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Related papers: Computing Socially-Efficient Cake Divisions

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We study the query complexity of cake cutting and give lower and upper bounds for computing approximately envy-free, perfect, and equitable allocations with the minimum number of cuts. The lower bounds are tight for computing connected…

Computer Science and Game Theory · Computer Science 2018-07-16 Simina Brânzei , Noam Nisan

We study the envy-free cake-cutting problem for $d+1$ players with $d$ cuts, for both the oracle function model and the polynomial time function model. For the former, we derive a $\theta(({1\over\epsilon})^{d-1})$ time matching bound for…

Computer Science and Game Theory · Computer Science 2009-07-10 Xiaotie Deng , Qi Qi , Amin Saberi

In this paper, we consider the problem of fair division of indivisible goods when the allocation of goods impacts society. Specifically, we introduce a second valuation function for each agent, determining the social impact of allocating a…

Computer Science and Game Theory · Computer Science 2024-12-20 Michele Flammini , Gianluigi Greco , Giovanna Varricchio

We consider a multi-organizational system in which each organization contributes processors to the global pool but also jobs to be processed on the common resources. The fairness of the scheduling algorithm is essential for the stability…

Distributed, Parallel, and Cluster Computing · Computer Science 2014-04-23 Piotr Skowron , Krzysztof Rzadca

Fair allocation of indivisible goods studies allocating $m$ goods among $n$ agents in a fair manner. While fairness is a fundamental requirement in many real-world applications, it often conflicts with (economic) efficiency. This raises a…

Computer Science and Game Theory · Computer Science 2025-06-03 Xiaolin Bu , Zihao Li , Shengxin Liu , Jiaxin Song , Biaoshuai Tao

We study a participatory budgeting problem of aggregating the preferences of agents and dividing a budget over the projects. A budget division solution is a probability distribution over the projects. The main purpose of our study concerns…

Computer Science and Game Theory · Computer Science 2020-11-02 Zhongzheng Tang , Chenhao Wang , Mengqi Zhang

We consider the classic problem of fairly dividing a heterogeneous good ("cake") among several agents with different valuations. Classic cake-cutting procedures either allocate each agent a collection of disconnected pieces, or assume that…

Computer Science and Game Theory · Computer Science 2018-01-31 Erel Segal-Halevi , Shmuel Nitzan , Avinatan Hassidim , Yonatan Aumann

We consider two models of fair division with indivisible items: one for goods and one for bads. For goods, we study two generalized envy freeness proxies (EF1 and EFX for goods) and three common welfare (utilitarian, egalitarian and Nash)…

Computer Science and Game Theory · Computer Science 2018-08-28 Martin Aleksandrov

We study the computational complexity of finding fair allocations of indivisible goods in the setting where a social network on the agents is given. Notions of fairness in this context are "localized", that is, agents are only concerned…

Computer Science and Game Theory · Computer Science 2021-11-24 Neeldhara Misra , Debanuj Nayak

We study the allocation of indivisible items that form an undirected graph and investigate the worst-case welfare loss when requiring that each agent must receive a connected subgraph. Our focus is on both egalitarian and utilitarian…

Computer Science and Game Theory · Computer Science 2026-01-21 Xiaohui Bei , Alexander Lam , Xinhang Lu , Warut Suksompong

Cake-cutting is a fundamental model of dividing a heterogeneous resource, such as land, broadcast time, and advertisement space. In this study, we consider the problem of dividing a discrete cake fairly in which the indivisible goods are…

Computer Science and Game Theory · Computer Science 2022-11-29 Ayumi Igarashi

Relying on configuration spaces and equivariant topology, we study a general "cooperative envy-free division problem". A group of players want to cut a "cake" $I=[0,1]$ and divide among themselves the pieces in an envy-free manner. Once the…

Combinatorics · Mathematics 2023-02-08 Duško Jojić , Gaiane Panina , Rade Živaljević

We propose a new model for aggregating preferences over a set of indivisible items based on a quantile value. In this model, each agent is endowed with a specific quantile, and the value of a given bundle is defined by the corresponding…

Computer Science and Game Theory · Computer Science 2026-05-06 Haris Aziz , Shivika Narang , Mashbat Suzuki

There is a heterogeneous resource that contains both good parts and bad parts, for example, a cake with some parts burnt, a land-estate with some parts heavily taxed, or a chore with some parts fun to do. The resource has to be divided…

Combinatorics · Mathematics 2018-05-21 Erel Segal-Halevi

This paper studies fair division of divisible and indivisible items among agents whose cardinal preferences are not necessarily monotone. We establish the existence of fair divisions and develop approximation algorithms to compute them. We…

Computer Science and Game Theory · Computer Science 2026-01-26 Siddharth Barman , Paritosh Verma

We study classic cake-cutting problems, but in discrete models rather than using infinite-precision real values, specifically, focusing on their communication complexity. Using general discrete simulations of classical infinite-precision…

Computer Science and Game Theory · Computer Science 2018-08-21 Simina Brânzei , Noam Nisan

We study the classic problem of fairly dividing a heterogeneous and divisible resource -- represented by a cake, $[0,1]$ -- among $n$ agents. This work considers an interesting variant of the problem where agents are embedded on a graph.…

Computer Science and Game Theory · Computer Science 2022-11-16 Ganesh Ghalme , Xin Huang , Nidhi Rathi

We consider fair allocation of indivisible items under an additional constraint: there is an undirected graph describing the relationship between the items, and each agent's share must form a connected subgraph of this graph. This framework…

Computer Science and Game Theory · Computer Science 2017-06-07 Sylvain Bouveret , Katarína Cechlárová , Edith Elkind , Ayumi Igarashi , Dominik Peters

We study the classic divide-and-choose method for equitably allocating divisible goods between two players who are rational, self-interested Bayesian agents. The players have additive values for the goods. The prior distributions on those…

Computer Science and Game Theory · Computer Science 2024-10-22 Jamie Tucker-Foltz , Richard Zeckhauser

We introduce a generalized cake-cutting problem in which we seek to divide multiple cakes so that two players may get their most-preferred piece selections: a choice of one piece from each cake, allowing for the possibility of linked…

Combinatorics · Mathematics 2009-09-03 John Cloutier , Kathryn L. Nyman , Francis Edward Su