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Real-time on-device continual learning is needed for new applications such as home robots, user personalization on smartphones, and augmented/virtual reality headsets. However, this setting poses unique challenges: embedded devices have…

Machine Learning · Computer Science 2022-07-18 Tyler L. Hayes , Christopher Kanan

Today, the use of technology is a powerful advantage in every field in the society. With the advent of development in information and communications technology (ICT), the process of learning and acquiring new knowledge had undergone a shift…

Computers and Society · Computer Science 2022-04-05 Joanna E. De Torres

The large number of reasonably priced computers, Internet broadband connectivity and rich education content has created a global phenomenon by which information and communication technology (ICT) has used to remodel education. E-learning…

Computers and Society · Computer Science 2017-07-11 Ahmad Tasnim Siddiqui , Mehedi Masud

As higher education increasingly adopts blended learning, understanding students preferences for online interaction platforms becomes critical for effective course delivery and engagement. This study investigates the platforms undergraduate…

Human-Computer Interaction · Computer Science 2026-03-10 Lois Fajuyigbe , Kaisu Mumuni , Felix Nti Koranteng

In the article, we present a Web-based System called M2LADS, which supports the integration and visualization of multimodal data recorded in user experiences (UX) in a Learning Analytics (LA) system in the form of Web-based Dashboards.…

Human-Computer Interaction · Computer Science 2023-07-21 Álvaro Becerra , Roberto Daza , Ruth Cobos , Aythami Morales , Julian Fierrez

The global mental health crisis is a pressing concern, with college students particularly vulnerable to rising mental health disorders. The widespread use of smartphones among young adults, while offering numerous benefits, has also been…

Computers and Society · Computer Science 2025-05-30 Wei Xuan , Meghna Roy Chowdhury , Yi Ding , Yixue Zhao

Pen computing tools such as Tablet PC, Tablet Monitors and its various supporting software tool offer another dimension to enhance our today's digitally integrated and connected classroom learning environment. This paper first reviews the…

Computers and Society · Computer Science 2014-03-25 Hong Cao

The aim of this study was to see whether student participation increased when mobile devices were used in the classroom. We measured the amount of student participative actions when the Socrative tool was used and when it was not used. Our…

Computers and Society · Computer Science 2024-07-08 Carlos Guerrero , Antoni Jaume-i-Capó , Carlos Juiz , Isaac Lera

Algorithmic bias is a major issue in machine learning models in educational contexts. However, it has not yet been studied thoroughly in Asian learning contexts, and only limited work has considered algorithmic bias based on regional…

From computer vision and speech recognition to forecasting trajectories in autonomous vehicles, deep learning approaches are at the forefront of so many domains. Deep learning models are developed using plethora of high-level, generic…

Machine Learning · Computer Science 2021-05-07 Hamid Tabani , Ajay Balasubramaniam , Elahe Arani , Bahram Zonooz

Learning behavior mechanism is widely anticipated in managed settings through the formal syllabus. However, heading for learning stimulus whilst daily mobility practices through urban transit is the novel feature in learning sciences.…

Human-Computer Interaction · Computer Science 2021-05-20 Waqas Ahmed , Habiba Akter , Sheikh M. Hizam , Ilham Sentosa , Syeliya Md. Zaini

Studies have shown that the application of Self-Regulated Learning (SRL) increases the effectiveness of education. However, this is quite challenging to be facilitated with learning technologies like Learning Management Systems (LMS) that…

Computers and Society · Computer Science 2014-07-23 Alexander Nussbaumer , Milos Kravcik , Dominik Renzel , Ralf Klamma , Marcel Berthold , Dietrich Albert

Open Source Software (OSS) has been widely used in the educational environment largely due to its reduced cost of ownership. While OSS has evolved over the years, challenges exist in its implementation and wide adoption. Foremost among…

Computers and Society · Computer Science 2019-01-04 Ryan Ebardo

Online distance learning is highly learner-centred, requiring different skills and competences from learners, as well as alternative approaches for instructional design, student support, and provision of resources. Learner autonomy and…

Computers and Society · Computer Science 2020-12-29 Mohammad Khalil

Smartphones equipped with sensors such as accelerometers, gyroscopes, and magnetometers offer valuable opportunities for physics education, allowing students to measure motion using their own devices. However, commonly used applications…

Physics Education · Physics 2026-03-06 Keita Nishioka , Yasuhiro Tanaka

The ability to express scientific concepts in mathematical terms and integrate scientific and mathematical reasoning about a phenomenon is a foundational cognitive process involved in scientific thinking. This process called blended…

Physics Education · Physics 2023-05-24 Leonora Kaldaras , Carl Wieman

As the number of smart devices that surround us increases, so do the opportunities to create smart socially-aware systems. In this context, mobile devices can be used to collect data about students and to better understand how their…

Human-Computer Interaction · Computer Science 2024-10-28 J. Fernandes , J. Sá Silva , A. Rodrigues , S. Sinche , F. Boavida

E-learning is nowadays one of the most interesting of the "e- " domains available through the Internet. The main problem to create a Web-based, virtual environment is to model the traditional domain and to implement the model using the most…

Multiagent Systems · Computer Science 2007-05-23 Mihaela Dinsoreanu , Cristian Godja , Claudiu Anghel , Ioan Salomie , Tom Coffey

Due to the COVID-19 pandemic, there was an urgent need to move to online teaching and develop innovations to guarantee the Student Learning Outcomes (SLOs) are being fulfilled. The contributions of this paper are two-fold: the effects of an…

Computers and Society · Computer Science 2021-07-05 Amith Khandakar , Muhammad E. H. Chowdhury , Md. Saifuddin Khalid , Nizar Zorba

Science literacy is being fostered by science education community including the Indonesian education system. Science literacy and technology course has been designed and implemented to strengthen the national initiative empowering…

Physics Education · Physics 2023-04-17 Bayu Setiaji , Purwoko Haryadi Santoso , Khafidh Nur Aziz , Heri Retnawati , Moh Khairudin
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