Related papers: Lit-only sigma-game on nondegenerate graphs
A pair of graphs $(\Gamma,\Sigma)$ is called unstable if their direct product $\Gamma\times\Sigma$ admits automorphisms not from $\mathrm{Aut}(\Gamma)\times\mathrm{Aut}(\Sigma)$, and such automorphisms are said to be unexpected. The…
The domination game on a graph $G$ (introduced by B. Bre\v{s}ar, S. Klav\v{z}ar, D.F. Rall \cite{BKR2010}) consists of two players, Dominator and Staller, who take turns choosing a vertex from $G$ such that whenever a vertex is chosen by…
Let $\gamma_g(G)$ be the game domination number of a graph $G$. Rall conjectured that if $G$ is a traceable graph, then $\gamma_g(G) \le \left\lceil \frac{1}{2}n(G)\right\rceil$. Our main result verifies the conjecture over the class of…
An $L(2,1)$-labelling of a finite graph $\Gamma$ is a function that assigns integer values to the vertices $V(\Gamma)$ of $\Gamma$ (colouring of $V(\Gamma)$ by ${\mathbb{Z}}$) so that the absolute difference of two such values is at least…
A set $S$ of vertices in a graph $G$ is a dominating set if every vertex of $G$ is in $S$ or is adjacent to a vertex in $S$. If, in addition, $S$ is an independent set, then $S$ is an independent dominating set. The domination number…
We prove that after an arbitrarily small adjustment of edge lengths, the spectrum of a compact quantum graph with $\delta$-type vertex conditions can be simple. We also show that the eigenfunctions, with the exception of those living…
A retract of a graph $\Gamma$ is an induced subgraph $\Psi$ of $\Gamma$ such that there exists a homomorphism from $\Gamma$ to $\Psi$ whose restriction to $\Psi$ is the identity map. A graph is a core if it has no nontrivial retracts. In…
Let \Gamma be a signed graph and let A(\Gamma) be the adjacency matrix of \Gamma. The nullity of \Gamma is the multiplicity of eigenvalue zero in the spectrum of A(\Gamma). In this paper we characterize the signed graphs of order n with…
We consider a simple game, the $k$-regular graph game, in which players take turns adding edges to an initially empty graph subject to the constraint that the degrees of vertices cannot exceed $k$. We show a sharp topological threshold for…
In the game theory literature, there appears to be little research on equilibrium selection for normal-form games with an infinite strategy space and discontinuous utility functions. Moreover, many existing selection methods are not…
We say a graph $G$ has a Hamiltonian path if it has a path containing all vertices of $G$. For a graph $G$, let $\sigma_2(G)$ denote the minimum degree sum of two nonadjacent vertices of $G$; restrictions on $\sigma_2(G)$ are known as…
The semi-random graph process is a single player game in which the player is initially presented an empty graph on $n$ vertices. In each round, a vertex $u$ is presented to the player independently and uniformly at random. The player then…
Octal games are a well-defined family of two-player games played on heaps of counters, in which the players remove alternately a certain number of counters from a heap, sometimes being allowed to split a heap into two nonempty heaps, until…
Snake is a classic computer game, which has been around for decades. Based on this game, we study the game of Snake on arbitrary undirected graphs. A snake forms a simple path that has to move to an apple while avoiding colliding with…
An $acyclic$ edge coloring of a graph is a proper edge coloring such that there are no bichromatic cycle s. The \emph{acyclic chromatic index} of a graph is the minimum number k such that there is an acyclic e dge coloring using k colors…
The operation of switching a graph $\Gamma$ with respect to a subset $X$ of the vertex set interchanges edges and non-edges between $X$ and its complement, leaving the rest of the graph unchanged. This is an equivalence relation on the set…
A graph $\Gamma$ is said to be a semi-Cayley graph over a group $G$ if it admits $G$ as a semiregular automorphism group with two orbits of equal size. We say that $\Gamma$ is normal if $G$ is a normal subgroup of ${\rm Aut}(\Gamma)$. We…
The numbers game is a one-player game played on a finite simple graph with certain ``amplitudes'' assigned to its edges and with an initial assignment of real numbers to its nodes. The moves of the game successively transform the numbers at…
The main result of this paper is that, if $\Gamma$ is a finite connected $4$-valent arc-transitive graph, then either $\Gamma$ is part of a well-understood family of graphs, or every non-identity automorphism of $\Gamma$ fixes at most $1/3$…
Game of Life is a simple and elegant model to study dynamical system over networks. The model consists of a graph where every vertex has one of two types, namely, dead or alive. A configuration is a mapping of the vertices to the types. An…