Related papers: Knight's Tours in Higher Dimensions
In a simple graph, a shunt is a symmetry which sends an edge to an incident edge (without fixing their shared vertex). The orbit of this edge under the shunt forms a consistent cycle. The important theorem of Biggs and Conway says that in a…
The height of a knotoid is a measure of how far it is from being a knot. Here we define the positive and negative parts of the height, and we prove that they determine the unsigned height. Some polynomial invariants provide lower bounds for…
General methods for the construction of magic squares of any order have been searched for centuries. There have been several standard strategies for this purpose, such as the knight movement, or the construction of bordered magic squares,…
This work is originally a Cambridge Part III essay. Throughout the paper, some aspects of General Relativity in higher dimensions are reviewed. The work presented draws a path within the wide landscape of higher dimensional black holes…
This paper contributes a new way to evaluate AI. Much as one might evaluate a machine in terms of its performance at chess, this approach involves evaluating a machine in terms of its performance at a game called "MAD Chairs". At the time…
We prove that if a subset of a $d$-dimensional vector space over a finite field with $q$ elements has more than $q^{d-1}$ elements, then it determines all the possible directions. If a set has more than $q^k$ elements, it determines a…
We consider the problem of finding a Hamiltonian path or a Hamiltonian cycle with precedence constraints in the form of a partial order on the vertex set. We show that the path problem is $\mathsf{NP}$-complete for graphs of pathwidth 4…
In this paper we systematically study various properties of the distance graph in ${\Bbb F}_q^d$, the $d$-dimensional vector space over the finite field ${\Bbb F}_q$ with $q$ elements. In the process we compute the diameter of distance…
On the n x n chessboard, the move totals of distinct pieces satisfy a small number of striking arithmetic identities. The total diagonal mobility of the bishop and the total 8-neighbor mobility of the king are exactly proportional, with…
We show that, for any set of n points in d dimensions, there exists a hyperplane with regression depth at least ceiling(n/(d+1)). as had been conjectured by Rousseeuw and Hubert. Dually, for any arrangement of n hyperplanes in d dimensions…
Mathematical billiards is much like the real game: a point mass, representing the ball, rolls in a straight line on a (perfectly friction-less) table, striking the sides according to the law of reflection. A billiard trajectory is then…
We apply a one-dimensional discrete dynamical system originally considered by Arnol'd reminiscent of mathematical billiards to the study of two-move riders, a type of fairy chess piece. In this model, particles travel through a bounded…
We obtain the most general ensemble of qubits, for which it is possible to design a universal Hadamard gate. These states when geometrically represented on the Bloch sphere, give a new trajectory. We further consider some Hadamard `type' of…
Quantum walk has been successfully used to search for targets on graphs with vertices identified as the elements of a database. This spacial search on a two-dimensional periodic grid takes $\mathcal{O}\left(\sqrt{N\log N}\right)$ oracle…
In this note we establish the existence of a (n+1)-periodic billiard trajectory inside an n-dimensional regular simplex in the hyperbolic space, which hits the interior of every facet exactly once.
A class of one-dimensional convolutional codes will be presented. They are all MDS codes, i. e., have the largest distance among all one-dimensional codes of the same length n and overall constraint length delta. Furthermore, their extended…
In this paper, we show that the number of points that can be placed in the grid $n\times n\times \cdots \times n~(d~times)=n^d$ for all $d\in \mathbb{N}$ with $d\geq 2$ so that no three points are collinear satisfies the lower bound…
We discuss the question of recurrence for persistent, or Newtonian, random walks in Z^2, i.e., random walks whose transition probabilities depend both on the walker's position and incoming direction. We use results by Toth and Schmidt-Conze…
The question of whether a given region can be successfully filled by a finite set of tiles has been commonly studied, and there are many available arguments for whether a given finite region can be tiled. We can show that there is no domino…
Quantum walks contribute significantly to developing quantum algorithms and quantum simulations. Here, we introduce a first of its kind one-dimensional quantum walk in the $d$-dimensional quantum domain, where $d>2$, and show its…