Related papers: Dialetheism, Game Theoretic Semantics, and Paracon…
I consider the question of which dependencies are safe for a Team Semantics-based logic FO(D), in the sense that they do not increase its expressive power over sentences when added to it. I show that some dependencies, like totality,…
Every countable language which conforms to classical logic is shown to have an extension which conforms to classical logic, and has a definitional theory of truth. That extension has a semantical theory of truth, if every sentence of the…
We present a type theory combining both linearity and dependency by stratifying typing rules into a level for logics and a level for programs. The distinction between logics and programs decouples their semantics, allowing the type system…
A policy describes the conditions under which an action is permitted or forbidden. We show that a fragment of (multi-sorted) first-order logic can be used to represent and reason about policies. Because we use first-order logic, policies…
Game semantics describe the interactive behavior of proofs by interpreting formulas as games on which proofs induce strategies. Such a semantics is introduced here for capturing dependencies induced by quantifications in first-order…
Dependence is an important concept for many tasks in artificial intelligence. A task can be executed more efficiently by discarding something independent from the task. In this paper, we propose two novel notions of dependence in…
Logics of limited belief aim at enabling computationally feasible reasoning in highly expressive representation languages. These languages are often dialects of first-order logic with a weaker form of logical entailment that keeps reasoning…
Difference Logic (DL) is a fragment of linear arithmetics where atoms are constraints x+k <= y for variables x,y (ranging over Q or Z) and integer k. We study the complexity of deciding the truth of existential DL sentences. This problem…
We present a family of paraconsistent counterparts of the constructive modal logic CK. These logics aim to formalise reasoning about contradictory but non-trivial propositional attitudes like beliefs or obligations. We define their…
We introduce a proper display calculus for first-order logic, of which we prove soundness, completeness, conservativity, subformula property and cut elimination via a Belnap-style metatheorem. All inference rules are closed under uniform…
Existential fixed point logic (EFPL) is a natural fit for some applications, and the purpose of this talk is to attract attention to EFPL. The logic is also interesting in its own right as it has attractive properties. One of those…
Goedel's completeness theorem is concerned with provability, while Girard's theorem in ludics (as well as full completeness theorems in game semantics) are concerned with proofs. Our purpose is to look for a connection between these two…
We introduce language-based games, a generalization of psychological games [6] that can also capture reference-dependent preferences [7]. The idea is to extend the domain of the utility function to situations, maximal consistent sets in…
Semiring semantics for first-order logic provides a way to trace how facts represented by a model are used to deduce satisfaction of a formula. Team semantics is a framework for studying logics of dependence and independence in diverse…
Large Language Models (LLMs) often produce outputs that -- though plausible -- can lack consistency and reliability, particularly in ambiguous or complex scenarios. Challenges arise from ensuring that outputs align with both factual…
A specification given as a formula in linear temporal logic (LTL) defines a system by its set of traces. However, certain features such as information flow security constraints are rather modeled as so-called hyperproperties, which are sets…
The well-studied notion of deductive explosion describes the situation where any formula can be deduced from an inconsistent set of formulas. Paraconsistent logic, on the other hand, is the umbrella term for logical systems where the…
Game semantics describe the interactive behavior of proofs by interpreting formulas as games on which proofs induce strategies. Such a semantics is introduced here for capturing dependencies induced by quantifications in first-order…
The computational properties of modal and propositional dependence logics have been extensively studied over the past few years, starting from a result by Sevenster showing NEXPTIME-completeness of the satisfiability problem for modal…
We study the following refinement relation between nondeterministic state-transition models: model B strategically dominates model A iff every deterministic refinement of A is language contained in some deterministic refinement of B. While…