Related papers: Covering and Piercing Disks with Two Centers
In the metric multi-cover problem (MMC), we are given two point sets $Y$ (servers) and $X$ (clients) in an arbitrary metric space $(X \cup Y, d)$, a positive integer $k$ that represents the coverage demand of each client, and a constant…
Numerous approximation algorithms for problems on unit disk graphs have been proposed in the literature, exhibiting a sharp trade-off between running times and approximation ratios. We introduce a variation of the known shifting strategy…
Optimal matrices for problems involving the matrix numerical radius often have fields of values that are disks, a phenomenon associated with partial smoothness. Such matrices are highly structured: we experiment in particular with the…
Covering problems are classical computational problems concerning whether a certain combinatorial structure 'covers' another. For example, the minimum vertex covering problem aims to find the smallest set of vertices in a graph so that each…
We study the geometric knapsack problem in which we are given a set of $d$-dimensional objects (each with associated profits) and the goal is to find the maximum profit subset that can be packed non-overlappingly into a given…
A polygon C is an intersecting polygon for a set O of objects in the plane if C intersects each object in O, where the polygon includes its interior. We study the problem of computing the minimum-perimeter intersecting polygon and the…
In this paper, we consider a facility location problem to find a minimum-sum coverage of n points by disks centered at a fixed line. The cost of a disk with radius r has a form of a non-decreasing function f(r) = r^a for any a >= 1. The…
In this paper, we study generalized versions of the k-center problem, which involves finding k circles of the smallest possible equal radius that cover a finite set of points in the plane. By utilizing the Minkowski gauge function, we…
Given a point set $\mathcal{P}$ and a plane perfect matching $\mathcal{M}$ on $\mathcal{P}$, a flip is an operation that replaces two edges of $\mathcal{M}$ such that another plane perfect matching on $\mathcal{P}$ is obtained. Given two…
Given a point set, mostly a grid in our case, we seek upper and lower bounds on the number of curves that are needed to cover the point set. We say a curve covers a point if the curve passes through the point. We consider such coverings by…
In their seminal work, Danzer (1956, 1986) and Stach\'{o} (1981) established that every set of pairwise intersecting disks in the plane can be stabbed by four points. However, both these proofs are non-constructive, at least in the sense…
Many geometric optimization problems can be reduced to finding points in space (centers) minimizing an objective function which continuously depends on the distances from the centers to given input points. Examples are $k$-Means, Geometric…
A collection of algorithms is described for numerically computing with smooth functions defined on the unit disk. Low rank approximations to functions in polar geometries are formed by synthesizing the disk analogue of the double Fourier…
We study the problem of hierarchical clustering on planar graphs. We formulate this in terms of an LP relaxation of ultrametric rounding. To solve this LP efficiently we introduce a dual cutting plane scheme that uses minimum cost perfect…
In recent years, the capacitated center problems have attracted a lot of research interest. Given a set of vertices $V$, we want to find a subset of vertices $S$, called centers, such that the maximum cluster radius is minimized. Moreover,…
In a disk graph, every vertex corresponds to a disk in $\mathbb{R}^2$ and two vertices are connected by an edge whenever the two corresponding disks intersect. Disk graphs form an important class of geometric intersection graphs, which…
A wide variety of methods have been used to compute percolation thresholds. In lattice percolation, the most powerful of these methods consists of microcanonical simulations using the union-find algorithm to efficiently determine the…
Divide and Conquer is a well known algorithmic procedure for solving many kinds of problem. In this procedure, the problem is partitioned into two parts until the problem is trivially solvable. Finding the distance of the closest pair is an…
For a set of n points in the plane, we consider the axis--aligned (p,k)-Box Covering problem: Find p axis-aligned, pairwise-disjoint boxes that together contain n-k points. In this paper, we consider the boxes to be either squares or…
In this paper, we consider three hitting problems on a disk intersection graph: Triangle Hitting Set, Feedback Vertex Set, and Odd Cycle Transversal. Given a disk intersection graph $G$, our goal is to compute a set of vertices hitting all…