Related papers: Universal Meshes: A new paradigm for computing wit…
The accuracy of finite element solutions is closely tied to the mesh quality. In particular, geometrically nonlinear problems involving large and strongly localized deformations often result in prohibitively large element distortions. In…
This paper introduces a framework designed to accurately predict piecewise linear mappings of arbitrary meshes via a neural network, enabling training and evaluating over heterogeneous collections of meshes that do not share a…
Structured meshes, composed of quadrilateral elements in 2D and hexahedral elements in 3D, are widely used in industrial applications and engineering simulations due to their regularity and superior accuracy in finite element analysis.…
Implicitly described domains are a well established tool in the simulation of time dependent problems, e.g. using level-set methods. In order to solve partial differential equations on such domains, a range of numerical methods was…
This paper addresses the challenges of designing mesh convolution neural networks for 3D mesh dense prediction. While deep learning has achieved remarkable success in image dense prediction tasks, directly applying or extending these…
Surface parameterization is a fundamental geometry processing problem with rich downstream applications. Traditional approaches are designed to operate on well-behaved mesh models with high-quality triangulations that are laboriously…
Information transfer between triangle meshes is of great importance in computer graphics and geometry processing. To facilitate this process, a smooth and accurate map is typically required between the two meshes. While such maps can…
Triangulated meshes have become ubiquitous discrete-surface representations. In this paper we address the problem of how to maintain the manifold properties of a surface while it undergoes strong deformations that may cause topological…
This work proposes a novel variational approximation of partial differential equations on moving geometries determined by explicit boundary representations. The benefits of the proposed formulation are the ability to handle large…
In this work, we present a general, efficient, and provably robust representation for intrinsic triangulations. These triangulations have emerged as a powerful tool for robust geometry processing of surface meshes, taking a low-quality mesh…
Triangle meshes remain the most popular data representation for surface geometry. This ubiquitous representation is essentially a hybrid one that decouples continuous vertex locations from the discrete topological triangulation.…
This paper describes a node relocation algorithm based on nonlinear optimization which delivers excellent results for both unstructured and structured plane triangle meshes over convex as well as non-convex domains with high curvature. The…
This paper develops a computational framework with unfitted meshes to solve linear piezoelectricity and flexoelectricity electromechanical boundary value problems including strain gradient elasticity at infinitesimal strains. The high-order…
We consider inverse problems estimating distributed parameters from indirect noisy observations through discretization of continuum models described by partial differential or integral equations. It is well understood that the errors…
Wave propagation in multilayered media with high material contrasts poses significant numerical challenges, as large variations in wavenumbers lead to strong reflections and complex transmission of the incoming wave field. To address these…
For most finite element simulations, boundary-conforming meshes have significant advantages in terms of accuracy or efficiency. This is particularly true for complex domains. However, with increased complexity of the domain, generating a…
This paper proposes a novel paradigm for machine learning that moves beyond traditional parameter optimization. Unlike conventional approaches that search for optimal parameters within a fixed geometric space, our core idea is to treat the…
Complex geometric tasks such as geometric modeling, physical simulation, and texture parametrization often involve the embedding of many complex sub-domains with potentially different dimensions. These tasks often require evolving the…
This paper proposes a method for computing the visible occluding contours of subdivision surfaces. The paper first introduces new theory for contour visibility of smooth surfaces. Necessary and sufficient conditions are introduced for when…
We present a novel algorithm to compute multi-scale curvature fields on triangle meshes. Our algorithm is based on finding robust mean curvatures using the ball neighborhood, where the radius of a ball corresponds to the scale of the…