Related papers: Hidden Mobile Guards in Simple Polygons
The problem of searching a polygonal region for an unpredictably moving intruder by a set of stationary guards, each carrying an orientable laser, is known as the Searchlight Scheduling Problem. Determining the computational complexity of…
We devise a polynomial-time algorithm for partitioning a simple polygon $P$ into a minimum number of star-shaped polygons. The question of whether such an algorithm exists has been open for more than four decades [Avis and Toussaint,…
In this paper, we study arrangements of orthogonal circles, that is, arrangements of circles where every pair of circles must either be disjoint or intersect at a right angle. Using geometric arguments, we show that such arrangements have…
Eternal and m-eternal domination are concerned with using mobile guards to protect a graph against infinite sequences of attacks at vertices. Eternal domination allows one guard to move per attack, whereas more than one guard may move per…
We extend linkage unfolding results from the well-studied case of polygonal linkages to the more general case of linkages of polygons. More precisely, we consider chains of nonoverlapping rigid planar shapes (Jordan regions) that are hinged…
Continuing results from JCDCGGG 2016 and 2017, we solve several new cases of the simple foldability problem -- deciding which crease patterns can be folded flat by a sequence of (some model of) simple folds. We give new efficient algorithms…
Simple random coverage models, well studied in Euclidean space, can also be defined on a general compact metric space. By analogy with the geometric models, and with the discrete coupon collector's problem and with cover times for finite…
We present two algorithms for unfolding the surface of any polyhedron, all of whose faces are triangles, to a nonoverlapping, connected planar layout. The surface is cut only along polyhedron edges. The layout is connected, but it may have…
We investigate the problem of using mobile robots equipped with 2D range sensors to optimally guard perimeters or regions, i.e., 1D or 2D sets. Given such a set of arbitrary shape to be guarded, and $k$ mobile sensors where the $i$-th…
Mobile guards on the vertices of a graph are used to defend the graph against an infinite sequence of attacks on vertices. A guard must move from a neighboring vertex to an attacked vertex (we assume attacks happen only at vertices…
This paper presents an additional class of regular polyhedra--envelope polyhedra--made of regular polygons, where the arrangement of polygons (creating a single surface) around each vertex is identical; but dihedral angles between faces…
In the Art Gallery Problem we are given a polygon $P\subset [0,L]^2$ on $n$ vertices and a number $k$. We want to find a guard set $G$ of size $k$, such that each point in $P$ is seen by a guard in $G$. Formally, a guard $g$ sees a point $p…
In the MINIMUM CONVEX COVER (MCC) problem, we are given a simple polygon $\mathcal P$ and an integer $k$, and the question is if there exist $k$ convex polygons whose union is $\mathcal P$. It is known that MCC is $\mathsf{NP}$-hard…
In order to have a compact visualization of the order type of a given point set S, we are interested in geometric graphs on S with few edges that unambiguously display the order type of S. We introduce the concept of exit edges, which…
We define a new class of orthogonal polyhedra, called orthogrids, that can be unfolded without overlap with constant refinement of the gridded surface.
In this paper we consider planar polygons with parallel opposite sides. This type of polygons can be regarded as discretizations of closed convex planar curves by taking tangent lines at samples with pairwise parallel tangents. For this…
Devadoss asked: (1) can every polygon be convexified so that no internal visibility (between vertices) is lost in the process? Moreover, (2) does such a convexification exist, in which exactly one vertex is moved at a time (that is, using…
This paper addresses the movement and placement of mobile agents to establish a communication network in initially unknown environments. We cast the problem in a computational-geometric framework by relating the coverage problem and…
We study two simple modifications of self-avoiding polygons. Osculating polygons are a super-set in which we allow the perimeter of the polygon to touch at a vertex. Neighbour-avoiding polygons are only allowed to have nearest neighbour…
Terrain Guarding Problem(TGP), which is known to be NP-complete, asks to find a smallest set of guard locations on a terrain $T$ such that every point on $T$ is visible by a guard. Here, we study this problem on 1.5D orthogonal terrains…