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We present CaPhy, a novel method for reconstructing animatable human avatars with realistic dynamic properties for clothing. Specifically, we aim for capturing the geometric and physical properties of the clothing from real observations.…

Computer Vision and Pattern Recognition · Computer Science 2023-08-14 Zhaoqi Su , Liangxiao Hu , Siyou Lin , Hongwen Zhang , Shengping Zhang , Justus Thies , Yebin Liu

Face recognition now requires a large number of labelled masked face images in the era of this unprecedented COVID-19 pandemic. Unfortunately, the rapid spread of the virus has left us little time to prepare for such dataset in the wild. To…

Computer Vision and Pattern Recognition · Computer Science 2021-08-03 Je Hyeong Hong , Hanjo Kim , Minsoo Kim , Gi Pyo Nam , Junghyun Cho , Hyeong-Seok Ko , Ig-Jae Kim

We present a novel approach that constructs 3D virtual garment models from photos. Unlike previous methods that require photos of a garment on a human model or a mannequin, our approach can work with various states of the garment: on a…

Computer Vision and Pattern Recognition · Computer Science 2019-08-02 Yi Xu , Shanglin Yang , Wei Sun , Li Tan , Kefeng Li , Hui Zhou

This paper presents a face recognition method based on a sequence of images. Face shape is reconstructed from images using a combination of structure-from-motion and multi-view stereo methods. The reconstructed 3D face model is compared…

Computer Vision and Pattern Recognition · Computer Science 2018-10-01 Jacek Komorowski , Przemyslaw Rokita

Automatic synthesis of faces from visual attributes is an important problem in computer vision and has wide applications in law enforcement and entertainment. With the advent of deep generative convolutional neural networks (CNNs), attempts…

Computer Vision and Pattern Recognition · Computer Science 2021-04-08 Xing Di , Vishal M. Patel

In this paper we predict a full 3D avatar of a person from a single image. We infer texture and geometry in the UV-space of the SMPL model using an image-to-image translation method. Given partial texture and segmentation layout maps…

Computer Vision and Pattern Recognition · Computer Science 2019-08-21 Verica Lazova , Eldar Insafutdinov , Gerard Pons-Moll

Recent advances in 3D avatar generation have gained significant attentions. These breakthroughs aim to produce more realistic animatable avatars, narrowing the gap between virtual and real-world experiences. Most of existing works employ…

Computer Vision and Pattern Recognition · Computer Science 2024-10-01 Mingyuan Zhou , Rakib Hyder , Ziwei Xuan , Guojun Qi

Facial attribute recognition is conventionally computed from a single image. In practice, each subject may have multiple face images. Taking the eye size as an example, it should not change, but it may have different estimation in multiple…

Computer Vision and Pattern Recognition · Computer Science 2018-05-24 Xudong Liu , Guodong Guo

We propose a 3D face generative model with local weights to increase the model's variations and expressiveness. The proposed model allows partial manipulation of the face while still learning the whole face mesh. For this purpose, we…

Graphics · Computer Science 2021-07-20 Minyoung Kim , Young J. Kim

This work proposes a new method for place recognition based on the scene architecture. From depth video, we compute the 3D model and we derive and describe geometrically the 2D map from which the scene descriptor is deduced to constitute…

Computer Vision and Pattern Recognition · Computer Science 2022-05-11 Farah Ibelaiden , Slimane Larabi

Photo-realistic and controllable 3D avatars are crucial for various applications such as virtual and mixed reality (VR/MR), telepresence, gaming, and film production. Traditional methods for avatar creation often involve time-consuming…

Computer Vision and Pattern Recognition · Computer Science 2024-08-27 Keqiang Sun , Amin Jourabloo , Riddhish Bhalodia , Moustafa Meshry , Yu Rong , Zhengyu Yang , Thu Nguyen-Phuoc , Christian Haene , Jiu Xu , Sam Johnson , Hongsheng Li , Sofien Bouaziz

To address the ill-posed problem caused by partial observations in monocular human volumetric capture, we present AvatarCap, a novel framework that introduces animatable avatars into the capture pipeline for high-fidelity reconstruction in…

Computer Vision and Pattern Recognition · Computer Science 2022-07-13 Zhe Li , Zerong Zheng , Hongwen Zhang , Chaonan Ji , Yebin Liu

Muscle-based systems have the potential to provide both anatomical accuracy and semantic interpretability as compared to blendshape models; however, a lack of expressivity and differentiability has limited their impact. Thus, we propose…

Computer Vision and Pattern Recognition · Computer Science 2018-12-10 Michael Bao , Matthew Cong , Stéphane Grabli , Ronald Fedkiw

Facial recognition using deep convolutional neural networks relies on the availability of large datasets of face images. Many examples of identities are needed, and for each identity, a large variety of images are needed in order for the…

Computer Vision and Pattern Recognition · Computer Science 2021-04-01 Richard T. Marriott , Sami Romdhani , Liming Chen

In this paper, we propose an effective face completion algorithm using a deep generative model. Different from well-studied background completion, the face completion task is more challenging as it often requires to generate semantically…

Computer Vision and Pattern Recognition · Computer Science 2017-04-20 Yijun Li , Sifei Liu , Jimei Yang , Ming-Hsuan Yang

Recent advances in 3D-aware GAN models have enabled the generation of realistic and controllable human body images. However, existing methods focus on the control of major body joints, neglecting the manipulation of expressive attributes,…

Computer Vision and Pattern Recognition · Computer Science 2023-11-23 Zhongcong Xu , Jianfeng Zhang , Jun Hao Liew , Jiashi Feng , Mike Zheng Shou

This paper introduces a process for generating abstract portrait drawings from pictures. Their unique style is created by utilizing single freehand pattern sketches as references to generate unique patterns for shading. The method involves…

Graphics · Computer Science 2024-01-25 Sabine Wieluch , Friedhelm Schwenker

Augmented Reality is an environment-enhancing technology, widely applied in many domains, such as tourism and culture. One of the major challenges in this field is precise detection and extraction of building information through Computer…

Computer Vision and Pattern Recognition · Computer Science 2021-06-03 Ciprian Orhei , Silviu Vert , Radu Vasiu

In recent years, generative 3D face models (e.g., EG3D) have been developed to tackle the problem of synthesizing photo-realistic faces. However, these models are often unable to capture facial features unique to each individual,…

Computer Vision and Pattern Recognition · Computer Science 2024-05-21 Luchao Qi , Jiaye Wu , Annie N. Wang , Shengze Wang , Roni Sengupta

We propose 360{\deg} Volumetric Portrait (3VP) Avatar, a novel method for reconstructing 360{\deg} photo-realistic portrait avatars of human subjects solely based on monocular video inputs. State-of-the-art monocular avatar reconstruction…

Computer Vision and Pattern Recognition · Computer Science 2023-12-12 Jalees Nehvi , Berna Kabadayi , Julien Valentin , Justus Thies
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