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An extensive literature in economics and social science addresses contests, in which players compete to outperform each other on some measurable criterion, often referred to as a player's score, or output. Players incur costs that are an…

Computer Science and Game Theory · Computer Science 2013-08-01 Leslie Ann Goldberg , Paul W. Goldberg , Piotr Krysta , Carmine Ventre

Modern socio-technical systems typically consist of many interconnected users and competing service providers, where notions like market equilibrium are tightly connected to the ``evolution'' of the network of users. In this paper, we model…

Systems and Control · Electrical Eng. & Systems 2024-07-09 Filippo Fabiani , Andrea Simonetto

Crowdfunding is gradually becoming a modern marketing pattern. By noting that the success of crowdfunding depends on network externalities, our research aims to utilize them to provide an applicable referral mechanism in a…

Theoretical Economics · Economics 2018-08-10 Yongli Li , Zhi-Ping Fan , Wei Zhang

In Network games under cooperative framework, the position value is a link based allocation rule. It is obtained from the Shapley value of an associated cooperative game where the links of the network are considered players. The Shapley…

Theoretical Economics · Economics 2023-08-08 Niharika Kakoty , Surajit Borkotokey , Rajnish Kumar , Abhijit Bora

In network science complex systems are represented as a mathematical graphs consisting of a set of nodes representing the components and a set of edges representing their interactions. The framework of networks has led to significant…

Physics and Society · Physics 2022-04-07 Alexandre Bovet , Hernán A. Makse

The need to build a link between the structure of a complex network and the dynamical properties of the corresponding complex system (comprised of multiple low dimensional systems) has recently become apparent. Several attempts to tackle…

Chaotic Dynamics · Physics 2012-06-18 Michael Small , Kevin Judd , Thomas Stemler

When we search online for content, we are constantly exposed to rankings. For example, web search results are presented as a ranking, and online bookstores often show us lists of best-selling books. While popularity-based ranking algorithms…

Physics and Society · Physics 2019-03-28 Shilun Zhang , Matúš Medo , Linyuan Lü , Manuel Sebastian Mariani

The question of aggregating pair-wise comparisons to obtain a global ranking over a collection of objects has been of interest for a very long time: be it ranking of online gamers (e.g. MSR's TrueSkill system) and chess players, aggregating…

Machine Learning · Computer Science 2015-11-13 Sahand Negahban , Sewoong Oh , Devavrat Shah

I study dynamic network formation games in which agents meet stochastically and form links based on their valuation of the network. I show that these games can be represented in terms of the values agents assign to network sub-structures.…

Theoretical Economics · Economics 2025-11-19 Jose M. Betancourt

Recommender systems are a vital tool that helps us to overcome the information overload problem. They are being used by most e-commerce web sites and attract the interest of a broad scientific community. A recommender system uses data on…

Information Retrieval · Computer Science 2017-02-22 Fei Yu , An Zeng , Sebastien Gillard , Matus Medo

Information sharing between individuals is crucial to improve performance in collective tasks. However, in a competitive world, individuals may be reluctant to share information with the others, and it is still unclear how the presence of…

Physics and Society · Physics 2026-05-04 Ye Wang , Andrea Civilini , Anzhi Sheng , Xiaojie Chen , Long Wang , Vito Latora

Ranking individuals based on their performance in different coalitions is a problem emerging in various domains (teams sports, scientific evaluation, argumentation, etc.). Often, for practical reasons, the number of comparable coalitions is…

Theoretical Economics · Economics 2026-03-19 Takahiro Suzuki , Michele Aleandri , Stefano Moretti

Ranking models are typically designed to provide rankings that optimize some measure of immediate utility to the users. As a result, they have been unable to anticipate an increasing number of undesirable long-term consequences of their…

Machine Learning · Computer Science 2019-05-15 Behzad Tabibian , Vicenç Gómez , Abir De , Bernhard Schölkopf , Manuel Gomez Rodriguez

Ranking the participants of a tournament has applications in voting, paired comparisons analysis, sports and other domains. In this paper we introduce bipartite tournaments, which model situations in which two different kinds of entity…

Multiagent Systems · Computer Science 2021-01-08 Joseph Singleton , Richard Booth

Competitive online games use rating systems for matchmaking; progression-based algorithms that estimate the skill level of players with interpretable ratings in terms of the outcome of the games they played. However, the overall experience…

Machine Learning · Computer Science 2022-07-04 Arman Dehpanah , Muheeb Faizan Ghori , Jonathan Gemmell , Bamshad Mobasher

In daily fantasy sports (DFS), match participation is highly time-sensitive. Users must act within a narrow window before a game begins, making match recommendation a time-critical task to prevent missed engagement and revenue loss.…

Information Retrieval · Computer Science 2026-04-16 Unmesh Padalkar

Competitive online games use rating systems to match players with similar skills to ensure a satisfying experience for players. In this paper, we focus on the importance of addressing different aspects of playing behavior when modeling…

Computer Science and Game Theory · Computer Science 2021-12-09 Arman Dehpanah , Muheeb Faizan Ghori , Jonathan Gemmell , Bamshad Mobasher

Under certain circumstances such as lack of information or bounded rationality, human players can take decisions on which strategy to choose in a game on the basis of simple opinions. These opinions can be modified after each round by…

Physics and Society · Physics 2015-06-05 Floriana Gargiulo , Jose J. Ramasco

University rankings are increasingly adopted for academic comparison and success quantification, even to establish performance-based criteria for funding assignment. However, rankings are not neutral tools, and their use frequently…

We study an independent best-response dynamics on network games in which the nodes (players) decide to revise their strategies independently with some probability. We provide several bounds on the convergence time to an equilibrium as a…

Computer Science and Game Theory · Computer Science 2019-02-07 Paolo Penna , Laurent Viennot