Related papers: Locally controlled globally smooth ground surface …
Representing shapes as level sets of neural networks has been recently proved to be useful for different shape analysis and reconstruction tasks. So far, such representations were computed using either: (i) pre-computed implicit shape…
Building models are conventionally reconstructed by building roof points planar segmentation and then using a topology graph to group the planes together. Roof edges and vertices are then mathematically represented by intersecting segmented…
We present a novel method for reconstructing parametric, volumetric, multi-story building models from unstructured, unfiltered indoor point clouds by means of solving an integer linear optimization problem. Our approach overcomes…
We address the problem of generating a high-resolution surface reconstruction from a single image. Our approach is to learn a Higher Order Function (HOF) which takes an image of an object as input and generates a mapping function. The…
In this paper, we are concerned with the recovery of the geometric shapes of inhomogeneous inclusions from the associated far field data in electrostatics and acoustic scattering. We present a local resolution analysis and show that the…
Man-made objects usually exhibit descriptive curved features (i.e., curve networks). The curve network of an object conveys its high-level geometric and topological structure. We present a framework for extracting feature curve networks…
Generative models that produce point clouds have emerged as a powerful tool to represent 3D surfaces, and the best current ones rely on learning an ensemble of parametric representations. Unfortunately, they offer no control over the…
Controlling topological phases is a central goal in quantum materials and related fields, enabling applications such as robust transport and programmable edge states. Here we uncover a mechanism in which local on-site impurities act as…
Point cloud shape completion is a challenging problem in 3D vision and robotics. Existing learning-based frameworks leverage encoder-decoder architectures to recover the complete shape from a highly encoded global feature vector. Though the…
We introduce a novel learning-based, visibility-aware, surface reconstruction method for large-scale, defect-laden point clouds. Our approach can cope with the scale and variety of point cloud defects encountered in real-life Multi-View…
Point cloud upsampling aims to generate dense and uniformly distributed point sets from sparse point clouds. Existing point cloud upsampling methods typically approach the task as an interpolation problem. They achieve upsampling by…
Reconstructing desired objects and scenes has long been a primary goal in 3D computer vision. Single-view point cloud reconstruction has become a popular technique due to its low cost and accurate results. However, single-view…
The novel Locally Refined B-spline (LR B-spline) surface format is suited for representing terrain and seabed data in a compact way. It provides an alternative to the well know raster and triangulated surface representations. An LR B-spline…
Existing learning-based surface reconstruction methods from point clouds are still facing challenges in terms of scalability and preservation of details on large-scale point clouds. In this paper, we propose the SSRNet, a novel scalable…
This paper describes an interdisciplinary approach to geometry modeling of geospatial boundaries. The objective is to extract surfaces from irregular spatial patterns using differential geometry and obtain coherent directional predictions…
We propose a reconstruction of general bulk surfaces in any dimension in terms of the differential entropy in the boundary field theory. In particular, we extend the proof of Headrick et al. to calculate the area of a general class of…
Modeling the local surface geometry is challenging in 3D point cloud understanding due to the lack of connectivity information. Most prior works model local geometry using various convolution operations. We observe that the convolution can…
Existing neural implicit surface reconstruction methods have achieved impressive performance in multi-view 3D reconstruction by leveraging explicit geometry priors such as depth maps or point clouds as regularization. However, the…
In this work, we propose a novel framework shape back-projection for computationally efficient point cloud processing in a probabilistic manner. The primary component of the technique is shape histogram and a back-projection procedure. The…
Spatial stochastic processes that are modeled over the entire Earth's surface require statistical approaches that directly consider the spherical domain. Here, we extend the notion of intrinsic random functions (IRF) to model non-stationary…