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This paper studies the reduction (abstraction) of finite-state transition systems for control synthesis problems. We revisit the notion of alternating simulation equivalence (ASE), a more relaxed condition than alternating bisimulations, to…

Formal Languages and Automata Theory · Computer Science 2022-03-04 Gabriel de Albuquerque Gleizer , Khushraj Nanik Madnani , Manuel Mazo

Repulsive point processes arise in models where competition forces entities to be more spread apart than if placed independently. Simulation of these types of processes can be accomplished using dominated coupling from the past with a…

Probability · Mathematics 2010-10-18 Mark L. Huber , Elise McCall , Daniel Rozenfeld , Jason Xu

Model fairness is an essential element for Trustworthy AI. While many techniques for model fairness have been proposed, most of them assume that the training and deployment data distributions are identical, which is often not true in…

Machine Learning · Computer Science 2023-02-07 Yuji Roh , Kangwook Lee , Steven Euijong Whang , Changho Suh

Branching bisimilarity is a behavioural equivalence relation on labelled transition systems that takes internal actions into account. It has the traditional advantage that algorithms for branching bisimilarity are more efficient than all…

Logic in Computer Science · Computer Science 2025-08-08 David N. Jansen , Jan Friso Groote , Jeroen J. A. Keiren , Anton Wijs

Models that can simulate how environments change in response to actions can be used by agents to plan and act efficiently. We improve on previous environment simulators from high-dimensional pixel observations by introducing recurrent…

Artificial Intelligence · Computer Science 2017-04-20 Silvia Chiappa , Sébastien Racaniere , Daan Wierstra , Shakir Mohamed

Fairness in AI is traditionally studied as a static property evaluated once, over a fixed dataset. However, real-world AI systems operate sequentially, with outcomes and environments evolving over time. This paper proposes a framework for…

Artificial Intelligence · Computer Science 2025-07-29 Filip Cano , Thomas A. Henzinger , Konstantin Kueffner

Simulation is used extensively in autonomous systems, particularly in robotic manipulation. By far, the most common approach is to train a controller in simulation, and then use it as an initial starting point for the real system. We…

Machine Learning · Statistics 2021-10-06 Shirli Di Castro Shashua , Dotan Di Castro , Shie Mannor

Energy consumption is a major concern in multicore systems. Perhaps the simplest strategy for reducing energy costs is to use only as many cores as necessary while still being able to deliver a desired quality of service. Motivated by…

Logic in Computer Science · Computer Science 2017-04-17 Sanjiva Prasad

We broaden the basis of non-cooperative game theory by considering miscoordination on a solution concept. For any solution concept, we extend the solution set of a strategic-form game to a transition set. This set contains profiles where…

Computer Science and Game Theory · Computer Science 2023-12-05 Gleb Polevoy

The most efficient way to calculate strong bisimilarity is by calculation the relational coarsest partition on a transition system. We provide the first linear time algorithm to calculate strong bisimulation using parallel random access…

Distributed, Parallel, and Cluster Computing · Computer Science 2021-05-26 Jan Martens , Jan Friso Groote , Lars van den Haak , Pieter Hijma , Anton Wijs

This paper introduces a general approximate alternating simulation relation (\emph{$\varepsilon$-gAAS relation}) for continuous-time systems, which relaxes existing simulation relations to tolerate larger mismatches between abstract and…

Systems and Control · Electrical Eng. & Systems 2026-05-05 Zhiyuan Huang , Shuo Li , Murat Arcak , Majid Zamani , Bingzhuo Zhong

We initiate the study of fairness in reinforcement learning, where the actions of a learning algorithm may affect its environment and future rewards. Our fairness constraint requires that an algorithm never prefers one action over another…

Machine Learning · Computer Science 2017-08-08 Shahin Jabbari , Matthew Joseph , Michael Kearns , Jamie Morgenstern , Aaron Roth

Reconfiguration aims at recovering a system from a fault by automatically adapting the system configuration, such that the system goal can be reached again. Classical approaches typically use a set of pre-defined faults for which…

Artificial Intelligence · Computer Science 2021-05-19 Kaja Balzereit , Oliver Niggemann

Existing algorithms for ensuring fairness in AI use a single-shot training strategy, where an AI model is trained on an annotated training dataset with sensitive attributes and then fielded for utilization. This training strategy is…

Machine Learning · Computer Science 2023-01-31 Serban Stan , Mohammad Rostami

Efficient computation of trajectories of switched affine systems becomes possible, if for any such hybrid system, we can manage to efficiently compute the sequence of switching times. Once the switching times have been computed, we can…

Optimization and Control · Mathematics 2021-05-03 Guillaume O. Berger , Maben Rabi

Reachable set computation is an important tool for analyzing control systems. Simulating a control system can show general trends, but a formal tool like reachability analysis can provide guarantees of correctness. Reachability analysis for…

Systems and Control · Electrical Eng. & Systems 2025-05-07 Chelsea Sidrane , Jana Tumova

We introduce quantatitive timed refinement and timed simulation (directed) metrics, incorporating zenoness check s, for timed systems. These metrics assign positive real numbers between zero and infinity which quantify the \emph{timing…

Systems and Control · Computer Science 2015-03-19 Krishnendu Chatterjee , Vinayak S. Prabhu

An experimental comparison of two or more optimization algorithms requires the same computational resources to be assigned to each algorithm. When a maximum runtime is set as the stopping criterion, all algorithms need to be executed in the…

Performance · Computer Science 2024-02-09 Etor Arza , Josu Ceberio , Ekhiñe Irurozki , Aritz Pérez

In probabilistic game structures, probabilistic alternating simulation (PA-simulation) relations preserve formulas defined in probabilistic alternating-time temporal logic with respect to the behaviour of a subset of players. We propose a…

Computer Science and Game Theory · Computer Science 2015-03-19 Chenyi Zhang , Jun Pang

The controller design of the so-called "difference algebraic equation" (DAE) systems that are frequently shown in industrial processes, tend to be challenging because of the combination of algebraic equations and high state dimensions. In…

Systems and Control · Computer Science 2017-03-16 Fei Chen