Related papers: One-counter verifiers for decidable languages
In classical computation, a "write-only memory" (WOM) is little more than an oxymoron, and the addition of WOM to a (deterministic or probabilistic) classical computer brings no advantage. We prove that quantum computers that are augmented…
Quantum information and computation provide a fascinating twist on the notion of proofs in computational complexity theory. For instance, one may consider a quantum computational analogue of the complexity class \class{NP}, known as QMA, in…
We investigate the descriptional complexity of different variants of 1-limited automata (1-las), an extension of two-way finite automata (2nfas) characterizing regular languages. In particular, we consider 2nfas with common-guess…
In a recent paper we have described an optical implementation of a measure-once one-way quantum finite automaton recognizing a well-known family of unary periodic languages, accepting words not in the language with a given error…
We prove that endowing a real-time probabilistic or quantum computer with the ability of postselection increases its computational power. For this purpose, we provide a new model of finite automata with postselection, and compare it with…
Single-tape nondeterministic Turing machines that are allowed to replace the symbol in each tape cell only when it is scanned for the first time are also known as 1-limited automata. These devices characterize, exactly as finite automata,…
Communication games are one of the widely used tools that are designed to demonstrate quantum supremacy over classical resources. In that, two or more parties collaborate to perform an information processing task to achieve the highest…
The depth-bounded fragment of the pi-calculus is an expressive class of systems enjoying decidability of some important verification problems. Unfortunately membership of the fragment is undecidable. We propose a novel type system,…
One-Counter Nets (OCNs) are finite-state automata equipped with a counter that is not allowed to become negative, but does not have zero tests. Their simplicity and close connection to various other models (e.g., VASS, Counter Machines and…
Recent demonstrations on specialized benchmarks have reignited excitement for quantum computers, yet whether they can deliver an advantage for practical real-world problems remains an open question. Here, we show that probabilistic…
One-time programs, computer programs which self-destruct after being run only once, are a powerful building block in cryptography and would allow for new forms of secure software distribution. However, ideal one-time programs have been…
We introduce two models of space-bounded quantum interactive proof systems, ${\sf QIPL}$ and ${\sf QIP_{\rm U}L}$. The ${\sf QIP_{\rm U}L}$ model, a space-bounded variant of quantum interactive proofs (${\sf QIP}$) introduced by Watrous (CC…
We construct zero-error quantum finite automata (QFAs) for promise problems which cannot be solved by bounded-error probabilistic finite automata (PFAs). Here is a summary of our results: - There is a promise problem solvable by an exact…
In this thesis we introduce quantum refereed games, which are quantum interactive proof systems with two competing provers. We focus on a restriction of this model that we call "short quantum games" and we prove an upper bound and a lower…
Many real world domains require the representation of a measure of uncertainty. The most common such representation is probability, and the combination of probability with logic programs has given rise to the field of Probabilistic Logic…
Cellular automata are one-dimensional arrays of interconnected interacting finite automata. We investigate one of the weakest classes, the real-time one-way cellular automata, and impose an additional restriction on their inter-cell…
We show that the value of a general two-prover quantum game cannot be computed by a semi-definite program ofvpolynomial size (unless P=NP), a method that has been successful in more restricted quantum games. More precisely, we show that…
A recent trend in object oriented (OO) programming languages is the use of Access Permissions (APs) as an abstraction for controlling concurrent executions of programs. The use of AP source code annotations defines a protocol specifying how…
The efficient certification of classically intractable quantum devices has been a central research question for some time. However, to observe a "quantum advantage", it is believed that one does not need to build a large scale universal…
Secure multi-party computation (MPC) is a general cryptographic technique that allows distrusting parties to compute a function of their individual inputs, while only revealing the output of the function. It has found applications in areas…