Related papers: "Tri, Tri again": Finding Triangles and Small Subg…
We study what deterministic distributed algorithms can compute on random input graphs in extremely weak models of distributed computing: all nodes are anonymous, and in each communication round, nodes broadcast a message to all their…
A $t$-ruling set of a graph $G = (V, E)$ is a vertex-subset $S \subseteq V$ that is independent and satisfies the property that every vertex $v \in V$ is at a distance of at most $t$ from some vertex in $S$. A \textit{maximal independent…
Graph analytics for large scale graphs has gained interest in recent years. Many graph algorithms have been designed for vertex-centric distributed graph processing frameworks to operate on large graphs with 100 M vertices and edges, using…
We study the problem of learning a hypergraph via edge detecting queries. In this problem, a learner queries subsets of vertices of a hidden hypergraph and observes whether these subsets contain an edge or not. In general, learning a…
The CONGEST and CONGEST-CLIQUE models have been carefully studied to represent situations where the communication bandwidth between processors in a network is severely limited. Messages of only $O(log(n))$ bits of information each may be…
We show fast deterministic algorithms for fundamental problems on forests in the challenging low-space regime of the well-known Massive Parallel Computation (MPC) model. A recent breakthrough result by Coy and Czumaj [STOC'22] shows that,…
This paper presents a quantum algorithm for triangle finding over sparse graphs that improves over the previous best quantum algorithm for this task by Buhrman et al. [SIAM Journal on Computing, 2005]. Our algorithm is based on the recent…
Finding a d-regular spanning subgraph (or d-factor) of a graph is easy by Tutte's reduction to the matching problem. By the same reduction, it is easy to find a minimal or maximal d-factor of a graph. However, if we require that the…
We present the first sublinear-time algorithm for a distributed message-passing network sto compute its edge connectivity $\lambda$ exactly in the CONGEST model, as long as there are no parallel edges. Our algorithm takes $\tilde…
We describe and analyse a simple greedy algorithm \2G\ that finds a good 2-matching $M$ in the random graph $G=G_{n,cn}^{\d\geq 3}$ when $c\geq 15$. A 2-matching is a spanning subgraph of maximum degree two and $G$ is drawn uniformly from…
The All-Pairs Shortest Path problem (APSP) is one of the most central problems in distributed computation. In the CONGEST-CLIQUE model, in which $n$ nodes communicate with each other over a fully connected network by exchanging messages of…
How efficiently can we find an unknown graph using distance queries between its vertices? We assume that the unknown graph is connected, unweighted, and has bounded degree. The goal is to find every edge in the graph. This problem admits a…
This paper focuses on showing time-message trade-offs in distributed algorithms for fundamental problems such as leader election, broadcast, spanning tree (ST), minimum spanning tree (MST), minimum cut, and many graph verification problems.…
Many of the classic graph problems cannot be solved in the Massively Parallel Computation setting (MPC) with strongly sublinear space per machine and $o(\log n)$ rounds, unless the 1-vs-2 cycles conjecture is false. This is true even on…
In this paper we initiate the study of property testing in simultaneous and non-simultaneous multi-party communication complexity, focusing on testing triangle-freeness in graphs. We consider the $\textit{coordinator}$ model, where we have…
Big graphs (networks) arising in numerous application areas pose significant challenges for graph analysts as these graphs grow to billions of nodes and edges and are prohibitively large to fit in the main memory. Finding the number of…
A $d$-regular graph on $n$ nodes has at most $T_{\max} = \frac{n}{3} \tbinom{d}{2}$ triangles. We compute the leading asymptotics of the probability that a large random $d$-regular graph has at least $c \cdot T_{\max}$ triangles, and…
The present paper studies local distributed graph problems in highly dynamic networks. Communication and changes of the graph happen in synchronous rounds and our algorithms always, i.e., in every round, satisfy non-trivial guarantees, no…
Given a graph $G = (V,E)$, an $(\alpha, \beta)$-ruling set is a subset $S \subseteq V$ such that the distance between any two vertices in $S$ is at least $\alpha$, and the distance between any vertex in $V$ and the closest vertex in $S$ is…
We present a randomized distributed algorithm that computes a $\Delta$-coloring in any non-complete graph with maximum degree $\Delta \geq 4$ in $O(\log \Delta) + 2^{O(\sqrt{\log\log n})}$ rounds, as well as a randomized algorithm that…