Related papers: Magic Knight's Tours in Higher Dimensions
Several articles deal with tilings with various shapes, and also a very frequent type of combinatorics is to examine the walks on graphs or on grids. We combine these two things and give the numbers of the shortest walks crossing the tiled…
If $T$ is an $n$-vertex tournament with a given number of $3$-cycles, what can be said about the number of its $4$-cycles? The most interesting range of this problem is where $T$ is assumed to have $c\cdot n^3$ cyclic triples for some $c>0$…
In [1] the authors studied the closed tour problem on the $8\times 8$ chessboard of a chess piece, called $k$-prince, leaving open the existence of such a tour when $k=7$. In this note we find a solution to this open case.
Given a chain of $HW$ cubes where each cube is marked "turn $90^\circ$" or "go straight", when can it fold into a $1 \times H \times W$ rectangular box? We prove several variants of this (still) open problem NP-hard: (1) allowing some cubes…
Conway Checkers is a game played with a checker placed in each square of the lower half of an infinite checkerboard. Pieces move by jumping over an adjacent checker, removing the checker jumped over. Conway showed that it is not possible to…
After a sequence of improvements Boyd, Sitters, van der Ster, and Stougie proved that any 2-connected graph whose n vertices have degree 3, i.e., a cubic 2-connected graph, has a Hamiltonian tour of length at most (4/3)n, establishing in…
The $n$ queens problem considers the maximum number of safe squares on an $n \times n$ chess board when placing $n$ queens; the answer is only known for small $n$. Miller, Sheng and Turek considered instead $n$ randomly placed rooks,…
In this paper we investigate $K$-multimagic squares of order $N$, these are $N \times N$ magic squares which remain magic after raising each element to the $k$ th power for all $2 \leqslant$ $k \leqslant K$. Given $K \geqslant 2$, we…
Pyramidal tours with step-backs are Hamiltonian tours of a special kind: the salesperson starts in city 1, then visits some cities in ascending order, reaches city $n$, and returns to city 1 visiting the remaining cities in descending…
On the n x n chessboard, the move totals of distinct pieces satisfy a small number of striking arithmetic identities. The total diagonal mobility of the bishop and the total 8-neighbor mobility of the king are exactly proportional, with…
A snake path in a graph $G$ is a path in $G$ which is also an induced subgraph of $G$. For all $n$, we find the greatest length of a snake path in the $n \times n$ king graph and we give a complete description of the paths which attain this…
We apply to the $n\times n$ chessboard the counting theory from Part I for nonattacking placements of chess pieces with unbounded straight-line moves, such as the queen. Part I showed that the number of ways to place $q$ identical…
A formal n-square is the set of positions in an square matrix of size n. A shuffle of a formal n-square consists of independent rotations of each row and of each column. A key result turns out to be valid at least for n <= 34 and n = 37:…
A $d$-dimensional hypercube drawing of a graph represents the vertices by distinct points in $\{0,1\}^d$, such that the line-segments representing the edges do not cross. We study lower and upper bounds on the minimum number of dimensions…
We study 4-by-4 squares formed by cards from the EvenQuads deck. EvenQuads is a card game with 64 cards where cards have 3 attributes with 4 values in each attribute. A quad is four cards with all attributes the same, all different, or half…
The $n$-hypercube, denoted by $Q_n$, has a vertex for each bit string of length $n$ with two vertices adjacent whenever their Hamming distance is one. The minimum number of colors needed to color $Q_n$ such that no two vertices at a…
General methods for the construction of magic squares of any order have been searched for centuries. There have been several standard strategies for this purpose, such as the knight movement, or the construction of bordered magic squares,…
A random walk on a $N$-dimensional hypercube is a discrete time stochastic process whose state space is the set $\{-1,+1\}^{N}$, which has uniform probability of reaching any neighbour state, and probability zero of reaching a non-neighbour…
In part I (math.PR/0406392) we proved for an arbitrary one-dimensional random walk with independent increments that the probability of crossing a level at a given time n is of the maximal order square root of n. In higher dimensions we call…
A necklace is an equivalence class of words of length $n$ over an alphabet under the cyclic shift (rotation) operation. As a classical object, there have been many algorithmic results for key operations on necklaces, including counting,…