Related papers: Graph Operations on Parity Games and Polynomial-Ti…
We introduce achievement positional games, a convention for positional games which encompasses the Maker-Maker and Maker-Breaker conventions. We consider two hypergraphs, one red and one blue, on the same vertex set. Two players, Left and…
Graph partitioning is a key fundamental problem in the area of big graph computation. Previous works do not consider the practical requirements when optimizing the big data analysis in real applications. In this paper, motivated by…
The orientation completion problem for a class of oriented graphs asks whether a given partially oriented graph can be completed to an oriented graph in the class by orienting the unoriented edges of the partially oriented graph.…
A set $D\subseteq V$ of a graph $G=(V,E)$ is called a restrained dominating set of $G$ if every vertex not in $D$ is adjacent to a vertex in $D$ and to a vertex in $V \setminus D$. The \textsc{Minimum Restrained Domination} problem is to…
We consider the problem of partitioning a graph into a non-fixed number of non-overlapping subgraphs of maximum density. The density of a partition is the sum of the densities of the subgraphs, where the density of a subgraph is its average…
General factors are a generalization of matchings. Given a graph $G$ with a set $\pi(v)$ of feasible degrees, called a degree constraint, for each vertex $v$ of $G$, the general factor problem is to find a (spanning) subgraph $F$ of $G$…
We study the computational complexity of an important property of simple, regular and weighted games, which is decisiveness. We show that this concept can naturally be represented in the context of hypergraph theory, and that decisiveness…
We propose a family of non-locality unique games for 2 parties based on a square lattice on an arbitrary surface. We show that, due to structural similarities with error correction codes of Kitaev for fault tolerant quantum computation, the…
The definition of $1$-planar graphs naturally extends graph planarity, namely a graph is $1$-planar if it can be drawn in the plane with at most one crossing per edge. Unfortunately, while testing graph planarity is solvable in linear time,…
A graph $G$ is said to be an $(s, k)$-polar graph if its vertex set admits a partition $(A, B)$ such that $A$ and $B$ induce, respectively, a complete $s$-partite graph and the disjoint union of at most $k$ complete graphs. Polar graphs and…
A graph $G=(V,E)$ is a {\it unipolar graph} if there exits a partition $V=V_1 \cup V_2$ such that, $V_1$ is a clique and $V_2$ induces the disjoint union of cliques. The complement-closed class of {\it generalized split graphs} are those…
The recent breakthrough paper by Calude et al. has given the first algorithm for solving parity games in quasi-polynomial time, where previously the best algorithms were mildly subexponential. We devise an alternative quasi-polynomial time…
Interval and proper interval graphs are very well-known graph classes, for which there is a wide literature. As a consequence, some generalizations of interval graphs have been proposed, in which graphs in general are expressed in terms of…
We study versions of cop and robber pursuit-evasion games on the visibility graphs of polygons, and inside polygons with straight and curved sides. Each player has full information about the other player's location, players take turns, and…
Clique-width is a well-studied graph parameter. For graphs of bounded clique-width, many problems that are NP-hard in general can be polynomial-time solvable. The fact motivates several studies to investigate whether the clique-width of…
We investigate the joint distribution of the vertex degrees in three models of random bipartite graphs. Namely, we can choose each edge with a specified probability, choose a specified number of edges, or specify the vertex degrees in one…
In the $(G,H)$-isomorphism game, a verifier interacts with two non-communicating players (called provers) by privately sending each of them a random vertex from either $G$ or $H$, whose aim is to convince the verifier that two graphs $G$…
We introduce and study the problem of optimizing arbitrary functions over degree sequences of hypergraphs and multihypergraphs. We show that over multihypergraphs the problem can be solved in polynomial time. For hypergraphs, we show that…
We study the problem of finding an acyclic orientation of an undirected graph with constrained in-degree parities specified by a subset T of vertices. An orientation is called T -odd if a vertex v has odd in-degree if and only if v P T .…
The game domination number is a graph invariant that arises from a game, which is related to graph domination in a similar way as the game chromatic number is related to graph coloring. In this paper we show that verifying whether the game…