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We establish efficient algorithms for weakly-interacting quantum spin systems at arbitrary temperature. In particular, we obtain a fully polynomial-time approximation scheme for the partition function and an efficient approximate sampling…

Quantum Physics · Physics 2026-01-30 Ryan L. Mann , Gabriel Waite

Algorithm design and analysis is a cornerstone of computer science, but it confronts a major challenge. Proving an algorithm's performance guarantee across all inputs has traditionally required extensive and often error-prone human effort.…

Computer Science and Game Theory · Computer Science 2025-08-19 Hanyu Li , Dongchen Li , Xiaotie Deng

I prove that if markets are weak-form efficient, meaning current prices fully reflect all information available in past prices, then P = NP, meaning every computational problem whose solution can be verified in polynomial time can also be…

General Finance · Quantitative Finance 2010-05-14 Philip Maymin

The reliable fraction of information is an attractive score for quantifying (functional) dependencies in high-dimensional data. In this paper, we systematically explore the algorithmic implications of using this measure for optimization. We…

Artificial Intelligence · Computer Science 2018-09-17 Panagiotis Mandros , Mario Boley , Jilles Vreeken

Lipschitz games, in which there is a limit $\lambda$ (the Lipschitz value of the game) on how much a player's payoffs may change when some other player deviates, were introduced about 10 years ago by Azrieli and Shmaya. They showed via the…

Computer Science and Game Theory · Computer Science 2022-07-21 Paul W. Goldberg , Matthew J. Katzman

We give a deterministic, polynomial-time algorithm for approximately counting the number of {0,1}-solutions to any instance of the knapsack problem. On an instance of length n with total weight W and accuracy parameter eps, our algorithm…

Data Structures and Algorithms · Computer Science 2010-08-20 Parikshit Gopalan , Adam Klivans , Raghu Meka

We propose an algorithm for generating explicit solutions of multiparametric mixed-integer convex programs to within a given suboptimality tolerance. The algorithm is applicable to a very general class of optimization problems, but is most…

Optimization and Control · Mathematics 2019-06-12 Danylo Malyuta , Behcet Acikmese

Decision-theoretic troubleshooting is one of the areas to which Bayesian networks can be applied. Given a probabilistic model of a malfunctioning man-made device, the task is to construct a repair strategy with minimal expected cost. The…

Artificial Intelligence · Computer Science 2013-08-02 Václav Lín

In this paper, we introduce a method for approximating the solution to inference and optimization tasks in uncertain and deterministic reasoning. Such tasks are in general intractable for exact algorithms because of the large number of…

Artificial Intelligence · Computer Science 2012-12-12 David Ephraim Larkin

In this paper, we propose two simple yet efficient computational algorithms to obtain approximate optimal designs for multi-dimensional linear regression on a large variety of design spaces. We focus on the two commonly used optimal…

Statistics Theory · Mathematics 2021-02-26 Jiangtao Duan , Wei Gao , Yanyuan Ma , Hon Keung Tony Ng

We consider the weighted completion time minimization problem for capacitated parallel machines, which is a fundamental problem in modern cloud computing environments. We study settings in which the processed jobs may have varying duration,…

Distributed, Parallel, and Cluster Computing · Computer Science 2022-06-28 Ilan Reuven Cohen , Izack Cohen , Iyar Zaks

The majority of distributed learning literature focuses on convergence to Nash equilibria. Correlated equilibria, on the other hand, can often characterize more efficient collective behavior than even the best Nash equilibrium. However,…

Computer Science and Game Theory · Computer Science 2015-12-08 Holly P. Borowski , Jason R. Marden , Jeff S. Shamma

Nash equilibrium is one of the most influential solution concepts in game theory. With the development of computer science and artificial intelligence, there is an increasing demand on Nash equilibrium computation, especially for Internet…

Computer Science and Game Theory · Computer Science 2023-12-19 Hanyu Li , Wenhan Huang , Zhijian Duan , David Henry Mguni , Kun Shao , Jun Wang , Xiaotie Deng

We study the computational complexity of fundamental problems over the $p$-adic numbers ${\mathbb Q}_p$ and the $p$-adic integers ${\mathbb Z}_p$. Gu\'epin, Haase, and Worrell proved that checking satisfiability of systems of linear…

Computational Complexity · Computer Science 2025-04-21 Arno Fehm , Manuel Bodirsky

We present a deterministic polynomial-time algorithm for computing $d^{d+o(d)}$-approximate (pure) Nash equilibria in (proportional sharing) weighted congestion games with polynomial cost functions of degree at most $d$. This is an…

Computer Science and Game Theory · Computer Science 2020-11-26 Yiannis Giannakopoulos , Georgy Noarov , Andreas S. Schulz

Projective measurements with high quantum efficiency is often assumed to be required for efficient circuit based quantum computing. We argue that this is not the case and show that this fact has actually be known previously though not…

Quantum Physics · Physics 2015-03-17 A. P. Lund

Given the complexity of modern software systems, it is of great importance that such systems be able to autonomously modify themselves, i.e., self-adapt, with minimal human supervision. It is critical that this adaptation both results in…

Software Engineering · Computer Science 2022-05-13 Todd Wareham , Ronald de Haan

The Nash equilibrium is an important benchmark for behaviour in systems of strategic autonomous agents. Polymatrix games are a succinct and expressive representation of multiplayer games that model pairwise interactions between players. The…

Computer Science and Game Theory · Computer Science 2016-03-17 Argyrios Deligkas , John Fearnley , Tobenna Peter Igwe , Rahul Savani

We study the problem of computing approximate Nash equilibria of bimatrix games, in a setting where players initially know their own payoffs but not the payoffs of the other player. In order for a solution of reasonable quality to be found,…

Computer Science and Game Theory · Computer Science 2013-02-18 Paul Goldberg , Arnoud Pastink

We prove the #P-hardness of the counting problems associated with various satisfiability, graph and combinatorial problems, when restricted to planar instances. These problems include \begin{romannum} \item[{}] {\sc 3Sat, 1-3Sat, 1-Ex3Sat,…

Computational Complexity · Computer Science 2007-05-23 Harry B. Hunt , Madhav V. Marathe , Venkatesh Radhakrishnan , Richard E. Stearns