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In this paper, we introduce a two-stage Bayesian persuasion model in which a third-party platform controls the information available to the sender about users' preferences. We aim to characterize the optimal information disclosure policy of…

Computer Science and Game Theory · Computer Science 2024-07-23 Itai Arieli , Omer Madmon , Moshe Tennenholtz

As a cost-effective option for Cloud consumers, spot service has been considered to be a significant supplement for building a full-fledged market economy for the Cloud ecosystem. However, unlike the static and straightforward way of…

Distributed, Parallel, and Cluster Computing · Computer Science 2017-08-07 Zheng Li , Maria Kihl , Anders Robertsson

We consider the problem of purchasing data for machine learning or statistical estimation. The data analyst has a budget to purchase datasets from multiple data providers. She does not have any test data that can be used to evaluate the…

Computer Science and Game Theory · Computer Science 2020-10-30 Yiling Chen , Yiheng Shen , Shuran Zheng

We study truthful mechanisms for welfare maximization in online bipartite matching. In our (multi-parameter) setting, every buyer is associated with a (possibly private) desired set of items, and has a private value for being assigned an…

Computer Science and Game Theory · Computer Science 2024-02-20 Michal Feldman , Federico Fusco , Stefano Leonardi , Simon Mauras , Rebecca Reiffenhäuser

Our aim is to design mechanisms that motivate all agents to reveal their predictions truthfully and promptly. For myopic agents, proper scoring rules induce truthfulness. However, as has been described in the literature, when agents take…

Computer Science and Game Theory · Computer Science 2019-12-05 Amir Ban

Due to popularization of internet and e-commerce, more and more people getting involved in online shopping market. A large number of companies have been transferred to the internet where online customers have been increased due to easy…

Cryptography and Security · Computer Science 2024-06-25 Siddiqui Muhammad Yasir , Alam Gir , Jenny Lundberg

Our study presents a new tool, Reputation Agent, to promote fairer reviews from requesters (employers or customers) on gig markets. Unfair reviews, created when requesters consider factors outside of a worker's control, are known to plague…

Human-Computer Interaction · Computer Science 2020-05-14 Carlos Toxtli , Angela Richmond-Fuller , Saiph Savage

Peer-prediction is a (meta-)mechanism which, given any proper scoring rule, produces a mechanism to elicit privately-held, non-verifiable information from self-interested agents. Formally, truth-telling is a strict Nash equilibrium of the…

Computer Science and Game Theory · Computer Science 2016-03-24 Yuqing Kong , Grant Schoenebeck , Katrina Ligett

It is widely believed that computing payments needed to induce truthful bidding is somehow harder than simply computing the allocation. We show that the opposite is true: creating a randomized truthful mechanism is essentially as easy as a…

Computer Science and Game Theory · Computer Science 2015-11-17 Moshe Babaioff , Robert D. Kleinberg , Aleksandrs Slivkins

Online reviews are typically written by volunteers and, as a consequence, information about seller quality may be under-provided in digital marketplaces. We study the extent of this under-provision in a large-scale randomized experiment…

General Economics · Economics 2021-12-21 Andrey Fradkin , David Holtz

In this paper, we study methods for improving the utility and privacy of reputation scores for online auctions, such as used in eBay, so as to reduce the effectiveness of feedback extortion. The main ideas behind our techniques are to use…

Cryptography and Security · Computer Science 2015-03-19 Michael T. Goodrich , Florian Kerschbaum

The success of an agent mediated e-market system lies in the underlying reputation management system to improve the quality of services in an information asymmetric e-market. Reputation provides an operatable metric for establishing…

Multiagent Systems · Computer Science 2011-10-19 Vibha Gaur , Neeraj Kumar Sharma

This paper examines the effect of two-sided argumentation on the perceived helpfulness of online consumer reviews. In contrast to previous works, our analysis thereby sheds light on the reception of reviews from a language-based…

Computation and Language · Computer Science 2018-12-27 Bernhard Lutz , Nicolas Pröllochs , Dirk Neumann

This paper presents a pipeline to detect and explain anomalous reviews in online platforms. The pipeline is made up of three modules and allows the detection of reviews that do not generate value for users due to either worthless or…

Computation and Language · Computer Science 2024-02-29 David Novoa-Paradela , Oscar Fontenla-Romero , Bertha Guijarro-Berdiñas

Prediction markets elicit and aggregate beliefs by paying agents based on how close their predictions are to a verifiable future outcome. However, outcomes of many important questions are difficult to verify or unverifiable, in that the…

Computer Science and Game Theory · Computer Science 2025-02-19 Siddarth Srinivasan , Ezra Karger , Yiling Chen

Recommendation systems are an important units in today's e-commerce applications, such as targeted advertising, personalized marketing and information retrieval. In recent years, the importance of contextual information has motivated…

Information Retrieval · Computer Science 2016-07-29 Tal Hadad

In the era of digital markets, the challenge for consumers is discerning quality amidst information asymmetry. While traditional markets use brand mechanisms to address this issue, transferring such systems to internet-based P2P markets,…

Computational Engineering, Finance, and Science · Computer Science 2026-01-07 H. Wen , T. Huang , D. Xiao

Contemporary real-world online ad auctions differ from canonical models [Edelman et al., 2007; Varian, 2009] in at least four ways: (1) values and click-through rates can depend upon users' search queries, but advertisers can only partially…

Machine Learning · Computer Science 2024-04-11 Ming Chen , Sareh Nabi , Marciano Siniscalchi

We consider a community of users who must make periodic decisions about whether to interact with one another. We propose a protocol which allows honest users to reliably interact with each other, while limiting the damage done by each…

Computer Science and Game Theory · Computer Science 2014-11-06 Paul Christiano

A good group reputation often facilitates more efficient synergistic teamwork in production activities. Here we translate this simple motivation into a reputation-based synergy and discounting mechanism in the public goods game.…

Physics and Society · Physics 2024-04-09 Wenqiang Zhu , Xin Wang , Chaoqian Wang , Longzhao Liu , Hongwei Zheng , Shaoting Tang