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We consider a mechanism design setting with a single item and a single buyer who is uncertain about the value of the item. Both the buyer and the seller have a common model for the buyer's value, but the buyer discovers her true value only…

Computer Science and Game Theory · Computer Science 2025-07-08 Saeed Alaei , Shuchi Chawla , Zhiyi Huang , Ali Makhdoumi , Azarakhsh Malekian

How to rank web pages, scientists and online resources has recently attracted increasing attention from both physicists and computer scientists. In this paper, we study the ranking problem of rating systems where users vote objects by…

Information Retrieval · Computer Science 2010-01-14 Luo-Luo Jiang , Matus Medo , Joseph R. Wakeling , Yi-Cheng Zhang , Tao Zhou

We study the mechanism design problem of allocating a set of indivisible items without monetary transfers. Despite the vast literature on this very standard model, it still remains unclear how do truthful mechanisms look like. We focus on…

Computer Science and Game Theory · Computer Science 2017-05-31 Georgios Amanatidis , Georgios Birmpas , George Christodoulou , Evangelos Markakis

We consider the "Offline Ad Slot Scheduling" problem, where advertisers must be scheduled to "sponsored search" slots during a given period of time. Advertisers specify a budget constraint, as well as a maximum cost per click, and may not…

Computer Science and Game Theory · Computer Science 2008-01-21 Jon Feldman , S. Muthukrishnan , Evdokia Nikolova , Martin Pal

We consider a multi-round auction setting motivated by pay-per-click auctions for Internet advertising. In each round the auctioneer selects an advertiser and shows her ad, which is then either clicked or not. An advertiser derives value…

Data Structures and Algorithms · Computer Science 2013-06-05 Moshe Babaioff , Yogeshwer Sharma , Aleksandrs Slivkins

Modern decision making tools are based on statistical analysis of abundant data, which is often collected by querying multiple individuals. We consider data collection through crowdsourcing, where independent and self-interested agents,…

Computer Science and Game Theory · Computer Science 2017-04-19 Boi Faltings , Radu Jurca , Goran Radanovic

Our paper contributes to the literature recommending approaches to make online reviews more credible and representative. We analyze data from four diverse major online retailers and find that verified customers who are prompted (by an…

Human-Computer Interaction · Computer Science 2016-04-05 Georgios Askalidis , Edward C. Malthouse

We study the problem of selling identical goods to n unit-demand bidders in a setting in which the total supply of goods is unknown to the mechanism. Items arrive dynamically, and the seller must make the allocation and payment decisions…

Computer Science and Game Theory · Computer Science 2009-05-22 Moshe Babaioff , Liad Blumrosen , Aaron L. Roth

Reputation is crucial to enabling human or software agents to select among alternative providers. Although several effective reputation assessment methods exist, they typically distil reputation into a numerical representation, with no…

Artificial Intelligence · Computer Science 2020-06-17 Ingrid Nunes , Phillip Taylor , Lina Barakat , Nathan Griffiths , Simon Miles

Peer-prediction is a mechanism which elicits privately-held, non-variable information from self-interested agents---formally, truth-telling is a strict Bayes Nash equilibrium of the mechanism. The original Peer-prediction mechanism suffers…

Computer Science and Game Theory · Computer Science 2016-03-28 Yuqing Kong , Grant Schoenebeck

Collaborative machine learning involves training high-quality models using datasets from a number of sources. To incentivize sources to share data, existing data valuation methods fairly reward each source based on its data submitted as is.…

Machine Learning · Computer Science 2026-05-13 Rachael Hwee Ling Sim , Jue Fan , Xiao Tian , Xinyi Xu , Patrick Jaillet , Bryan Kian Hsiang Low

We study expert advice under reputational incentives, with sell-side equity research as the lead application. A long-lived analyst receives a continuous private signal about a binary payoff and recommends a risky (Buy) or safe action.…

Theoretical Economics · Economics 2025-09-05 Georgy Lukyanov , Anna Vlasova , Maria Ziskelevich

In digital goods auctions, there is an auctioneer who sells an item with unlimited supply to a set of potential buyers, and the objective is to design truthful auction to maximize the total profit of the auctioneer. Motivated from an…

Computer Science and Game Theory · Computer Science 2011-07-27 Nick Gravin , Pinyan Lu

We study the behavior of for-profit institutions that broadcast reputations to foster trust among market participants. We develop a theoretical model in which buyers and sellers are matched on a platform to engage in transactions involving…

Computer Science and Game Theory · Computer Science 2025-12-01 Hiroaki Chiba-Okabe , Joshua B. Plotkin

We study the design of mechanisms -- e.g., auctions -- when the designer does not control information flows between mechanism participants. A mechanism equilibrium is leakage-proof if no player conditions their actions on leaked…

Theoretical Economics · Economics 2025-11-04 Samuel Häfner , Marek Pycia , Haoyuan Zeng

In this paper, we study efficiency in truthful auctions via a social network, where a seller can only spread the information of an auction to the buyers through the buyers' network. In single-item auctions, we show that no mechanism is…

Theoretical Economics · Economics 2019-04-30 Seiji Takanashi , Takehiro Kawasaki , Taiki Todo , Makoto Yokoo

With the increasing use of auctions in online advertising, there has been a large effort to study seller revenue maximization, following Myerson's seminal work, both theoretically and practically. We take the point of view of the buyer in…

Computer Science and Game Theory · Computer Science 2019-03-27 Marc Abeille , Clément Calauzènes , Noureddine El Karoui , Thomas Nedelec , Vianney Perchet

With the recent advance of micro-blogs and social networks, people can view and post comments on the websites in a very convenient way. However, it is also a big concern that the malicious users keep polluting the cyber environment by…

Social and Information Networks · Computer Science 2016-08-16 Shiyu Ji

We revisit the classic problem of fair division from a mechanism design perspective, using {\em Proportional Fairness} as a benchmark. In particular, we aim to allocate a collection of divisible items to a set of agents while incentivizing…

Computer Science and Game Theory · Computer Science 2014-02-26 Richard Cole , Vasilis Gkatzelis , Gagan Goel

It is typically expected that if a mechanism is truthful, then the agents would, indeed, truthfully report their private information. But why would an agent believe that the mechanism is truthful? We wish to design truthful mechanisms,…

Computer Science and Game Theory · Computer Science 2014-12-02 Simina Brânzei , Ariel D. Procaccia