Related papers: Playing Mastermind with Many Colors
Consider the following hat guessing game: $n$ players are placed on $n$ vertices of a graph, each wearing a hat whose color is arbitrarily chosen from a set of $q$ possible colors. Each player can see the hat colors of his neighbors, but…
The AB game is a two-player game, where the codemaker has to choose a secret code and the codebreaker has to guess it in as few questions as possible. It is a variant of the famous Mastermind game, with the only difference that all pegs in…
In this article, we look at a hat-guessing game, in which each player must guess the color of their own hat while only seeing the hats of the other players. We focus on the case of two hat colors and a countably infinite number of players.…
A card guessing game is played between two players, Guesser and Dealer. At the beginning of the game, the Dealer holds a deck of $n$ cards (labeled $1, ..., n$). For $n$ turns, the Dealer draws a card from the deck, the Guesser guesses…
The AB~Game is a game similar to the popular game Mastermind. We study a version of this game called Static Black-Peg AB~Game. It is played by two players, the codemaker and the codebreaker. The codemaker creates a so-called secret by…
Coloring graphs is an important algorithmic problem in combinatorics with many applications in computer science. In this paper we study coloring tournaments. A chromatic number of a random tournament is of order $\Omega(\frac{n}{\log(n)})$.…
For a given number of colours, $s$, the guessing number of a graph is the base $s$ logarithm of the size of the largest family of colourings of the vertex set of the graph such that the colour of each vertex can be determined from the…
The partial coloring method is one of the most powerful and widely used method in combinatorial discrepancy problems. However, in many cases it leads to sub-optimal bounds as the partial coloring step must be iterated a logarithmic number…
We show that on graphs with n vertices, the 2-dimensional Weisfeiler-Leman algorithm requires at most O(n^2/log(n)) iterations to reach stabilization. This in particular shows that the previously best, trivial upper bound of O(n^2) is…
We study a variant of the Localization game in which the cops have limited visibility, along with the corresponding optimization parameter, the $k$-visibility localization number $\zeta_k$, where $k$ is a non-negative integer. We give…
Vizing's theorem guarantees that every graph with maximum degree $\Delta$ admits an edge coloring using $\Delta + 1$ colors. In online settings - where edges arrive one at a time and must be colored immediately - a simple greedy algorithm…
We consider the problem of finding a low discrepancy coloring for sparse set systems where each element lies in at most $t$ sets. We give an algorithm that finds a coloring with discrepancy $O((t \log n \log s)^{1/2})$ where $s$ is the…
We consider the problem of coloring k-colorable graphs with the fewest possible colors. We present a randomized polynomial time algorithm that colors a 3-colorable graph on $n$ vertices with min O(Delta^{1/3} log^{1/2} Delta log n),…
We resolve a number of long-standing open problems in online graph coloring. More specifically, we develop tight lower bounds on the performance of online algorithms for fundamental graph classes. An important contribution is that our…
Let $P$ be a $k$-colored set of $n$ points in the plane, $4 \leq k \leq n$. We study the problem of deciding if $P$ contains a subset of four points of different colors such that its Rectilinear Convex Hull has positive area. We show this…
We present a number of new results about range searching for colored (or "categorical") data: 1. For a set of $n$ colored points in three dimensions, we describe randomized data structures with $O(n\mathop{\rm polylog}n)$ space that can…
A set of colored graphs are compatible, if for every color $i$, the number of vertices of color $i$ is the same in every graph. A simultaneous embedding of $k$ compatibly colored graphs, each with $n$ vertices, consists of $k$ planar…
We show that the lines of every arrangement of $n$ lines in the plane can be colored with $O(\sqrt{n/ \log n})$ colors such that no face of the arrangement is monochromatic. This improves a bound of Bose et al. \cite{BCC12} by a…
In the permutation Mastermind game, the goal is to uncover a secret permutation $\sigma^\star \colon [n] \to [n]$ by making a series of guesses $\pi_1, \ldots, \pi_T$ which must also be permutations of $[n]$, and receiving as feedback after…
We introduce a guessing game, permutation Wordle, in which a guesser attempts to recover a hidden permutation in $S_n$. In each round, the guesser guesses a permutation (using information from previous rounds) and is told which entries of…