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A hockey player's plus-minus measures the difference between goals scored by and against that player's team while the player was on the ice. This measures only a marginal effect, failing to account for the influence of the others he is…

Applications · Statistics 2016-01-27 Robert B. Gramacy , Matt Taddy , Sen Tian

Regression-based adjusted plus-minus statistics were developed in basketball and have recently come to hockey. The purpose of these statistics is to provide an estimate of each player's contribution to his team, independent of the strength…

Applications · Statistics 2015-03-19 Brian Macdonald

Evaluating the overall ability of players in the National Hockey League (NHL) is a difficult task. Existing methods such as the famous "plus/minus" statistic have many shortcomings. Standard linear regression methods work well when player…

Applications · Statistics 2013-03-01 A. C. Thomas , Samuel L. Ventura , Shane Jensen , Stephen Ma

The goal of this paper is to develop an adjusted plus-minus statistic for NHL players that is independent of both teammates and opponents. We use data from the shift reports on NHL.com in a weighted least squares regression to estimate an…

Applications · Statistics 2011-11-28 Brian Macdonald

It is often said that a sign of a great player is that he makes the players around him better. The player may or may not score much himself, but his teammates perform better when he plays. One way a hockey player can improve his or her…

Applications · Statistics 2013-07-25 Brian Macdonald , Christopher Weld , David C. Arney

In this paper, we develop a logistic regression model to estimate the probability that a particular shot in an NHL game will result in a goal, and use the results to evaluate the performance of NHL skaters, goalies, and teams. We weight…

Applications · Statistics 2012-05-09 Brian Macdonald , Craig Lennon , Rodney Sturdivant

This project aims to assess the performance of various regression models in predicting the performance of hockey players. The measure of performance is chosen to be points scored (sum of goals scored and assists made) by individual players…

Computers and Society · Computer Science 2018-11-08 Shuja Khalid

Traditional NBA player evaluation metrics are based on scoring differential or some pace-adjusted linear combination of box score statistics like points, rebounds, assists, etc. These measures treat performances with the outcome of the game…

Applications · Statistics 2023-09-21 Sameer K. Deshpande , Shane T. Jensen

A typical approach to quantify the contribution of each player in basketball uses the plus-minus method. The ratings obtained by such a method are estimated using simple regression models and their regularized variants, with response…

Applications · Statistics 2024-11-01 Argyro Damoulaki , Ioannis Ntzoufras , Konstantinos Pelechrinis

A popular quantitative approach to evaluating player performance in sports involves comparing an observed outcome to the expected outcome ignoring player involvement, which is estimated using statistical or machine learning methods. In…

Applications · Statistics 2026-05-22 Robert Bajons , Lucas Kook

Tracking and identifying players is a fundamental step in computer vision-based ice hockey analytics. The data generated by tracking is used in many other downstream tasks, such as game event detection and game strategy analysis. Player…

Computer Vision and Pattern Recognition · Computer Science 2021-12-06 Kanav Vats , Pascale Walters , Mehrnaz Fani , David A. Clausi , John Zelek

Scouting is a major part of talent acquisition for any professional sports team. In the National Hockey League (NHL), the market for scouting is set by the NHLs Central Scouting Service which develops a ranking of draft eligible players. In…

Applications · Statistics 2014-11-24 Michael Schuckers , Steve Argeris

We propose a player rating mechanism for Counter-Strike: Global Offensive (CS ), a popular e-sport, by analyzing players' Plus/Minus values. The Plus/Minus value represents the average point difference between a player's team and the…

Applications · Statistics 2024-09-10 Hongyu Xu , Sarat Moka

We use a simple machine learning model, logistically-weighted regularized linear least squares regression, in order to predict baseball, basketball, football, and hockey games. We do so using only the thirty-year record of which visiting…

Applications · Statistics 2017-05-16 Alexander Dubbs

In the sports of soccer, hockey and basketball the most commonly used statistics for player performance assessment are divided into two categories: offensive statistics and defensive statistics. However, qualitative assessments of…

Applications · Statistics 2017-04-04 Shael Brown

The hot-hand theory posits that an athlete who has performed well in the recent past performs better in the present. We use multilevel logistic regression to test this theory for National Hockey League playoff goaltenders, controlling for a…

Applications · Statistics 2024-05-13 Likang Ding , Ivor Cribben , Armann Ingolfsson , Monica Tran

Several performance metrics for quantifying the in-game performances of individual football players have been proposed in recent years. Although the majority of the on-the-ball actions during games constitutes of passes, many of the…

Applications · Statistics 2018-10-05 Lotte Bransen , Jan Van Haaren

League of Legends (LoL) has been a dominant esport for a decade, yet the inherent complexity of the game has stymied the creation of analytical measures of player skill and performance. Current industry standards are limited to…

Applications · Statistics 2024-05-07 Amy X. Zhang , Parth Naidu

The impact of player age on performance has received attention across sport. Most research has focused on the performance of players at each age, ignoring the reality that age likewise influences which players receive opportunities to…

Methodology · Statistics 2023-02-06 Michael Schuckers , Michael Lopez , Brian Macdonald

Sports analytics -- broadly defined as the pursuit of improvement in athletic performance through the analysis of data -- has expanded its footprint both in the professional sports industry and in academia over the past 30 years. In this…

Applications · Statistics 2023-01-11 Benjamin S. Baumer , Gregory J. Matthews , Quang Nguyen
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