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Treasure hunt and rendezvous are fundamental tasks performed by mobile agents in graphs. In treasure hunt, an agent has to find an inert target (called treasure) situated at an unknown node of the graph. In rendezvous, two agents, initially…

Distributed, Parallel, and Cluster Computing · Computer Science 2023-10-03 Debasish Pattanayak , Andrzej Pelc

A mobile agent navigating along edges of a simple connected graph, either finite or countably infinite, has to find an inert target (treasure) hidden in one of the nodes. This task is known as treasure hunt. The agent has no a priori…

Data Structures and Algorithms · Computer Science 2021-02-16 Sébastien Bouchard , Yoann Dieudonné , Arnaud Labourel , Andrzej Pelc

In STOC'16, Fraigniaud et al. consider the problem of finding a treasure hidden in one of many boxes that are ordered by importance. That is, if a treasure is in a more important box, then one would like to find it faster. Assuming there…

Distributed, Parallel, and Cluster Computing · Computer Science 2016-04-19 Amos Korman , Yoav Rodeh

We consider the problem of finding a treasure at an unknown point of an $n$-dimensional infinite grid, $n\geq 3$, by initially collocated finite state agents (scouts/robots). Recently, the problem has been well characterized for 2…

Multiagent Systems · Computer Science 2019-02-12 Stefan Dobrev , Lata Narayanan , Jaroslav Opatrny , Denis Pankratov

A mobile agent equipped with a compass and a measure of length has to find an inert treasure in the Euclidean plane. Both the agent and the treasure are modeled as points. In the beginning, the agent is at a distance at most $D>0$ from the…

Data Structures and Algorithms · Computer Science 2020-05-05 Sébastien Bouchard , Yoann Dieudonné , Andrzej Pelc , Franck Petit

We consider a search problem on trees in which the goal is to find an adversarially placed treasure, while relying on local, partial information. Specifically, each node in the tree holds a pointer to one of its neighbors, termed…

Data Structures and Algorithms · Computer Science 2020-01-17 Lucas Boczkowski , Uriel Feige , Amos Korman , Yoav Rodeh

Graph Exploration problems ask a searcher to explore an unknown environment. The environment is modeled as a graph, where the searcher needs to visit each vertex beginning at some vertex. Treasure Hunt problems are a variation of Graph…

Computational Complexity · Computer Science 2024-12-02 Janosch Fuchs , Christoph Grüne , Tom Janßen

Over the years, much research involving mobile computational entities has been performed. From modeling actual microscopic (and smaller) robots, to modeling software processes on a network, many important problems have been studied in this…

Distributed, Parallel, and Cluster Computing · Computer Science 2023-05-04 Anisur Rahaman Molla , Kaushik Mondal , William K. Moses

We introduce the Ants Nearby Treasure Search (ANTS) problem, which models natural cooperative foraging behavior such as that performed by ants around their nest. In this problem, k probabilistic agents, initially placed at a central…

Distributed, Parallel, and Cluster Computing · Computer Science 2017-01-11 Ofer Feinerman , Amos Korman

We study the problem of treasure hunt in a graph by a mobile agent. The nodes in the graph are anonymous and the edges at any node $v$ of degree $deg(v)$ are labeled arbitrarily as $0,1,\ldots, deg(v)-1$. A mobile agent, starting from a…

Data Structures and Algorithms · Computer Science 2021-03-11 Barun Gorain , Kaushik Mondal , Himadri Nayak , Supantha Pandit

We study the problem of treasure hunt in a Euclidean plane by a mobile agent with the guidance of pebbles. The initial position of the agent and position of the treasure are modeled as special points in the Euclidean plane. The treasure is…

Distributed, Parallel, and Cluster Computing · Computer Science 2023-05-11 Adri Bhattacharya , Barun Gorain , Partha Sarathi Mandal

A mobile agent has to find an inert target in some environment that can be a graph or a terrain in the plane. This task is known as treasure hunt. We consider deterministic algorithms for treasure hunt in trees. Our goal is to establish the…

Data Structures and Algorithms · Computer Science 2025-03-18 Sébastien Bouchard , Arnaud Labourel , Andrzej Pelc

We consider the expander routing problem formulated by Ghaffari, Kuhn, and Su (PODC 2017), where the goal is to route all the tokens to their destinations given that each vertex is the source and the destination of at most $\deg(v)$ tokens.…

Distributed, Parallel, and Cluster Computing · Computer Science 2024-05-09 Yi-Jun Chang , Shang-En Huang , Hsin-Hao Su

We initiate the study of a new problem on searching and fetching in a distributed environment concerning treasure-evacuation from a unit disk. A treasure and an exit are located at unknown positions on the perimeter of a disk and at known…

Data Structures and Algorithms · Computer Science 2023-06-22 Konstantinos Georgiou , George Karakostas , Evangelos Kranakis

The traveling tournament problem (TTP) is to minimize the total traveling distance of all teams in a double round-robin tournament. In this paper, we focus on TTP-2, in which each team plays at most two consecutive home games and at most…

Data Structures and Algorithms · Computer Science 2024-03-01 Yuga Kanaya , Kenjiro Takazawa

We consider the Travelling Salesman Problem with Vertex Requisitions, where for each position of the tour at most two possible vertices are given. It is known that the problem is strongly NP-hard. The proposed algorithm for this problem has…

Data Structures and Algorithms · Computer Science 2017-03-14 Anton Eremeev , Yulia Kovalenko

The rendezvous task calls for two mobile agents, starting from different nodes of a network modeled as a graph to meet at the same node. Agents have different labels which are integers from a set $\{1,\dots,L\}$. They wake up at possibly…

Distributed, Parallel, and Cluster Computing · Computer Science 2022-03-11 Subhash Bhagat , Andrzej Pelc

Treasure hunt is the task of finding an inert target by a mobile agent in an unknown environment. We consider treasure hunt in geometric terrains with obstacles. Both the terrain and the obstacles are modeled as polygons and both the agent…

Computational Geometry · Computer Science 2020-01-07 Andrzej Pelc , Ram Narayan Yadav

We study a new search problem on the plane involving a robot and an immobile treasure, initially placed at distance $1$ from each other. The length $\beta$ of an arc (a fence) within the perimeter of the corresponding circle, as well as the…

Computational Geometry · Computer Science 2016-06-28 Konstantinos Georgiou , Evangelos Kranakis , Alexandra Steau

Spatial search is an important problem in quantum computation, which aims to find a marked vertex on a graph. We propose a novel approach for designing deterministic quantum search algorithms on a variety of graphs via alternating quantum…

Quantum Physics · Physics 2023-08-25 Qingwen Wang , Ying Jiang , Shiguang Feng , Lvzhou Li
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