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This work proposes a general-purpose, fully-convolutional network architecture for efficiently processing large-scale 3D data. One striking characteristic of our approach is its ability to process unorganized 3D representations such as…
Let G be a directed graph with n vertices and non-negative weights in its directed edges, embedded on a surface of genus g, and let f be an arbitrary face of G. We describe a randomized algorithm to preprocess the graph in O(gn log n) time…
We introduce a new class of identifiable DAG models where the conditional distribution of each node given its parents belongs to a family of generalized hypergeometric distributions (GHD). A family of generalized hypergeometric…
We consider a variant of two-point Euclidean shortest path query problem: given a polygonal domain, build a data structure for two-point shortest path query, provided that query points always lie on the boundary of the domain. As a main…
How efficiently can we find an unknown graph using distance queries between its vertices? We assume that the unknown graph is connected, unweighted, and has bounded degree. The goal is to find every edge in the graph. This problem admits a…
We develop a framework for algorithms finding the diameter in graphs of bounded distance Vapnik-Chervonenkis dimension, in (parameterized) subquadratic time complexity. The class of bounded distance VC-dimension graphs is wide, including,…
We show that $n$ real numbers can be stored in a constant number of real numbers such that each original real number can be fetched in $O(\log n)$ time. Although our result has implications for many computational geometry problems, we show…
We introduce a new approach for identifying and characterizing voids within two-dimensional (2D) point distributions through the integration of Delaunay triangulation and Voronoi diagrams, combined with a Minimal Distance Scoring algorithm.…
In this paper, we generalize proximal methods that were originally designed for convex optimization on normed vector space to non-convex pose graph optimization (PGO) on special Euclidean groups, and show that our proposed generalized…
$\renewcommand{\Re}{\mathbb{R}}$Given a set $P$ of $n$ points in $\Re^d$, and a parameter $\varepsilon \in (0,1)$, we present a new construction of a directed graph $G$, of size $O(n/\varepsilon^d)$, such that $(1+\varepsilon)$-ANN queries…
Cross-View Geo-Localisation within urban regions is challenging in part due to the lack of geo-spatial structuring within current datasets and techniques. We propose utilising graph representations to model sequences of local observations…
We present an additive $\varepsilon n^{2}$-approximation algorithm for the Graph Edit Distance problem (GED) on graphs of VC dimension $d$ running in time $n^{O(d/\varepsilon^{2})}$. In particular, this recovers a previous result by Arora,…
We devise a data structure that can answer shortest path queries for two query points in a polygonal domain $P$ on $n$ vertices. For any $\varepsilon > 0$, the space complexity of the data structure is $O(n^{10+\varepsilon })$ and queries…
Fractional cascading is one of the influential techniques in data structures, as it provides a general framework for solving the important iterative search problem. In the problem, the input is a graph $G$ with constant degree and a set of…
For an undirected graph G, we consider the following problems: given a fixed graph H, can we partition the vertices of G into two non-empty sets A and B such that neither the induced graph G[A] nor G[B] contain H (i) as a subgraph? (ii) as…
Graph similarity is critical in graph-related tasks such as graph retrieval, where metrics like maximum common subgraph (MCS) and graph edit distance (GED) are commonly used. However, exact computations of these metrics are known to be…
We present linear time {\it in-place} algorithms for several basic and fundamental graph problems including the well-known graph search methods (like depth-first search, breadth-first search, maximum cardinality search), connectivity…
Given an $n$-vertex planar embedded digraph $G$ with non-negative edge weights and a face $f$ of $G$, Klein presented a data structure with $O(n\log n)$ space and preprocessing time which can answer any query $(u,v)$ for the shortest path…
An algorithm for the generation of non-uniform, locally-orthogonal staggered unstructured spheroidal grids is described. This technique is designed to generate very high-quality staggered Voronoi/Delaunay meshes appropriate for general…
Given a simple polygon $P$ with $n$ vertices, we consider the problem of constructing a data structure for visibility queries: for any query point $q \in P$, compute the visibility polygon of $q$ in $P$. To obtain $O(\log n + k)$ query…