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The term Procedural Content Generation (PCG) refers to the (semi-)automatic generation of game content by algorithmic means, and its methods are becoming increasingly popular in game-oriented research and industry. A special class of these…

Artificial Intelligence · Computer Science 2023-02-17 Vanessa Volz , Boris Naujoks , Pascal Kerschke , Tea Tusar

Over recent years, Federated Learning (FL) has proven to be one of the most promising methods of distributed learning which preserves data privacy. As the method evolved and was confronted to various real-world scenarios, new challenges…

Machine Learning · Statistics 2024-11-15 Michael Ben Ali , Omar El-Rifai , Imen Megdiche , André Peninou , Olivier Teste

The particle-flow (PF) algorithm is used in general-purpose particle detectors to reconstruct a comprehensive particle-level view of the collision by combining information from different subdetectors. A graph neural network (GNN) model,…

Data Analysis, Statistics and Probability · Physics 2021-11-29 Farouk Mokhtar , Raghav Kansal , Daniel Diaz , Javier Duarte , Joosep Pata , Maurizio Pierini , Jean-Roch Vlimant

Diffusion models achieve strong performance in generative modeling, but their success often relies heavily on classifier-free guidance (CFG), an inference-time heuristic that modifies the sampling trajectory. In theory, diffusion models…

Machine Learning · Computer Science 2026-05-14 Xiang Li , Yixuan Jia , Xiao Li , Jeffrey A. Fessler , Rongrong Wang , Qing Qu

Pattern formation is one of the most fundamental problems in distributed computing, which has recently received much attention. In this paper, we initiate the study of distributed pattern formation in situations when some robots can be…

Distributed, Parallel, and Cluster Computing · Computer Science 2020-08-28 Debasish Pattanayak , Klaus-Tycho Foerster , Partha Sarathi Mandal , Stefan Schmid

We study the interplay between chip-firing games and potential theory on graphs, characterizing reduced divisors ($G$-parking functions) on graphs as the solution to an energy (or potential) minimization problem and providing an algorithm…

Combinatorics · Mathematics 2012-07-31 Matthew Baker , Farbod Shokrieh

Parity games are games that are played on directed graphs whose vertices are labeled by natural numbers, called priorities. The players push a token along the edges of the digraph. The winner is determined by the parity of the greatest…

Computer Science and Game Theory · Computer Science 2015-03-20 Christoph Dittmann , Stephan Kreutzer , Alexandru I. Tomescu

Column Generation (CG) is an effective and iterative algorithm to solve large-scale linear programs (LP). During each CG iteration, new columns are added to improve the solution of the LP. Typically, CG greedily selects one column with the…

Machine Learning · Computer Science 2024-12-30 Yi-Xiang Hu , Feng Wu , Shaoang Li , Yifang Zhao , Xiang-Yang Li

Selecting a solution algorithm for the Facility Layout Problem (FLP), an NP-hard optimization problem with multiobjective trade-off, is a complex task that requires deep expert knowledge. The performance of a given algorithm depends on the…

Information Retrieval · Computer Science 2025-12-17 Nikhil N S , Bilal Muhammed , Soban Babu Beemaraj , Amol Dilip Joshi

This paper describes an efficient rule generation algorithm, called rule generation from artificial neural networks (RGANN) to generate symbolic rules from ANNs. Classification rules are sought in many areas from automatic knowledge…

Neural and Evolutionary Computing · Computer Science 2010-09-28 S. M. Kamruzzaman

Generating rhythm game charts from songs via machine learning has been a problem of increasing interest in recent years. However, all existing systems struggle to replicate human-like patterning: the placement of game objects in relation to…

Machine Learning · Computer Science 2021-07-28 Emily Halina , Matthew Guzdial

This work is concerned with the prime factor decomposition (PFD) of strong product graphs. A new quasi-linear time algorithm for the PFD with respect to the strong product for arbitrary, finite, connected, undirected graphs is derived.…

Discrete Mathematics · Computer Science 2017-05-11 Marc Hellmuth

The capabilities demonstrated by Large Language Models (LLMs) inspire researchers to integrate them into industrial production and automation. In the field of Programmable Logic Controller (PLC) programming, previous researchers have…

Programming Languages · Computer Science 2024-12-17 Yimin Zhang , Mario de Sousa

Existing work on controlled text generation (CTG) assumes a control interface of categorical attributes. In this work, we propose a natural language (NL) interface, where we craft a PCFG to embed the control attributes into natural language…

Computation and Language · Computer Science 2022-10-17 Jingyu Zhang , James Glass , Tianxing He

We investigate how reinforcement learning can be used to train level-designing agents. This represents a new approach to procedural content generation in games, where level design is framed as a game, and the content generator itself is…

Machine Learning · Computer Science 2020-08-14 Ahmed Khalifa , Philip Bontrager , Sam Earle , Julian Togelius

This paper introduces Differentiable Logic Cellular Automata (DiffLogic CA), a novel combination of Neural Cellular Automata (NCA) and Differentiable Logic Gates Networks (DLGNs). The fundamental computation units of the model are…

Artificial Intelligence · Computer Science 2025-06-06 Pietro Miotti , Eyvind Niklasson , Ettore Randazzo , Alexander Mordvintsev

Graphical chip-firing is a discrete dynamical system where chips are placed on the vertices of a graph and exchanged via simple firing moves. Recent work has sought to generalize chip-firing on graphs to higher dimensions, wherein graphs…

Combinatorics · Mathematics 2025-03-07 Sarah Brauner , Galen Dorpalen-Barry , Selvi Kara , Caroline Klivans , Lisa Schneider

We propose a new algorithm for solving the graph-fused lasso (GFL), a method for parameter estimation that operates under the assumption that the signal tends to be locally constant over a predefined graph structure. Our key insight is to…

Machine Learning · Statistics 2015-06-02 Wesley Tansey , James G. Scott

Clique-width is a well-studied graph parameter owing to its use in understanding algorithmic tractability: if the clique-width of a graph class ${\cal G}$ is bounded by a constant, a wide range of problems that are NP-complete in general…

Combinatorics · Mathematics 2021-12-23 Konrad K. Dabrowski , Matthew Johnson , Daniël Paulusma

Causality is essential for understanding complex systems, such as the economy, the brain, and the climate. Constructing causal graphs often relies on either data-driven or expert-driven approaches, both fraught with challenges. The former…

Artificial Intelligence · Computer Science 2024-06-12 Kai-Hendrik Cohrs , Gherardo Varando , Emiliano Diaz , Vasileios Sitokonstantinou , Gustau Camps-Valls