Related papers: Converting online algorithms to local computation …
We resolve the fundamental problem of online decoding with general $n^{th}$ order ergodic Markov chain models. Specifically, we provide deterministic and randomized algorithms whose performance is close to that of the optimal offline…
We introduce a new graph problem, the token dropping game, and we show how to solve it efficiently in a distributed setting. We use the token dropping game as a tool to design an efficient distributed algorithm for stable orientations and…
We consider the online stochastic matching problem proposed by Feldman et al. [FMMM09] as a model of display ad allocation. We are given a bipartite graph; one side of the graph corresponds to a fixed set of bins and the other side…
We consider a class of popular distributed non-convex optimization problems, in which agents connected by a network $\mathcal{G}$ collectively optimize a sum of smooth (possibly non-convex) local objective functions. We address the…
Many interesting computational problems can be reformulated in terms of decision trees. A natural classical algorithm is to then run a random walk on the tree, starting at the root, to see if the tree contains a node n levels from the root.…
In this paper, we propose a novel online optimization algorithm built by combining ideas from control theory and system identification. The foundation of our algorithm is a control-based design that makes use of the internal model of the…
We introduce four algorithms for packet transport in complex networks. These algorithms use deterministic rules which depend, in different ways, on the degree of the node, the number of packets posted down each edge, the mean delivery time…
We extend classical methods of computational complexity to the realm of distributed computing, where they sometimes prove more effective than in their original context. Our focus is on decision problems in the LOCAL model, a setting in…
{\em Algorithms with predictions} incorporate machine learning predictions into algorithm design. A plethora of recent works incorporated predictions to improve on worst-case optimal bounds for online problems. In this paper, we initiate…
Answering complex logical queries on incomplete knowledge graphs is a challenging task, and has been widely studied. Embedding-based methods require training on complex queries, and cannot generalize well to out-of-distribution query…
The paper investigates a version of the resource allocation problem arising in the wireless networking, namely in the OVSF code reallocation process. In this setting a complete binary tree of a given height $n$ is considered, together with…
We improve on random sampling techniques for approximately solving problems that involve cuts and flows in graphs. We give a near-linear-time construction that transforms any graph on n vertices into an O(n\log n)-edge graph on the same…
In recent years, the problem of computing the frequencies of the induced $k$-vertex subgraphs of a graph, or \emph{$k$-graphlets}, has become central. One approach for this problem is to sample $k$-graphlets randomly. Classic algorithms for…
We study the online unweighted bipartite matching problem in the random arrival order model, with $n$ offline and $n$ online vertices, in the learning-augmented setting: The algorithm is provided with untrusted predictions of the types…
We study \emph{parallel} online algorithms: For some fixed integer $k$, a collective of $k$ parallel processes that perform online decisions on the same sequence of events forms a $k$-\emph{copy algorithm}. For any given time and input…
We present deterministic and randomized algorithms for the problem of online packet routing in grids in the competitive network throughput model \cite{AKOR}. In this model the network has nodes with bounded buffers and bounded link…
In this article we consider the graph alignment problem from the perspective of high-dimensional statistics: we aim to estimate an unknown permutation $\pi^*$ from the observation of two correlated random adjacency matrices $A_1$, $A_2$. We…
The local minimum degree of a graph is the minimum degree that can be reached by means of local complementation. For any n, there exist graphs of order n which have a local minimum degree at least 0.189n, or at least 0.110n when restricted…
We present linear time {\it in-place} algorithms for several basic and fundamental graph problems including the well-known graph search methods (like depth-first search, breadth-first search, maximum cardinality search), connectivity…
Online Contention Resolution Schemes (OCRS's) represent a modern tool for selecting a subset of elements, subject to resource constraints, when the elements are presented to the algorithm sequentially. OCRS's have led to some of the…