier interference channels for delay-tolerant data services. In doing so, we utilize a game theoretic framework with novel constraints, where each user tries to maximize…
A game theoretic approach is used to derive the optimal decentralized power allocation (PA) in fast fading multiple access channels where the transmitters and receiver are equipped with multiple antennas. The players (the mobile terminals)…
We consider an n-player symmetric stochastic game with weak interaction between the players. Time is continuous and the horizon and the number of states are finite. We show that the value function of each of the players can be approximated…
We analyze the distributed power allocation problem in parallel multiple access channels (MAC) by studying an associated non-cooperative game which admits an exact potential. Even though games of this type have been the subject of…
This paper considers a random access system where each sender can be in two modes of operation, active or not active, and where the set of active users is available to a common receiver only. Active transmitters encode data into independent…
The dynamics in games involving multiple players, who adaptively learn from their past experience, is not yet well understood. We analyzed a class of stochastic games with Markov strategies in which players choose their actions…
We study a class of stochastic dynamic games that exhibit strategic complementarities between players; formally, in the games we consider, the payoff of a player has increasing differences between her own state and the empirical…
We consider multiple access games in which primary users are interested in maximizing their confidential data rate at the minimum possible transmission power and secondary users employ eavesdropping as a leverage to maximize their data rate…
Communication networks have multiple users, each sending and receiving messages. A multiple access channel (MAC) models multiple senders transmitting to a single receiver, such as the uplink from many mobile phones to a single base station.…
We consider a classical multiple access system with a single transmission channel, finite number of users (users), and randomized transmission protocol (ALOHA). We assume that every user sends messages to the base station with various…
In this contribution, the performance of a multi-user system is analyzed in the context of frequency selective fading channels. Using game theoretic tools, a useful framework is provided in order to determine the optimal power allocation…