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Related papers: Exploring Geometric Shapes with Touch

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Knowledge of 3-D object shape is of great importance to robot manipulation tasks, but may not be readily available in unstructured environments. While vision is often occluded during robot-object interaction, high-resolution tactile sensors…

Robotics · Computer Science 2022-03-11 Sudharshan Suresh , Zilin Si , Joshua G. Mangelson , Wenzhen Yuan , Michael Kaess

We present a novel method for real-time pose and shape reconstruction of two strongly interacting hands. Our approach is the first two-hand tracking solution that combines an extensive list of favorable properties, namely it is marker-less,…

Computer Vision and Pattern Recognition · Computer Science 2021-06-16 Franziska Mueller , Micah Davis , Florian Bernard , Oleksandr Sotnychenko , Mickeal Verschoor , Miguel A. Otaduy , Dan Casas , Christian Theobalt

We address the problem of unpaired geometric image-to-image translation. Rather than transferring the style of an image as a whole, our goal is to translate the geometry of an object as depicted in different domains while preserving its…

Computer Vision and Pattern Recognition · Computer Science 2021-08-19 Kaili Wang , Liqian Ma , Jose Oramas , Luc Van Gool , Tinne Tuytelaars

While the problem of image aesthetics has been well explored, the study of 3D shape aesthetics has focused on specific manually defined features. In this paper, we learn an aesthetics measure for 3D shapes autonomously from raw voxel data…

Graphics · Computer Science 2016-08-18 Kapil Dev , Manfred Lau , Ligang Liu

Gaze-tracking is a novel way of interacting with computers which allows new scenarios, such as enabling people with motor-neuron disabilities to control their computers or doctors to interact with patient information without touching screen…

Artificial Intelligence · Computer Science 2020-10-13 Jatin Sharma , Jon Campbell , Pete Ansell , Jay Beavers , Christopher O'Dowd

Walking in a Virtual Environment is a bounded task. It is challenging for a subject to navigate a large virtual environment designed in a limited physical space. External hardware support may be required to achieve such an act in a concise…

Human-Computer Interaction · Computer Science 2021-05-25 Raghav Mittal , Sai Anirudh Karre , Y. Raghu Reddy

Brain representations of curvature may be formed on the basis of either vision or touch. Experimental and theoretical work by the author and her colleagues has shown that the processing underlying such representations directly depends on…

Neurons and Cognition · Quantitative Biology 2022-06-22 Birgitta Dresp-Langley

By using directional distance sensors that have unknown locations, this paper proposes a method of estimating the shape of a location-unknown target object $T$ moving with unknown speed on an unknown straight line trajectory. Regardless of…

Signal Processing · Electrical Eng. & Systems 2018-03-20 Hiroshi Saito , Hiroki Ikeuchi

Many robotic tasks involving some form of 3D visual perception greatly benefit from a complete knowledge of the working environment. However, robots often have to tackle unstructured environments and their onboard visual sensors can only…

Computer Vision and Pattern Recognition · Computer Science 2022-10-24 Andrea Rosasco , Stefano Berti , Fabrizio Bottarel , Michele Colledanchise , Lorenzo Natale

We study new types of geometric query problems defined as follows: given a geometric set $P$, preprocess it such that given a query point $q$, the location of the largest circle that does not contain any member of $P$, but contains $q$ can…

Computational Geometry · Computer Science 2010-12-17 John Augustine , Sandip Das , Anil Maheshwari , Subhas Nandy , Sasanka Roy , Swami Sarvattomananda

Optical imaging through scattering media is a fundamental challenge in many applications. Recently, substantial breakthroughs such as imaging through biological tissues and looking around corners have been obtained by the use of…

Optics · Physics 2020-07-09 Tomer Yeminy , Ori Katz

Human Computer Interaction (HCI) has been redefined in this era. People want to interact with their devices in such a way that has physical significance in the real world, in other words, they want ergonomic input devices. In this paper, we…

Human-Computer Interaction · Computer Science 2016-06-24 Sayem Mohammad Siam , Jahidul Adnan Sakel , Md. Hasanul Kabir

Robust object pose estimation is essential for manipulation and interaction tasks in robotics, particularly in scenarios where visual data is limited or sensitive to lighting, occlusions, and appearances. Tactile sensors often offer limited…

We present a novel approach to object classification and detection which requires minimal supervision and which combines visual texture cues and shape information learned from freely available unlabeled web search results. The explosion of…

Computer Vision and Pattern Recognition · Computer Science 2016-09-15 Xingchao Peng , Kate Saenko

This paper presents a two-dimension fuzzy set based approach for matching touch-based gestures using fuzzy cued click point technique. The pro posed approach aims mainly to improve the acceptance of the most closed inac curate hand drawn…

Human-Computer Interaction · Computer Science 2025-07-31 Adel Sabour , Ahmed Gadallah , Hesham Hefny

We propose a geometry-based grasping method for vine tomatoes. It relies on a computer-vision pipeline to identify the required geometric features of the tomatoes and of the truss stem. The grasping method then uses a geometric model of the…

Robotics · Computer Science 2024-10-28 Taeke de Haan , Padmaja Kulkarni , Robert Babuska

This paper proposes a unified vision-based manipulation framework using image contours of deformable/rigid objects. Instead of using human-defined cues, the robot automatically learns the features from processed vision data. Our method…

Robotics · Computer Science 2021-05-06 Jihong Zhu , David Navarro-Alarcon , Robin Passama , Andrea Cherubini

This paper introduces a new shape-matching methodology, combinative matching, to combine interlocking parts for geometric shape assembly. Previous methods for geometric assembly typically rely on aligning parts by finding identical surfaces…

Computer Vision and Pattern Recognition · Computer Science 2025-11-04 Nahyuk Lee , Juhong Min , Junhong Lee , Chunghyun Park , Minsu Cho

According to the World Health Organization, visual impairment is estimated to affect approximately 2.2 billion people worldwide. The visually impaired must currently rely on navigational aids to replace their sense of sight, like a white…

Human-Computer Interaction · Computer Science 2022-06-23 Stanley Shen

Directional cues are crucial for environmental interaction. Conventional methods rely on symbolic visual or auditory reminders that require semantic interpretation, a process that proves challenging in demanding dual-tasking scenarios. We…

Human-Computer Interaction · Computer Science 2026-01-27 Qing Zhang , Junyu Chen , Yifei Huang , Jing Huang , Thad Starner , Kai Kunze , Jun Rekimoto
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