Related papers: Dialetheism, Game Theoretic Semantics, and Paracon…
We investigate the properties of Inclusion Logic, that is, First Order Logic with Team Semantics extended with inclusion dependencies. We prove that Inclusion Logic is equivalent to Greatest Fixed Point Logic, and we prove that all…
This paper is concerned with the paraconsistent first-order logic LPQ$^{\supset,\mathsf{F}}$, Priest's LPQ enriched with an implication connective and a falsity constant. A sequent-style natural deduction proof system for this logic is…
In many situations humans have to reason with inconsistent knowledge. These inconsistencies may occur due to not fully reliable sources of information. In order to reason with inconsistent knowledge, it is not possible to view a set of…
Team semantics is the mathematical framework of modern logics of dependence and independence in which formulae are interpreted by sets of assignments (teams) instead of single assignments as in first-order logic. In order to deepen the…
In this paper we introduce Epistemic Strategy Logic (ESL), an extension of Strategy Logic with modal operators for individual knowledge. This enhanced framework allows us to represent explicitly and to reason about the knowledge agents have…
Logics of non-sense allow a third truth value to express propositions that are \emph{nonsense}. These logics are ideal formalisms to understand how errors are handled in programs and how they propagate throughout the programs once they…
We give an overview of some developments in dependence and independence logic. This is a tiny selection, intended for a newcomer, from a rapidly growing literature on the topic. Furthermore, we discuss conditional independence atoms and we…
This paper investigates formal logics for reasoning about determinacy and independence. Propositional Dependence Logic D and Propositional Independence Logic I are recently developed logical systems, based on team semantics, that provide a…
In this paper, we introduce game-theoretic semantics (GTS) for Qualitative Choice Logic (QCL), which, in order to express preferences, extends classical propositional logic with an additional connective called ordered disjunction. Firstly,…
A paradefinite logic is a logic that can serve as the underlying logic for theories that are inconsistent or incomplete. A well-known paradefinite logic is Belnap-Dunn logic. Various expansions of Belnap-Dunn logic have been studied in the…
Inquisitive team logic is a variant of inquisitive logic interpreted in team semantics, which has been argued to provide a natural setting for the regimentation of dependence claims. With respect to sentences, this logic is known to be…
Team Semantics generalizes Tarski's Semantics for First Order Logic by allowing formulas to be satisfied or not satisfied by sets of assignments rather than by single assignments. Because of this, in Team Semantics it is possible to extend…
An important characteristic of many logics for Artificial Intelligence is their nonmonotonicity. This means that adding a formula to the premises can invalidate some of the consequences. There may, however, exist formulae that can always be…
A dependent theory is a (first order complete theory) T which does not have the independence property. A main result here is: if we expand a model of T by the traces on it of sets definable in a bigger model then we preserve its being…
We present a novel approach to querying classical inconsistent description logic (DL) knowledge bases by adopting a~paraconsistent semantics with the four Belnapian values: exactly true ($\mathbf{T}$), exactly false ($\mathbf{F}$), both…
We present a first-order logic equipped with an "asymmetric" directed notion of equality, which can be thought of as rewrites between terms, allowing for types to be interpreted as preorders. The logic is equipped with a precise syntactic…
First Order Team Semantics is a generalization of Tarskian Semantics in which formulas are satisfied with respect to sets of assignments. In Team Semantics, it is possible to extend First Order Logic via new types of atoms that describe…
We compare games under delayed control and delay games, two types of infinite games modelling asynchronicity in reactive synthesis. In games under delayed control both players suffer from partial informedness due to symmetrically delayed…
Two natural strategy elimination procedures have been studied for strategic games. The first one involves the notion of (strict, weak, etc) dominance and the second the notion of rationalizability. In the case of dominance the criterion of…
Automated reasoning about uncertain knowledge has many applications. One difficulty when developing such systems is the lack of a completely satisfactory integration of logic and probability. We address this problem directly. Expressive…