Related papers: Impartial coloring games
We define the $d$-defective incidence chromatic number of a graph, generalizing the notion of incidence chromatic number, and determine it for some classes of graphs including trees, complete bipartite graphs, complete graphs, and…
Let ${\rm col_g}(G)$ be the game coloring number of a given graph $G.$ Define the game coloring number of a family of graphs $\mathcal{H}$ as ${\rm col_g}(\mathcal{H}) := \max\{{\rm col_g}(G):G \in \mathcal{H}\}.$ Let $\mathcal{P}_k$ be the…
The applications of graph coloring are diverse and many so lots of new types of coloring are being proposed and explored. Here we define a safe k-coloring, motivated by the application of coloring to secret sharing. Secret sharing is a way…
A total coloring of a graph $G$ is a coloring of its vertices and edges such that no adjacent vertices, edges, and no incident vertices and edges obtain the same color. An \emph{interval total $t$-coloring} of a graph $G$ is a total…
For an integer $r>0$, a conditional $(k,r)$-coloring of a graph $G$ is a proper $k$-coloring of the vertices of $G$ such that every vertex $v$ of degree $d(v)$ in $G$ is adjacent to vertices with at least $min\{r, d(v)\}$ different colors.…
We consider edge colorings of graphs. An edge coloring is a majority coloring if for every vertex at most half of the edges incident with it are in one color. And edge coloring is a distinguishing coloring if for every non-trivial…
Motivated by the success of domination games and by a variation of the coloring game called the indicated coloring game, we introduce a version of domination games called the indicated domination game. It is played on an arbitrary graph $G$…
We define a two-player combinatorial game in which players take alternate turns; each turn consists on deleting a vertex of a graph, together with all the edges containing such vertex. If any vertex became isolated by a player's move then…
Graph coloring is a fundamental problem in combinatorics with many applications in practice. In this problem, the vertices in a given graph must be colored by using the least number of colors in such a way that a vertex has a different…
Combinatorial games are two-player games of pure strategy where the players, usually called Left and Right, move alternately. In this paper, we introduce Cheating Robot games. These arise from simultaneous-play combinatorial games where one…
The existence of an on-line competitive algorithm for coloring bipartite graphs remains a tantalizing open problem. So far there are only partial positive results for bipartite graphs with certain small forbidden graphs as induced…
We devise a new formulation for the vertex coloring problem. Different from other formulations, decision variables are associated with the pairs of vertices. Consequently, colors will be distinguishable. Although the objective function is…
The \emph{chromatic number} of a directed graph $D$ is the minimum number of colors needed to color the vertices of $D$ such that each color class of $D$ induces an acyclic subdigraph. Thus, the chromatic number of a tournament $T$ is the…
The first-fit coloring is a heuristic that assigns to each vertex, arriving in a specified order $\sigma$, the smallest available color. The problem Grundy Coloring asks how many colors are needed for the most adversarial vertex ordering…
Colouring the vertices of a graph $G$ according to certain conditions can be considered as a random experiment and a discrete random variable $X$ can be defined as the number of vertices having a particular colour in the proper colouring of…
A simple but empirically efficient heuristic algorithm for the edge-coloring of graphs is presented. Its basic idea is the displacement of "conflicts" (repeated colors in the edges incident to a vertex) along paths of adjacent vertices…
Vertex coloring and multicoloring of graphs are a well known subject in graph theory, as well as their applications. In vertex multicoloring, each vertex is assigned some subset of a given set of colors. Here we propose a new kind of vertex…
Past efforts to classify impartial three-player combinatorial games (the theories of Li and Straffin) have made various restrictive assumptions about the rationality of one's opponents and the formation and behavior of coalitions. One may…
A {\em restraint} on a (finite undirected) graph $G = (V,E)$ is a function $r$ on $V$ such that $r(v)$ is a finite subset of ${\mathbb N}$; a proper vertex colouring $c$ of $G$ is {\em permitted} by $r$ if $c(v) \not\in r(v)$ for all…
Independent set games are cooperative games defined on graphs, where players are edges and the value of a coalition is the maximum cardinality of independent sets in the subgraph defined by the coalition. In this paper, we investigate the…