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We present faster algorithms for computing the 2-edge and 2-vertex strongly connected components of a directed graph, which are straightforward generalizations of strongly connected components. While in undirected graphs the 2-edge and…

Data Structures and Algorithms · Computer Science 2018-03-02 Monika Henzinger , Sebastian Krinninger , Veronika Loitzenbauer

Previous studies have demonstrated the effectiveness of point-based neural models on the point cloud analysis task. However, there remains a crucial issue on producing the efficient input embedding for raw point coordinates. Moreover,…

Computer Vision and Pattern Recognition · Computer Science 2024-07-15 Zihao Li , Pan Gao , Kang You , Chuan Yan , Manoranjan Paul

Lidar odometry has attracted considerable attention as a robust localization method for autonomous robots operating in complex GNSS-denied environments. However, achieving reliable and efficient performance on heterogeneous platforms in…

Subdivision is a well-known and established method for generating smooth curves and surfaces from discrete data by repeated refinements. The typical input for such a process is a mesh of vertices. In this work we propose to refine 2D data…

Graphics · Computer Science 2016-08-16 Evgeny Lipovetsky , Nira Dyn

Generative network models play an important role in algorithm development, scaling studies, network analysis, and realistic system benchmarks for graph data sets. A complex network model gaining considerable popularity builds random…

Data Structures and Algorithms · Computer Science 2018-02-12 Moritz von Looz , Henning Meyerhenke

In this thesis, a new approach for constructing subdivision algorithms for generalized quadratic and cubic B-spline subdivision for subdivision surfaces and volumes is presented. First, a catalog of quality criteria for these subdivision…

Computational Geometry · Computer Science 2025-07-29 Alexander Dietz

With the growth of machine learning algorithms with geometry primitives, a high-efficiency library with differentiable geometric operators are desired. We present an optimized Differentiable Geometry Algorithm Library (DGAL) loaded with…

Computational Geometry · Computer Science 2020-11-24 Yuanxin Zhong

This paper presents a practical GPU-accelerated convex hull algorithm and a novel Sorting-based Preprocessing Approach (SPA) for planar point sets. The proposed algorithm consists of two stages: (1) two rounds of preprocessing performed on…

Computational Geometry · Computer Science 2016-05-24 Gang Mei

We consider the problem of positioning a cloud of points in the Euclidean space $\mathbb{R}^d$, using noisy measurements of a subset of pairwise distances. This task has applications in various areas, such as sensor network localization and…

Statistics Theory · Mathematics 2012-11-22 Adel Javanmard , Andrea Montanari

Dang et al. have given an algorithm that can find a Tarski fixed point in a $k$-dimensional lattice of width $n$ using $O(\log^{k} n)$ queries. Multiple authors have conjectured that this algorithm is optimal [Dang et al., Etessami et al.],…

Data Structures and Algorithms · Computer Science 2021-03-23 John Fearnley , Dömötör Pálvölgyi , Rahul Savani

Faster pathfinding in time-dependent transport networks is an important and challenging problem in navigation systems. There are two main types of transport networks: road networks for car driving and public transport route network. The…

Data Structures and Algorithms · Computer Science 2024-10-24 Andrii Rohovyi , Peter J. Stuckey , Toby Walsh

We present new refinement heuristics for the balanced graph partitioning problem that break with an age-old rule. Traditionally, local search only permits moves that keep the block sizes balanced (below a size constraint). In this work, we…

Social and Information Networks · Computer Science 2025-05-13 Nikolai Maas , Lars Gottesbüren , Daniel Seemaier

We present a novel space-efficient graph coarsening technique for $n$-vertex planar graphs $G$, called cloud partition, which partitions the vertices $V(G)$ into disjoint sets $C$ of size $O(\log n)$ such that each $C$ induces a connected…

Data Structures and Algorithms · Computer Science 2024-06-19 Nina Hammer , Frank Kammer , Johannes Meintrup

Voronoi diagrams, and their more general weighted counterpart, power diagrams, are fundamental geometric constructs with wide-ranging applications. Recently, they have gained renewed attention in mesh-based neural rendering. Despite being…

Computational Geometry · Computer Science 2026-05-08 Bernardo Taveira , Carl Lindström , Maryam Fatemi , Lars Hammarstrand , Fredrik Kahl

In this paper we present a framework of key algorithms and data-structures for efficiently generating timetables for any number of AGVs from any given positioning on any given graph to accomplish any given demands as long as a few easily…

Computational Engineering, Finance, and Science · Computer Science 2023-10-19 James Forster

We propose faster algorithms for the following three optimization problems on $n$ collinear points, i.e., points in dimension one. The first two problems are known to be NP-hard in higher dimensions. 1- Maximizing total area of disjoint…

Computational Geometry · Computer Science 2018-07-27 Ahmad Biniaz , Prosenjit Bose , Paz Carmi , Anil Maheshwari , J. Ian Munro , Michiel Smid

Graph learning (GL) can dynamically capture the distribution structure (graph structure) of data based on graph convolutional networks (GCN), and the learning quality of the graph structure directly influences GCN for semi-supervised…

Computer Vision and Pattern Recognition · Computer Science 2020-06-01 Guangfeng Lin , Xiaobing Kang , Kaiyang Liao , Fan Zhao , Yajun Chen

For a graph $G$, let $Z(G,\lambda)$ be the partition function of the monomer-dimer system defined by $\sum_k m_k(G)\lambda^k$, where $m_k(G)$ is the number of matchings of size $k$ in $G$. We consider graphs of bounded degree and develop a…

Data Structures and Algorithms · Computer Science 2013-09-05 Marc Lelarge , Hang Zhou

A set of n points in low dimensions takes Theta(n w) bits to store on a w-bit machine. Surface reconstruction and mesh refinement impose a requirement on the distribution of the points they process. I show how to use this assumption to…

Computational Geometry · Computer Science 2009-09-18 Benoît Hudson

For a fixed virtual scene (=collection of simplices) S and given observer position p, how many elements of S are weakly visible (i.e. not fully occluded by others) from p? The present work explores the trade-off between query time and…

Computational Geometry · Computer Science 2009-02-05 Matthias Fischer , Matthias Hilbig , Claudius Jähn , Friedhelm Meyer auf der Heide , Martin Ziegler