Related papers: Faster Treasure Hunt and Better Strongly Universal…
We investigate the problem of corruption robustness in offline reinforcement learning (RL) with general function approximation, where an adversary can corrupt each sample in the offline dataset, and the corruption level $\zeta\geq0$…
Suppose we are sending out $k$ robots from $0$ to search the real line at constant speed (with turns) to find a target at an unknown location; $f$ of the robots are faulty, meaning that they fail to report the target although visiting its…
It is well known that many local graph problems, like Vertex Cover and Dominating Set, can be solved in 2^{O(tw)}|V|^{O(1)} time for graphs G=(V,E) with a given tree decomposition of width tw. However, for nonlocal problems, like the…
We consider a new type of asymmetric rendezvous search problem in which Agent II needs to give Agent I a `gift' which can be in the form of information or material. The gift can either be transfered upon meeting, as in traditional…
Dynamic trees are a well-studied and fundamental building block of dynamic graph algorithms dating back to the seminal work of Sleator and Tarjan [STOC'81, (1981), pp. 114-122]. The problem is to maintain a tree subject to online edge…
A randomly walking quantum particle evolving by Schr\"odinger's equation searches for a unique marked vertex on the "simplex of complete graphs" in time $\Theta(N^{3/4})$. In this paper, we give a weighted version of this graph that…
An algorithm on weighted graphs is called universally optimal if it is optimal for every input graph, in the worst case taken over all weight assignments. Informally, this means the algorithm is competitive even with algorithms that are…
In this work, we study the problem of dispersion of mobile robots on dynamic rings. The problem of dispersion of $n$ robots on an $n$ node graph, introduced by Augustine and Moses Jr. [1], requires robots to coordinate with each other and…
The task of finding an entry in an unsorted list of $N$ elements famously takes $O(N)$ queries to an oracle for a classical computer and $O(\sqrt{N})$ queries for a quantum computer using Grover's algorithm. Reformulated as a spatial search…
We study the classic problem in which a Searcher must locate a hidden point, also called the Hider in a network, starting from a root point. The network may be either bounded or unbounded, thus generalizing well-known settings such as…
We present algorithms for length-constrained maximum sum segment and maximum density segment problems, in particular, and the problem of finding length-constrained heaviest segments, in general, for a sequence of real numbers. Given a…
Despite the significant interest and progress in reinforcement learning (RL) problems with adversarial corruption, current works are either confined to the linear setting or lead to an undesired $\tilde{O}(\sqrt{T}\zeta)$ regret bound,…
We study $p$-Faulty Search, a variant of the classic cow-path optimization problem, where a unit speed robot searches the half-line (or $1$-ray) for a hidden item. The searcher is probabilistically faulty, and detection of the item with…
Many evolutionary and constructive heuristic approaches have been introduced in order to solve the Traveling Thief Problem (TTP). However, the accuracy of such approaches is unknown due to their inability to find global optima. In this…
The orienteering problem (OP) is a combinatorial optimization problem that seeks a path visiting a subset of locations to maximize collected rewards under a limited resource budget. This article presents a systematic PRISMA-based review of…
We revisit the algorithmic problem of finding a triangle in a graph: We give a randomized combinatorial algorithm for triangle detection in a given $n$-vertex graph with $m$ edges running in $O(n^{7/3})$ time, or alternatively in…
In this paper we consider the Target Set Selection problem. The problem naturally arises in many fields like economy, sociology, medicine. In the Target Set Selection problem one is given a graph $G$ with a function $\operatorname{thr}:…
In this paper we study the problem of discovering a timeline of events in a temporal network. We model events as dense subgraphs that occur within intervals of network activity. We formulate the event-discovery task as an optimization…
Two variants of multi-robot search for a stationary object in a priori known environment represented by a graph are studied in the paper. The first one is a generalization of the Traveling Deliveryman Problem where more than one deliveryman…
Traveling salesman problem is a NP-hard problem. Until now, researchers have not found a polynomial time algorithm for traveling salesman problem. Among the existing algorithms, dynamic programming algorithm can solve the problem in time…