Related papers: Transition Semantics - The Dynamics of Dependence …
Relation-changing modal logics are extensions of the basic modal logic that allow changes to the accessibility relation of a model during the evaluation of a formula. In particular, they are equipped with dynamic modalities that are able to…
We refine a model for linear logic based on two well-known ingredients: games and simulations. We have already shown that usual simulation relations form a sound notion of morphism between games; and that we can interpret all linear logic…
The logic of the hide and seek game LHS was proposed to reason about search missions and interactions between agents in pursuit-evasion environments. As proved in literature, having an equality constant in the language of LHS drastically…
There is knowledge. There is belief. And there is tacit agreement.' 'We may talk about objects. We may talk about attributes of the objects. Or we may talk both about objects and their attributes.' This work inspects tacit agreements on…
This paper presents a learning dynamic with almost sure convergence guarantee for any stochastic game with turn-based controllers (on state transitions) as long as stage-payoffs induce a zero-sum or identical-interest game. Stage-payoffs…
We introduce an atomic formula intuitively saying that given variables are independent from given other variables if a third set of variables is kept constant. We contrast this with dependence logic. We show that our independence atom gives…
Game semantics is a trace-like denotational semantics for programming languages where the notion of legal observable behaviour of a term is defined combinatorially, by means of rules of a game between the term (the "Proponent") and its…
In order to enrich dynamic semantic theories with a `pragmatic' capacity, we combine dynamic and nonmonotonic (preferential) logics in a modal logic setting. We extend a fragment of Van Benthem and De Rijke's dynamic modal logic with…
We introduce a new variant of dependence logic called Boolean dependence logic. In Boolean dependence logic dependence atoms are of the type =(x_1,...,x_n,\alpha), where \alpha is a Boolean variable. Intuitively, with Boolean dependence…
In this paper a conditional logic is defined and studied. This conditional logic, DmBL, is constructed as a deterministic counterpart to the Bayesian conditional. The logic is unrestricted, so that any logical operations are allowed. A…
We present a new game semantics for Martin-L\"of type theory (MLTT), our aim is to give a mathematical and intensional explanation of MLTT. Specifically, we propose a category with families of a novel variant of games, which induces a…
Intention recognition is an important characteristic of intelligent agents. In their interactions with others, they try to read others' intentions and make an image of others to choose their actions accordingly. While the way in which…
We develop methods to formally describe and compare games, in order to probe questions of game structure and design, and as a stepping stone to predicting player behavior from design patterns. We define a grammar-like formalism to describe…
This paper presents a logic of preference and functional dependence (LPFD) and its hybrid extension (HLPFD), both of whose sound and strongly complete axiomatization are provided. The decidability of LPFD is also proved. The application of…
Logics of non-sense allow a third truth value to express propositions that are \emph{nonsense}. These logics are ideal formalisms to understand how errors are handled in programs and how they propagate throughout the programs once they…
Team Semantics generalizes Tarski's Semantics by defining satisfaction with respect to sets of assignments rather than with respect to single assignments. Because of this, it is possible to use Team Semantics to extend First Order Logic via…
Epistemic logic is known as a logic that captures the knowledge and beliefs of agents and has undergone various developments since Hintikka (1962). In this paper, we propose a new logic called agent-knowledge logic by taking the product of…
Two natural strategy elimination procedures have been studied for strategic games. The first one involves the notion of (strict, weak, etc) dominance and the second the notion of rationalizability. In the case of dominance the criterion of…
Logic programming with fixed-point definitions is a useful extension of traditional logic programming. Fixed-point definitions can capture simple model checking problems and closed-world assumptions. Its operational semantics is typically…
We survey dynamic logics for specifying and verifying properties of dynamical systems, including hybrid systems, distributed hybrid systems, and stochastic hybrid systems. A dynamic logic is a first-order modal logic with a pair of…