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Recent advances in game informatics have enabled us to find strong strategies across a diverse range of games. However, these strategies are usually difficult for humans to interpret. On the other hand, research in Explainable Artificial…

Multiagent Systems · Computer Science 2024-03-13 Satoru Fujii

Only a few short months ago, Generative AI was sold to us as inevitable by the leadership of AI companies, those who partnered with them, and venture capitalists. As certain elements of the media promoted and amplified these claims, public…

Computers and Society · Computer Science 2024-08-19 David Gray Widder , Mar Hicks

Mainstream games are typically designed around the visual experience, with behaviors and interactions highly dependent on vision. Despite this, blind people are playing mainstream games while dealing with and overcoming inaccessible…

Human-Computer Interaction · Computer Science 2023-01-20 David Gonçalves , Manuel Piçarra , Pedro Pais , João Guerreiro , André Rodrigues

In this paper we investigate the value of a social network with respect to the probability mechanism underlying its structure. Specifically, we compute the value for small world and scale free networks. We provide evidence in support of the…

Networking and Internet Architecture · Computer Science 2008-12-16 Sandeep Chalasani

Knowledge spillovers occur when a firm researches a new technology and that technology is adapted or adopted by another firm, resulting in a social value of the technology that is larger than the initially predicted private value. As a…

Optimization and Control · Mathematics 2021-01-14 Matt Barker , Pierre Degond , Ralf Martin , Mirabelle Muûls

In congestion games, users make myopic routing decisions to jam each other, and the social planner with the full information designs mechanisms on information or payment side to regulate. However, it is difficult to obtain time-varying…

Computer Science and Game Theory · Computer Science 2023-02-14 Hongbo Li , Lingjie Duan

Large language models (LLMs) have demonstrated the potential to mimic human social intelligence. However, most studies focus on simplistic and static self-report or performance-based tests, which limits the depth and validity of the…

Artificial Intelligence · Computer Science 2024-11-05 Ziyi Liu , Abhishek Anand , Pei Zhou , Jen-tse Huang , Jieyu Zhao

This article investigates selfish behavior in games where players are embedded in a social context. A framework is presented which allows us to measure the Windfall of Friendship, i.e., how much players benefit (compared to purely selfish…

Computer Science and Game Theory · Computer Science 2015-03-17 Dominic Meier , Yvonne Anne Pignolet , Stefan Schmid , Roger Wattenhofer

ChatGPT disrupted the application of machine-learning methods and drastically reduced the usage barrier. Chatbots are now widely used in a lot of different situations. They provide advice, assist in writing source code, or assess and…

Human-Computer Interaction · Computer Science 2024-06-25 Dmitri Bershadskyy , Florian E. Sachs , Joachim Weimann

Mobile gaming is a rapidly growing and incredibly profitable sector; having grown seven-fold over the past 10 years, it now grosses over $100 billion annually. This growth was due in large part to a shift in monetization strategies: rather…

Computer Science and Game Theory · Computer Science 2023-12-19 Taylor Lundy , Narun Raman , Hu Fu , Kevin Leyton-Brown

This paper considers the problem of estimating exposure to information in a social network. Given a piece of information (e.g., a URL of a news article on Facebook, a hashtag on Twitter), our aim is to find the fraction of people on the…

Social and Information Networks · Computer Science 2022-07-14 Buddhika Nettasinghe , Kowe Kadoma , Mor Naaman , Vikram Krishnamurthy

This paper presents striking new data about the scale of Google's involvement in the global digital and corporate landscape, head and shoulders above the other big tech firms. While public attention and some antitrust scrutiny has focused…

Computers and Society · Computer Science 2025-11-06 Aline Blankertz , Brianna Rock , Nicholas Shaxson

We analyze the network congestion game with atomic players, asymmetric strategies, and the maximum latency among all players as social cost. This important social cost function is much less understood than the average latency. We show that…

Computer Science and Game Theory · Computer Science 2012-10-02 Xujin Chen , Benjamin Doerr , Xiaodong Hu , Weidong Ma , Rob van Stee , Carola Winzen

Compliance with the European Union's Platform-to-Business (P2B) Regulation is challenging for online platforms, and assessing their compliance can be difficult for public authorities. This is partly due to the lack of automated tools for…

Software Engineering · Computer Science 2024-01-24 Francesco Sovrano , Michaël Lognoul , Alberto Bacchelli

The announcement by Facebook that Libra will "deliver on the promise of 'the internet of money'" has drawn the attention of the financial world. Regulators, institutions, and users of financial products have all been prompted to react and,…

Computers and Society · Computer Science 2019-08-23 Valerie Khan , Geoffrey Goodell

Trusting others and reciprocating the received trust with trustworthy actions are fundaments of economic and social interactions. The trust game (TG) is widely used for studying trust and trustworthiness and entails a sequential interaction…

Physics and Society · Physics 2024-02-19 Ik Soo Lim , Naoki Masuda

This paper presents a review of the status of currencies in video games. The business of video games is a multibillion-dollar industry, and its internal economy design is an important field to investigate. In this study, we have…

Computers and Society · Computer Science 2024-10-01 Amir Reza Asadi , Reza Hemadi

The game-theoretic notion of the semivalue offers a popular framework for credit attribution and data valuation in machine learning. Semivalues have been proposed for a variety of high-stakes decisions involving data, such as determining…

Machine Learning · Computer Science 2025-06-17 Hannah Diehl , Ashia C. Wilson

The recent hype around Reddit's WallStreetBets (WSB) community has inspired research on its impact on our economy and society. Still, one important question remains: Can WSB's community of anonymous contributors actually provide valuable…

Statistical Finance · Quantitative Finance 2023-01-03 Tolga Buz , Gerard de Melo

This paper presents the design of a cooperative multi-player betting game, Trust-ya, as a model of some elements of status processes in human groups. The game is designed to elicit status-driven leader-follower behaviours as a means to…

Social and Information Networks · Computer Science 2021-09-10 Jerry Huang , Joshua Jung , Neil Budnarain , Benn McGregor , Jesse Hoey
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