Related papers: Three-dimensional shapelets and an automated class…
We present a method for populating dark matter simulations with haloes of mass below the resolution limit. It is based on stochastically sampling a field derived from the density field of the halo catalogue, using constraints from the…
To endow machines with the ability to perceive the real-world in a three dimensional representation as we do as humans is a fundamental and long-standing topic in Artificial Intelligence. Given different types of visual inputs such as…
We present useful functions for the profiles of dark-matter (DM) haloes with a free inner slope, from cusps to cores, where the profiles of density, mass-velocity and potential are simple analytic expressions. Analytic velocity is obtained…
The phase-space structure of primordial dark matter halos is revisited using cosmological simulations with three sine waves and Cold Dark Matter (CDM) initial conditions. The simulations are performed with the tessellation based Vlasov…
In these lecture notes, we describe the current state-of-the-art for numerical simulations of large-scale structure and galaxy formation. Numerical simulations play a central role in the preparation and the exploitation of large-scale…
Adaptive SPH and N-body simulations were carried out to study the evolution of the equilibrium structure of dark matter halos that result from the gravitational instability and fragmentation of cosmological pancakes. Such halos resemble…
We investigate the performance of an analytic model of the 3D matter distribution, which combines perturbation theory with halo models, for weak-lensing configuration-space statistics. We compared our predictions for the weak-lensing…
Graph representation learning has many real-world applications, from super-resolution imaging, 3D computer vision to drug repurposing, protein classification, social networks analysis. An adequate representation of graph data is vital to…
In a previous paper, we described a new method for including detailed information about substructure in semi-analytic models of halo formation based on merger trees. In this paper, we compare the predictions of our model with results from…
We present a method for generating suites of dark-matter halo catalogs with only a few $N$-body simulations, focusing on making small changes to the underlying cosmology of a simulation with high precision. In the context of blind…
Skeletonization has been a popular shape analysis technique that models both the interior and exterior of an object. Existing template-based calculations of skeletal models from anatomical structures are a time-consuming manual process.…
Protohalos, primordial regions in the initial cosmic density field that evolve into dark matter halos, are crucial for understanding cosmic structure formation. Motivated by the potential to reconstruct protohalo positions and shapes from…
The simple, conventional dark matter halo mass definitions commonly used in cosmological simulations ("virial" mass, FoF mass, $M_{50,100,200,...}$) only capture part of the collapsed material and are therefore inconsistent with the halo…
Three-dimensional (3D) reconstruction of head Computed Tomography (CT) images elucidates the intricate spatial relationships of tissue structures, thereby assisting in accurate diagnosis. Nonetheless, securing an optimal head CT scan…
We present and test a method for modifying the catalogue of dark matter haloes produced from a given cosmological simulation, so that it resembles the result of a simulation with an entirely different set of parameters. This extends the…
We investigate the internal structure of cold dark matter halos using high resolution N-body simulations. As the mass and force resolution are increased, halo density profiles become steeper, asymptoting to a slope of $\sim -4/3$ in the…
We propose a new numerical procedure to simulate a single dark halo of any size and mass in a hierarchical framework coupling the extended Press-Schechter formalism (EPSF) to N-body simulations. The procedure consists of assigning…
Low-level 3D representations, such as point clouds, meshes, NeRFs and 3D Gaussians, are commonly used for modeling 3D objects and scenes. However, cognitive studies indicate that human perception operates at higher levels and interprets 3D…
We describe a semi-analytic model to predict the triaxial shapes of dark matter halos utilizing the sequences of random merging events captured in merger trees to follow the evolution of each halo's energy tensor. When coupled with a simple…
We present a percent-level accurate model of the line-of-sight velocity distribution of galaxies around dark matter halos as a function of projected radius and halo mass. The model is developed and tested using synthetic galaxy catalogs…