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One possible escape from the Gibbard-Satterthwaite theorem is computational complexity. For example, it is NP-hard to compute if the STV rule can be manipulated. However, there is increasing concern that such results may not re ect the…

Artificial Intelligence · Computer Science 2012-04-18 Toby Walsh

We study the complexity of influencing elections through bribery: How computationally complex is it for an external actor to determine whether by a certain amount of bribing voters a specified candidate can be made the election's winner? We…

Computer Science and Game Theory · Computer Science 2008-08-23 Piotr Faliszewski , Edith Hemaspaandra , Lane A. Hemaspaandra

This work examines the Conditional Approval Framework for elections involving multiple interdependent issues, specifically focusing on the Conditional Minisum Approval Voting Rule. We first conduct a detailed analysis of the computational…

Computer Science and Game Theory · Computer Science 2025-02-04 Georgios Amanatidis , Michael Lampis , Evangelos Markakis , Georgios Papasotiropoulos

Several elections run in the last years have been characterized by attempts to manipulate the result of the election through the diffusion of fake or malicious news over social networks. This problem has been recognized as a critical issue…

Computer Science and Game Theory · Computer Science 2023-08-22 Vincenzo Auletta , Francesco Carbone , Diodato Ferraioli

In collective decision making, where a voting rule is used to take a collective decision among a group of agents, manipulation by one or more agents is usually considered negative behavior to be avoided, or at least to be made…

Artificial Intelligence · Computer Science 2013-03-05 Umberto Grandi , Andrea Loreggia , Francesca Rossi , Kristen Brent Venable , Toby Walsh

In many real world elections, agents are not required to rank all candidates. We study three of the most common methods used to modify voting rules to deal with such partial votes. These methods modify scoring rules (like the Borda count),…

Computer Science and Game Theory · Computer Science 2014-06-02 Nina Narodytska , Toby Walsh

We introduce the notion of {\em Distance Restricted Manipulation}, where colluding manipulator(s) need to compute if there exist votes which make their preferred alternative win the election when their knowledge about the others' votes is a…

Computer Science and Game Theory · Computer Science 2020-11-30 Aditya Anand , Palash Dey

We study the problem of coalitional manipulation---where $k$ manipulators try to manipulate an election on $m$ candidates---under general scoring rules, with a focus on the Borda protocol. We do so both in the weighted and unweighted…

Data Structures and Algorithms · Computer Science 2017-08-17 Orgad Keller , Avinatan Hassidim , Noam Hazon

In a voting problem with a finite set of alternatives to choose from, we study the manipulation of tops-only rules. Since all non-dictatorial (onto) voting rules are manipulable when there are more than two alternatives and all preferences…

Theoretical Economics · Economics 2022-10-24 R. Pablo Arribillaga , Agustin G. Bonifacio

We study the complexity of candidate control in participatory budgeting elections. The goal of constructive candidate control is to ensure that a given candidate wins by either adding or deleting candidates from the election (in the…

Computer Science and Game Theory · Computer Science 2026-01-26 Piotr Faliszewski , Łukasz Janeczko , Dušan Knop , Jan Pokorný , Šimon Schierreich , Mateusz Słuszniak , Krzysztof Sornat

Scoring systems are an extremely important class of election systems. We study the complexity of manipulation, constructive control by deleting voters (CCDV), and bribery for scoring systems. For manipulation, we show that for all scoring…

Computational Complexity · Computer Science 2016-04-19 Edith Hemaspaandra , Henning Schnoor

Complexity of voting manipulation is a prominent topic in computational social choice. In this work, we consider a two-stage voting manipulation scenario. First, a malicious party (an attacker) attempts to manipulate the election outcome in…

Computer Science and Game Theory · Computer Science 2019-06-18 Edith Elkind , Jiarui Gan , Svetlana Obraztsova , Zinovi Rabinovich , Alexandros A. Voudouris

We study computational aspects of three prominent voting rules that use approval ballots to elect multiple winners. These rules are satisfaction approval voting, proportional approval voting, and reweighted approval voting. We first show…

Computer Science and Game Theory · Computer Science 2014-07-14 Haris Aziz , Serge Gaspers , Joachim Gudmundsson , Simon Mackenzie , Nicholas Mattei , Toby Walsh

Coalitional manipulation in voting is considered to be any scenario in which a group of voters decide to misrepresent their vote in order to secure an outcome they all prefer to the first outcome of the election when they vote honestly. The…

Theoretical Economics · Economics 2020-09-28 Mostapha Diss , Boris Tsvelikhovskiy

The computational study of elections generally assumes that the preferences of the electorate come in as a list of votes. Depending on the context, it may be much more natural to represent the list succinctly, as the distinct votes of the…

Computer Science and Game Theory · Computer Science 2021-06-25 Zack Fitzsimmons , Edith Hemaspaandra

We consider the computational complexity of the question whether a certain strategy can be removed from a game by means of iterated elimination of dominated strategies. In particular, we study the influence of different definitions of…

Computational Complexity · Computer Science 2010-01-20 Arno Pauly

Understanding when and how computational complexity can be used to protect elections against different manipulative actions has been a highly active research area over the past two decades. A recent body of work, however, has shown that…

Computer Science and Game Theory · Computer Science 2015-11-26 Vijay Menon , Kate Larson

Consider elections where the set of candidates is partitioned into parties, and each party must nominate exactly one candidate. The Possible President problem asks whether some candidate of a given party can become the winner of the…

Computer Science and Game Theory · Computer Science 2025-02-06 Ildikó Schlotter , Katarína Cechlárová

Social networks are increasingly being used to conduct polls. We introduce a simple model of such social polling. We suppose agents vote sequentially, but the order in which agents choose to vote is not necessarily fixed. We also suppose…

Computer Science and Game Theory · Computer Science 2013-02-08 Serge Gaspers , Victor Naroditskiy , Nina Narodytska , Toby Walsh

Control and manipulation are two of the most studied types of attacks on elections. In this paper, we study the complexity of control attacks on elections in which there are manipulators. We study both the case where the "chair" who is…

Computer Science and Game Theory · Computer Science 2017-06-09 Zack Fitzsimmons , Edith Hemaspaandra , Lane A. Hemaspaandra