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Computation, the use of a computer to solve, simulate, or visualize a physical problem, has revolutionized how physics research is done. Computation is used widely to model systems, to simulate experiments, and to analyze data. Yet, in most…

Physics Education · Physics 2015-11-18 Marcos D. Caballero

Biophysics is a subject that is spread over many disciplines and transcends the skills and knowledge of the individual student. This makes it challenging both to teach and to learn. Educational materials are described to aid in teaching…

Physics Education · Physics 2015-06-15 J. M. Deutsch

In this chapter we first outline some of the popular computing environments used for analysing neural data, followed by a brief discussion of 'software carpentry', basic tools and skills from software engineering that can be of great use to…

Neurons and Cognition · Quantitative Biology 2012-07-26 Robin A. A. Ince

The analysis of experimental results with Python often requires writing many code scripts which all need access to the same set of functions. In a common field of research, this set will be nearly the same for many users. The qspec Python…

Computational Physics · Physics 2025-03-18 Patrick Müller , Wilfried Nörtershäuser

Qhronology is a novel scientific-computing package for studying quantum models of closed timelike curves (CTCs) and simulating general quantum information processing and computation. Written in Python, the program provides a comprehensive…

Quantum Physics · Physics 2026-04-15 Lachlan G. Bishop

pyscreener is a Python library that seeks to alleviate the challenges of large-scale structure-based design using computational docking. It provides a simple and uniform interface that is agnostic to the backend docking engine with which to…

Quantitative Methods · Quantitative Biology 2022-05-05 David E. Graff , Connor W. Coley

In this paper, we present Scratch Community Blocks, a new system that enables children to programmatically access, analyze, and visualize data about their participation in Scratch, an online community for learning computer programming. At…

Human-Computer Interaction · Computer Science 2017-02-03 Sayamindu Dasgupta , Benjamin Mako Hill

Technology is currently ubiquitous and is also part of the educational system at all levels. It started with communication technology systems, and later continued with digital competence. Nowadays, although these previous concepts are still…

Computers and Society · Computer Science 2025-02-18 Javier Bilbao , Eugenio Bravo , Olatz Garcia , Carolina Rebollar

Structured Peer Learning (SPL) is a form of peer-based supplemental instruction that focuses on mentoring, guidance, and development of technical, communication, and social skills in both the students receiving assistance and the students…

Computers and Society · Computer Science 2017-03-14 Teresa Leyk , Robert McInvale , Ling Chen

In this work, we present scikit-fingerprints, a Python package for computation of molecular fingerprints for applications in chemoinformatics. Our library offers an industry-standard scikit-learn interface, allowing intuitive usage and easy…

Software Engineering · Computer Science 2025-08-12 Jakub Adamczyk , Piotr Ludynia

Writing complex computer programs to study scientific problems requires careful planning and an in-depth knowledge of programming languages and tools. In this chapter the importance of using the right tool for the right problem is…

Computational Physics · Physics 2010-06-17 Helmut G. Katzgraber

It is well documented, and has been the topic of much research, that Computer Science courses tend to have higher than average drop out rates at third level. This is a problem that needs to be addressed with urgency but also caution. The…

Computers and Society · Computer Science 2018-03-21 Mark Noone , Aidan Mooney

The widespread establishment of computational thinking in school curricula requires teachers to introduce children to programming already at primary school level. As this is a recent development, primary school teachers may neither be…

Computers and Society · Computer Science 2021-11-04 Luisa Greifenstein , Isabella Graßl , Gordon Fraser

This study examines the adaptation of the problem-solving studio to computer science education by combining it with pair programming. Pair programming is a software engineering practice in industry, but has seen mixed results in the…

Computers and Society · Computer Science 2023-11-06 J. Walker Orr

Linear programming is now included in algorithm undergraduate and postgraduate courses for computer science majors. We give a self-contained treatment of an interior-point method which is particularly tailored to the typical mathematical…

Data Structures and Algorithms · Computer Science 2016-12-07 Kurt Mehlhorn , Sanjeev Saxena

One of the important scaffolding tasks in programming learning is writing a line of code performing the necessary action. This allows students to practice skills in a playground with instant feedback before writing more complex programs and…

Computers and Society · Computer Science 2022-08-11 Oleg Sychev

Background and context: Debugging is a significant and often frustrating challenge for beginner programmers. Understanding students' debugging behaviours and strategies can help to identify common difficulties and inform approaches for…

Computers and Society · Computer Science 2026-04-03 Laurie Gale , Sue Sentance

Q-circuit is a list of macros that greatly simplifies the construction of quantum circuit diagrams (QCDs) in LaTeX with the help of the Xy-pic package. This tutorial should help the reader acquire the skill to render arbitrary QCDs in a…

Quantum Physics · Physics 2007-05-23 Bryan Eastin , Steven T. Flammia

This paper addresses the incorporation of problem decomposition skills as an important component of computational thinking (CT) in K-12 computer science (CS) education. Despite the growing integration of CS in schools, there is a lack of…

Human-Computer Interaction · Computer Science 2024-11-25 Dorit Assaf , Giorgia Adorni , Elia Lutz , Lucio Negrini , Alberto Piatti , Francesco Mondada , Francesca Mangili , Luca Maria Gambardella

Background and Context: Some skills taught in introductory programming courses are categorized into 1) explaining code, 2) arranging lines of code in correct sequence, 3) tracing through the execution of a program, and 4) writing code from…

Human-Computer Interaction · Computer Science 2026-03-04 Dip Kiran Pradhan Newar , Max Fowler , David H. Smith , Seth Poulsen