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Android is the most widely deployed end-user focused operating system. With its growing set of use cases encompassing communication, navigation, media consumption, entertainment, finance, health, and access to sensors, actuators, cameras,…
Federated Learning (FL) has recently emerged as a popular solution to distributedly train a model on user devices improving user privacy and system scalability. Major Internet companies have deployed FL in their applications for specific…
Understanding student behaviour in higher education is essential for improving academic performance, supporting mental well-being, and informing institutional policies. However, most existing behavioural datasets originate from Western…
The Experience Sampling Method (ESM) introduces in-situ sampling of human behaviour, and provides researchers and behavioural therapists with ecologically valid and timely assessments of a person's psychological state. This, in turn, opens…
Agile methods in undergraduate courses have been explored in an effort to close the gap between industry and professional profiles. We have structured an Android application development course based on a tailored user-centered Agile process…
Multimodal Learning Analytics (MMLA) innovations make use of rapidly evolving sensing and artificial intelligence algorithms to collect rich data about learning activities that unfold in physical learning spaces. The analysis of these data…
The study assesses the awareness of PSU Bayambang Campus students regarding e-learning technologies. A Quantitative Research Approach was used, gathering data through a demographic questionnaire and ICT Resources assessment. The survey…
The integration of Large Language Models (LLMs) in Requirements Engineering (RE) education is reshaping pedagogical approaches, seeking to enhance student engagement and motivation while providing practical tools to support their…
The use of mobile robots has inevitably increased in recent years. The increase in the companies that produce products in this field, the popularity of the studies in the robotic field and the technological competence to serve many…
The modern engineering landscape increasingly requires a range of skills to successfully integrate complex systems. Project-based learning is used to help students build professional skills. However, it is typically applied to small teams…
This article describes the reform of a physics undergraduate lab course by introducing new technologies such as Arduino microcontroller and smartphone, to help students experience a more authentic lab experience. This paper outlines the…
This paper describes results from a project in an undergraduate engineering physics course that coupled classroom use of interactive computer simulations with the collection of real-time formative assessment using pen-enabled mobile…
Technologies have become inseparable of our lives, economy, and the society as a whole. For example, clouds provide numerous computing resources that can facilitate our lives, whereas the Content Management Systems (CMSs) can provide the…
In a contemporary world, people become dependent on electronic devices. Technologies help to clarification and structure life in many ways to meet the need of the children oriented requirements. The children suffering from disabilities…
There is an increasing interest in exploiting mobile sensing technologies and machine learning techniques for mental health monitoring and intervention. Researchers have effectively used contextual information, such as mobility,…
Exploratory learning environments (ELEs), such as simulation-based platforms and open-ended science curricula, promote hands-on exploration and problem-solving but make it difficult for teachers to gain timely insights into students'…
This study investigates the challenges in designing, data collection, and implementation of a web-based Tutoring System (TS) for teaching linear equations within a developing country context. Originally designed as an Android app, the…
E-learning; enhanced by communicating and interacting is becoming increasingly accepted and this puts Web 2.0 at the center of the new educational technologies. E-Learning 2.0 emerges as an innovative method of online learning for its…
The growing trend of fledgling reinforcement learning systems making their way into real-world applications has been accompanied by growing concerns for their safety and robustness. In recent years, a variety of approaches have been put…
This work presents the IMPROVE dataset, a multimodal resource designed to evaluate the effects of mobile phone usage on learners during online education. It includes behavioral, biometric, physiological, and academic performance data…