Related papers: Simulating the long-term evolution of radiative sh…
We use the recently developed Center for Radiative Shock Hydrodynamics (CRASH) code to numerically simulate laser-driven radiative shock experiments. These shocks are launched by an ablated beryllium disk and are driven down xenon-filled…
We describe the CRASH (Center for Radiative Shock Hydrodynamics) code, a block adaptive mesh code for multi-material radiation hydrodynamics. The implementation solves the radiation diffusion model with the gray or multigroup method and…
Radiative shocks are strong shocks characterized by plasma at a high temperature emitting an important fraction of its energy as radiation. Radiative shocks are commonly found in many astrophysical systems and are templates of radiative…
We present a largely improved version of CRASH, a 3-D radiative transfer code that treats the effects of ionizing radiation propagating through a given inhomogeneous H/He cosmological density field, on the physical conditions of the gas.…
We present new experiments to study the formation of radiative shocks and the interaction between two counter-propagating radiative shocks. The experiments were performed at the Orion laser facility which was used to drive shocks in xenon…
We present experiments to reproduce the characteristics of core-collapse supernovae with different stellar masses and initial explosion energies in the laboratory. In the experiments, shocks are driven in 1.2 atm and 1.9 atm xenon gas by…
Here we report the development of SPRAY, a massively parallel GPU accelerated, smoothed particle hydrodynamics (SPH)-based, radiation hydrodynamics (RHD) code designed specifically for simulating high intensity laser-plasma interactions.…
We present a study of cooling in radiative shocks simulated with smoothed particle hydrodynamics (SPH) and adaptive mesh refinement codes. We obtain a similarity solution for a shock-tube problem in the presence of radiative cooling, and…
We present the newly-incorporated gray radiation hydrodynamics capabilities of the FLASH code based on a radiation flux-limiter aware hydrodynamics numerical implementation designed specifically for applications in astrophysical problems.…
The design and analysis of high energy density (HED) laser experiments typically rely on radiation hydrodynamics simulations. However, some laser-plasma interaction regimes are not collisional and cannot be adequately modeled with…
We describe the implementation and testing of a smoothed particle hydrodynamics (SPH) code that solves the equations of radiation hydrodynamics in the flux-limited diffusion (FLD) approximation. The SPH equations of radiation hydrodynamics…
We have developed a cosmic ray (CR) shock code in one dimensional spherical geometry with which the particle distribution, the gas flow and their nonlinear interaction can be followed numerically in a frame comoving with an expanding shock.…
Radiative shocks, behind which gas cools faster than the dynamical time, play a key role in many astrophysical transients, including classical novae and young supernovae interacting with circumstellar material. The dense layer behind high…
Here we introduce CRASH3, the latest release of the 3D radiative transfer code CRASH. In its current implementation CRASH3 integrates into the reference algorithm the code Cloudy to evaluate the ionisation states of metals,…
Strong non-relativistic shocks are known to accelerate particles up to relativistic energies. However, for Diffusive Shock Acceleration electrons must have a highly suprathermal energy, implying a need for very efficient pre-acceleration.…
We compare the results of two--dimensional simulations to experimental data obtained at Los Alamos National Laboratory in order to validate the FLASH code. FLASH is a multi--physics, block--structured adaptive mesh refinement code for…
In this paper we present CRASH_alpha, the first radiative transfer code for cosmological application that follows the parallel propagation of Ly_alpha and ionizing photons. CRASH_alpha is a version of the continuum radiative transfer code…
We present a Vlasov, i.e. a kinetic Eulerian simulation study of nonlinear collisionless ion-acoustic shocks and solitons excited by an intense laser interacting with an overdense plasma. The use of the Vlasov code avoids problems with low…
We present three-dimensional simulations of core-collapse supernovae using the FLASH code that follow the progression of the explosion to the stellar surface, starting from neutrino-radiation hydrodynamic simulations of the neutrino-driven…
The potential for laser-produced plasmas to yield fundamental insights into high energy density physics (HEDP) and deliver other useful applications can sometimes be frustrated by uncertainties in modeling the properties and expansion of…