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In cellular automata with multiple speeds for each cell $i$ there is a positive integer $p_i$ such that this cell updates its state still periodically but only at times which are a multiple of $p_i$. Additionally there is a finite upper…

Computational Complexity · Computer Science 2020-03-31 Thomas Worsch

In this paper, we present a 4-state solution to the Firing Squad Synchronization Problem (FSSP) based on hybrid rule 60/102 Cellular Automata(CA). This solution solves the problem on the line of length 2^n with two generals. Previous work…

Cellular Automata and Lattice Gases · Physics 2012-12-14 Li Ning , Liang Shi-li , Cui Shuang , Xu Mei-ling , Zhang Ling

Complex systems in a wide variety of areas such as biological modeling, image processing, and language recognition can be modeled using networks of very simple machines called finite automata. Connecting subsystems modeled using finite…

Formal Languages and Automata Theory · Computer Science 2017-01-05 Thiago Correa , Breno Gustavo , Lucas Lemos , Amber Settle

In this paper, we come back on the notion of local simulation allowing to transform a cellular automaton into a closely related one with different local encoding of information. This notion is used to explore solutions of the Firing Squad…

Cellular Automata and Lattice Gases · Physics 2020-05-19 Tien Thao Nguyen , Luidnel Maignan

The firing squad synchronization problem (FSSP, for short) is a problem in automata theory introduced in 1957 by John Myhill. Its goal is to design a finite automaton A such that, if copies of A are placed in a line and connected and are…

Formal Languages and Automata Theory · Computer Science 2019-09-13 Kojiro Kobayashi

We construct a time-optimal quasi-solution of the firing mob synchronisation problem over finite, connected, and undirected multigraphs whose maximum degrees are uniformly bounded by a constant. It is only a quasi-solution because its…

Formal Languages and Automata Theory · Computer Science 2017-06-20 Simon Wacker

We propose two uniform solutions to an open question: the Firing Squad Synchronization Problem (FSSP), for hyperdag and symmetric neural P systems, with anonymous cells. Our solutions take e_c+5 and 6e_c+7 steps, respectively, where e_c is…

Computational Engineering, Finance, and Science · Computer Science 2009-11-30 Michael J. Dinneen , Yun-Bum Kim , Radu Nicolescu

We solve the Firing Squad Synchronization Problem (FSSP), for P systems based on digraphs with simplex channels, where communication is restricted by the direction of structural arcs. Previous work on FSSP for P systems focused exclusively…

Distributed, Parallel, and Cluster Computing · Computer Science 2011-08-18 Florentin Ipate , Radu Nicolescu , Ionut-Mihai Niculescu , Cristian Stefan

A definition for a class of asynchronous cellular arrays is proposed. An example of such asynchrony would be independent Poisson arrivals of cell iterations. The Ising model in the continuous time formulation of Glauber falls into this…

Distributed, Parallel, and Cluster Computing · Computer Science 2007-05-23 Boris D. Lubachevsky

In this paper, we propose a Feasible Sequential Linear Programming (FSLP) algorithm applied to time-optimal control problems (TOCP) obtained through direct multiple shooting discretization. This method is motivated by TOCP with nonlinear…

Firing Squad Synchronisation on Cellular Automata is the dynamical synchronisation of finitely many cells without any prior knowledge of their range. This can be conceived as a signal with an infinite speed. Most of the proposed…

Discrete Mathematics · Computer Science 2021-06-22 Jérôme Durand-Lose , Aurélien Emmanuel

We present different classes of solutions to the Firing Squad Synchronization Problem on networks of different shapes. The nodes are finite state processors that work at unison discrete steps. The networks considered are the line, the ring…

Data Structures and Algorithms · Computer Science 2007-05-23 J. Gruska , S. La Torre , M. Napoli , M. Parente

In multi-agent applications such as surveillance and logistics, fleets of mobile agents are often expected to coordinate and safely visit a large number of goal locations as efficiently as possible. The multi-agent planning problem in these…

Robotics · Computer Science 2021-11-09 Zhongqiang Ren , Sivakumar Rathinam , Howie Choset

The One Sided Crossing Minimization (OSCM) problem is an optimization problem in graph drawing that aims to minimize the number of edge crossings in bipartite graph layouts. It has practical applications in areas such as network…

Distributed, Parallel, and Cluster Computing · Computer Science 2025-09-30 Bogdan-Ioan Popa , Adrian-Marius Dumitran , Livia Magureanu

In the recent years, multi-core processor designs have found their way into many computing devices. To exploit the capabilities of such devices in the best possible way, signal processing algorithms have to be adapted to an operation in…

Image and Video Processing · Electrical Eng. & Systems 2022-07-04 Jürgen Seiler , André Kaup

In this paper we present a parallelization strategy on distributed memory systems for the Fast Kinetic Scheme --- a semi-Lagrangian scheme developed in [J. Comput. Phys., Vol. 255, 2013, pp 680-698] for solving kinetic equations. The…

Numerical Analysis · Mathematics 2017-01-09 Jacek Narski

We propose a Multi-step Screening Procedure (MSP) for the recovery of sparse linear models in high-dimensional data. This method is based on a repeated small penalty strategy that quickly converges to an estimate within a few iterations.…

Methodology · Statistics 2019-12-13 Yuehan Yang , Ji Zhu , Edward I. George

Parallel machine scheduling has been extensively studied in the past decades, with applications ranging from production planning to job processing in large computing clusters. In this work we study some of these fundamental optimization…

Data Structures and Algorithms · Computer Science 2015-09-08 Yael Mordechai

This paper proposes a new optimal control synthesis algorithm for multi-robot systems under global temporal logic tasks. Existing planning approaches under global temporal goals rely on graph search techniques applied to a product automaton…

Robotics · Computer Science 2018-06-21 Yiannis Kantaros , Michael M. Zavlanos

This paper proposes an almost feasible Sequential Linear Programming (afSLP) algorithm. In the first part, the practical limitations of previously proposed Feasible Sequential Linear Programming (FSLP) methods are discussed along with…

Optimization and Control · Mathematics 2024-01-26 David Kiessling , Charlie Vanaret , Alejandro Astudillo , Wilm Decre , Jan Swevers
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