English

Succinct Representation of Well-Spaced Point Clouds

Computational Geometry 2009-09-18 v1 Data Structures and Algorithms Graphics

Abstract

A set of n points in low dimensions takes Theta(n w) bits to store on a w-bit machine. Surface reconstruction and mesh refinement impose a requirement on the distribution of the points they process. I show how to use this assumption to lossily compress a set of n input points into a representation that takes only O(n) bits, independent of the word size. The loss can keep inter-point distances to within 10% relative error while still achieving a factor of three space savings. The representation allows standard quadtree operations, along with computing the restricted Voronoi cell of a point, in time O(w^2 + log n), which can be improved to time O(log n) if w is in Theta(log n). Thus one can use this compressed representation to perform mesh refinement or surface reconstruction in O(n) bits with only a logarithmic slowdown.

Keywords

Cite

@article{arxiv.0909.3137,
  title  = {Succinct Representation of Well-Spaced Point Clouds},
  author = {Benoît Hudson},
  journal= {arXiv preprint arXiv:0909.3137},
  year   = {2009}
}

Comments

12 pages

R2 v1 2026-06-21T13:47:22.897Z