Related papers: Average path length for Sierpinski pentagon
The recently introduced hierarchical regular networks HN3 and HN4 are analyzed in detail. We use renormalization group arguments to show that HN3, a 3-regular planar graph, has a diameter growing as \sqrt{N} with the system size, and random…
We study integrality gaps and approximability of two closely related problems on directed graphs. Given a set V of n nodes in an underlying asymmetric metric and two specified nodes s and t, both problems ask to find an s-t path visiting…
A path from s to t on a polyhedral terrain is descending if the height of a point p never increases while we move p along the path from s to t. No efficient algorithm is known to find a shortest descending path (SDP) from s to t in a…
Consider the following distance query for an $n$-node graph $G$ undergoing edge insertions and deletions: given two sets of nodes $I$ and $J$, return the distances between every pair of nodes in $I\times J$. This query is rather general and…
We study a new type of random minimum spanning trees. It is built on the complete graph where each vertex is given a weight, which is a positive real number. Then, each edge is given a capacity which is a random variable that only depends…
We introduce multiple symmetric LP relaxations for minimum cut problems. The relaxations give optimal and approximate solutions when the input is a Hamiltonian cycle. We show that this leads to one of two interesting results. In one case,…
In the longest plane spanning tree problem, we are given a finite planar point set $\mathcal{P}$, and our task is to find a plane (i.e., noncrossing) spanning tree for $\mathcal{P}$ with maximum total Euclidean edge length. Despite more…
We present PSiLON Net, an MLP architecture that uses $L_1$ weight normalization for each weight vector and shares the length parameter across the layer. The 1-path-norm provides a bound for the Lipschitz constant of a neural network and…
Let $G$ be a graph, $C$ a longest cycle in $G$ and $\overline{p}$, $\overline{c}$ the lengths of a longest path and a longest cycle in $G\backslash C$, respectively. Almost all lower bounds for the circumference base on a standard…
Pathfinding in Euclidean space is a common problem faced in robotics and computer games. For long-distance navigation on the surface of the earth or in outer space however, approximating the geometry as Euclidean can be insufficient for…
Two new classes of networks are introduced that resemble small-world properties. These networks are recursively constructed but retain a fixed, regular degree. They consist of a one-dimensional lattice backbone overlayed by a hierarchical…
We study the free path length and the geometric free path length in the model of the periodic two-dimensional Lorentz gas (Sinai billiard). We give a complete and rigorous proof for the existence of their distributions in the…
Computing shortest paths is a fundamental primitive for several social network applications including socially-sensitive ranking, location-aware search, social auctions and social network privacy. Since these applications compute paths in…
A pentagonal geometry PENT($k$, $r$) is a partial linear space, where every line, or block, is incident with $k$ points, every point is incident with $r$ lines, and for each point $x$, there is a line incident with precisely those points…
In this paper we find an upper bound for the probability that a $3$ dimensional simple random walk covers each point in a nearest neighbor path connecting 0 and the boundary of an $L_1$ ball of radius $N$. For $d\ge 4$, it has been shown in…
We uncover a nontrivial signature of the hierarchical structure of quasi-degenerate random directed polymers (RDPs) at zero temperature in 1+1 dimensional lattices. Using a cylindrical geometry with circumference $8 \leq W \leq 512$, we…
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While finding a path between two nodes is the basis for several applications, the need for alternative paths also may have various motivations. For instance, this can be of interest for ensuring reliability in a telecommunications network,…
For a given polygonal region $P$, the Lawn Mowing Problem (LMP) asks for a shortest tour $T$ that gets within Euclidean distance 1/2 of every point in $P$; this is equivalent to computing a shortest tour for a unit-diameter cutter $C$ that…
We consider the problem of finding a Hamiltonian path or a Hamiltonian cycle with precedence constraints in the form of a partial order on the vertex set. We show that the path problem is $\mathsf{NP}$-complete for graphs of pathwidth 4…