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In this paper, the 2-dimensional decentralized parallel interference channel (IC) with 2 transmitter-receiver pairs is modelled as a non-cooperative static game. Each transmitter is assumed to be a fully rational entity with complete…

Computer Science and Game Theory · Computer Science 2011-06-15 Luca Rose , Samir M. Perlaza , Mérouane Debbah

Considering the interaction through mutual interference of the different radio devices, the channel selection (CS) problem in decentralized parallel multiple access channels can be modeled by strategic-form games. Here, we show that the CS…

Computer Science and Game Theory · Computer Science 2010-09-28 S. M. Perlaza , H. Tembine , S. Lasaulce , V. Quintero-Florez

This paper models a two-agent economy with production and appropriation as a noncooperative dynamic game, and determines its closed-form Markovian Nash equilibrium. The analysis highlights the para-metric conditions that tip the economy…

Theoretical Economics · Economics 2023-04-05 Julio Huato

To verify the robustness of a program or protocol, it is common in the computer science community to rely on the theoretical framework of game theory. In particular, if one seeks to enforce a desired property, or specification, despite an…

Computer Science and Game Theory · Computer Science 2026-05-20 Léonard Brice

This paper investigates the game theory of resource-allocation situations where the "first come, first serve" heuristic creates inequitable, asymmetric benefits to the players. Specifically, this problem is formulated as a Generalized Nash…

Computer Science and Game Theory · Computer Science 2022-06-16 Nathan Boyd , Steven Gabriel , George Rest , Tom Dumm

In this paper we consider the problem of distributed Nash equilibrium (NE) seeking over networks, a setting in which players have limited local information. We start from a continuous-time gradient-play dynamics that converges to an NE…

Optimization and Control · Mathematics 2024-10-30 Dian Gadjov , Lacra Pavel

We propose a type of non-cooperative game, termed multi-cluster aggregative game, which is composed of clusters as players, where each cluster consists of collaborative agents with cost functions depending on their own decisions and the…

Multiagent Systems · Computer Science 2023-05-16 Yue Chen , Peng Yi

Semantic communication acts as a key enabler for effective task execution in AI-driven systems, prioritizing the extraction of the underlying meaning before transmission. However, when devices rely on different logic and internal…

Information Theory · Computer Science 2026-03-09 Giuseppe Di Poce , Mattia Merluzzi , Emilio Calvanese Strinati , Paolo Di Lorenzo

The classical game theory models rational players and proposes Nash equilibrium (NE) as the solution. However, real-world scenarios rarely feature rational players; instead, players make inconsistent and irrational decisions. Often,…

Computer Science and Game Theory · Computer Science 2024-06-07 Khushboo Agarwal , Konstantin Avrachenkov , Veeraruna Kavitha , Raghupati Vyas

We propose a new method for opportunistic power control in multi-carrier interference channels for delay-tolerant data services. In doing so, we utilize a game theoretic framework with novel constraints, where each user tries to maximize…

Computer Science and Game Theory · Computer Science 2011-06-28 Mohammad R. Javan , Ahmad R. Sharafat

When two or more self-interested agents put their plans to execution in the same environment, conflicts may arise as a consequence, for instance, of a common utilization of resources. In this case, an agent can postpone the execution of a…

Artificial Intelligence · Computer Science 2015-03-05 Jaume Jordán , Eva Onaindia

Classical multiuser information theory studies the fundamental limits of models with a fixed (often small) number of users as the coding blocklength goes to infinity. This work proposes a new paradigm, referred to as many-user information…

Information Theory · Computer Science 2014-05-06 Xu Chen , Dongning Guo

Distributed Opportunistic Scheduling (DOS) is inherently harder than conventional opportunistic scheduling due to the absence of a central entity that has knowledge of all the channel states. With DOS, stations contend for the channel using…

Networking and Internet Architecture · Computer Science 2015-03-19 Albert Banchs , Andres Garcia-Saavedra , Pablo Serrano , Joerg Widmer

A distributed Nash equilibrium seeking algorithm is presented for networked games. We assume an incomplete information available to each player about the other players' actions. The players communicate over a strongly connected digraph to…

Systems and Control · Computer Science 2019-12-10 Farzad Salehisadaghiani , Lacra Pavel

In this work, we consider a network composed of several single-antenna transmitter-receiver pairs in which each pair aims at selfishly minimizing the power required to achieve a given signal-to-interference-plus-noise ratio. This is…

Information Theory · Computer Science 2016-11-18 Riccardo Andreotti , Leonardo Marchetti , Luca Sanguinetti , Merouane Debbah

A game-theoretic analysis is used to study the effects of receiver choice on the energy efficiency of multi-hop networks in which the nodes communicate using Direct-Sequence Code Division Multiple Access (DS-CDMA). A Nash equilibrium of the…

Information Theory · Computer Science 2007-07-13 Sharon Betz , H. Vincent Poor

The Goal-oriented Communication (GoC) paradigm breaks the separation between communication and the content of the data, tailoring communication decisions to the specific needs of the receiver and targeting application performance. While…

Networking and Internet Architecture · Computer Science 2025-08-27 Federico Chiariotti , Andrea Zanella

We consider the multi-sender persuasion problem: multiple players with informational advantage signal to convince a single self-interested actor to take certain actions. This problem generalizes the seminal Bayesian Persuasion framework and…

Artificial Intelligence · Computer Science 2024-06-21 Safwan Hossain , Tonghan Wang , Tao Lin , Yiling Chen , David C. Parkes , Haifeng Xu

We study the problem of \emph{jamming} in multiple independent \emph{Gaussian channels} as a zero-sum game. We show that in the unique Nash equilibrium of the game the best-response strategy of the transmitter is the \emph{waterfilling} to…

Computer Science and Game Theory · Computer Science 2018-07-26 Michail Fasoulakis , Apostolos Traganitis , Anthony Ephremides

A noncooperative differential (dynamic) game model of opinion dynamics is proposed. In this game, the agents' motives are shaped by their expectations of the nature of others' opinions as well as how susceptible they are to get influenced…

Optimization and Control · Mathematics 2020-02-25 Muhammad Umar B. Niazi , Arif Bülent Özgüler