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Consider a 4-player version of Matching Pennies where a team of three players competes against the Devil. Each player simultaneously says "Heads" or "Tails". The team wins if all four choices match; otherwise the Devil wins. If all team…

Computer Science and Game Theory · Computer Science 2026-05-14 Léonard Brice , Thomas A. Henzinger , K. S. Thejaswini

The draw of some knockout tournaments requires finding a perfect matching in a balanced bipartite graph. The problem becomes challenging with draw constraints: the two draw procedures used in sports are known to be non-uniformly distributed…

Physics and Society · Physics 2025-04-17 László Csató

Models in which the number of goals scored by a team in a soccer match follow a Poisson distribution, or a closely related one, have been widely discussed. We here consider a soccer match as an experiment to assess which of two teams is…

Physics and Society · Physics 2009-09-29 G. K. Skinner , G. H. Freeman

High performance machine learning models have become highly dependent on the availability of large quantity and quality of training data. To achieve this, various central agencies such as the government have suggested for different data…

Machine Learning · Computer Science 2019-11-27 Zhiliang Chen

In each round of a Swiss-system tournament, players of similar score are paired against each other. An intentional early loss therefore might lead to weaker opponents in later rounds and thus to a better final tournament result - a…

Computer Science and Game Theory · Computer Science 2023-02-22 Ágnes Cseh , Pascal Führlich , Pascal Lenzner

Classification of matches played in the last rounds of sports competitions is a well-established tool for evaluating tournament designs. Both deterministic and probabilistic approaches are available for this purpose. Our paper offers the…

Physics and Society · Physics 2026-05-26 László Csató , András Gyimesi

We study the problem of scheduling asynchronous round-robin tournaments. We consider three measures of a schedule that concern the quality and fairness of a tournament. We show that the schedule generated by the well-known "circle design"…

Combinatorics · Mathematics 2018-04-19 Warut Suksompong

In fantasy sports, strategic thinking-not mere luck-often defines who wins and who falls short. As fantasy cricket grows in popularity across India, understanding whether success stems from skill or chance has become both an analytical and…

Applications · Statistics 2025-12-23 Supratim Das , Sarthak Sarkar , Subhamoy Maitra , Tridib Mukherjee

We introduce leave-one-out unfairness, which characterizes how likely a model's prediction for an individual will change due to the inclusion or removal of a single other person in the model's training data. Leave-one-out unfairness appeals…

Machine Learning · Computer Science 2021-07-22 Emily Black , Matt Fredrikson

Competitor rating systems for head-to-head games are typically used to measure playing strength from game outcomes. Ratings computed from these systems are often used to select top competitors for elite events, for pairing players of…

Methodology · Statistics 2025-07-14 Mark E. Glickman

Ranking is a ubiquitous phenomenon in the human society. By clicking the web pages of Forbes, you may find all kinds of rankings, such as world's most powerful people, world's richest people, top-paid tennis stars, and so on and so forth.…

Data Analysis, Statistics and Probability · Physics 2015-06-03 Weibing Deng , Wei Li , Xu Cai , Alain Bulou , Qiuping A. Wang

We study games with incomplete information and characterize when a feasible outcome is Pareto efficient. Outcomes with excessive randomization are inefficient: generically, the total number of action profiles across states must be strictly…

Theoretical Economics · Economics 2025-12-09 Itai Arieli , Yakov Babichenko , Atulya Jain , Rann Smorodinsky

We consider a multi-organizational system in which each organization contributes processors to the global pool but also jobs to be processed on the common resources. The fairness of the scheduling algorithm is essential for the stability…

Distributed, Parallel, and Cluster Computing · Computer Science 2014-04-23 Piotr Skowron , Krzysztof Rzadca

While conventional ranking systems focus solely on maximizing the utility of the ranked items to users, fairness-aware ranking systems additionally try to balance the exposure for different protected attributes such as gender or race. To…

Machine Learning · Computer Science 2021-12-14 Omid Memarrast , Ashkan Rezaei , Rizal Fathony , Brian Ziebart

Balanced knockout tournaments are ubiquitous in sports competitions and are also used in decision-making and elections. The traditional computational question, that asks to compute a draw (optimal draw) that maximizes the winning…

Computer Science and Game Theory · Computer Science 2016-04-19 Krishnendu Chatterjee , Rasmus Ibsen-Jensen , Josef Tkadlec

Many sports tournaments are organised in a hybrid design consisting of a round-robin group stage followed by a knock-out phase. The traditional seeding regime aims to create balanced groups roughly at the same competition level but may…

Applications · Statistics 2020-08-26 László Csató

During the last twenty years, a lot of research was conducted on the sport elimination problem: Given a sports league and its remaining matches, we have to decide whether a given team can still possibly win the competition, i.e., place…

Computational Complexity · Computer Science 2016-05-11 Stefan Neumann , Andreas Wiese

Recently, UEFA changed the group stage of its international soccer competitions to an incomplete round robin tournament. Previously, teams were divided into groups, each playing a double round robin tournament with a resulting ranking…

Physics and Society · Physics 2026-05-12 Karel Devriesere , Dries Goossens , Frits Spieksma

We consider extensive form win-lose games over a complete binary-tree of depth $n$ where players act in an alternating manner. We study arguably the simplest random structure of payoffs over such games where 0/1 payoffs in the leafs are…

Computer Science and Game Theory · Computer Science 2019-09-11 Urban Larsson , Yakov Babichenko

In this paper, a new continuous scoring system for soccer is proposed, based on the proportion of time that a team is winning, losing or tied. Several simulations are made applying this technique to complete seasons of different leagues. As…

Applications · Statistics 2018-03-22 Manuel Cruz , Sandra Ramos , Miguel Pinho